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转载 Audio笔记之耳机插拔检测

System Server是Android系统的核心,他在Dalvik虚拟机启动后立即开始初始化和运行。其它的系统服务在System Server进程的环境中运行。在main函数中,首先检查系统时间设置和SamplingProfiler。然后加载一个叫android_servers的本地库,他提供本地方法的接口(源程序在framework/base/services/jni/目录中)。

2017-05-17 16:04:51 866

转载 Android简单的利用MediaRecorder进行录音

MediaRecorder可以进行简单的录音,由于操作简单所以可以用来进行基本的录音。下面提供一个简单的例子,记得在Mainfest文件中添加权限。代码如下:[java] view plain copy print?package com.ppmeet;    import java.io.IOException;    import android.a

2017-05-12 11:38:48 438

原创 3D Math Primer for Graphics and Game Development Second Edition

* This book is about 3D math, the geometry and algebra of 3D space. It is designed to teach you how to describe objects and their positions, orientations, and trajectories(轨道) in 3D using mathematics.

2017-05-09 16:27:51 1504

原创 Chapter 02 Computer Graphics Software

1 Coordinate Representation2 Graphics Functions3 Software Standards4 Other Graphics Packages5 Introduction to OpenGL6 Summary* There are two broad classifications for computer-graphics

2017-05-08 09:54:32 701

原创 Chapter 01 Computer Graphics Hardware

1 Video Display Devices2 Raster-Scan Systems3 Graphics Workstations and Viewing Systems4 Input Devices5 Hard-Copy Devices6 Graphics Networks7 Graphics on the Internet8 Summary

2017-05-08 09:32:50 502

原创 opengl tessellation 举例

#include class tessellatedtri_app : public sb7::application{    void init()    {        static const char title[] = "OpenGL SuperBible - Tessellated Triangle";        sb7::application:

2017-05-05 00:22:39 691

原创 OpenGL Superbible 7 03 Following the Pipeline

01 学习目标(1) What each of the stages in the OpenGL pipeline does.(2) How to connect your shaders to the fixed-function pipeline stages.(3) How to create a program that uses very stage of graphics

2017-05-04 23:11:33 355

原创 android studio 使用opengl es布置游戏背景

首先新建一个activity用于屏幕的viewpackage com.example.wang.airhockey3d;import android.opengl.GLSurfaceView;import android.support.v7.app.AppCompatActivity;import android.os.Bundle;public class AirHockeyA

2017-05-04 14:38:06 961

原创 OpenGL Superbible 7 02 Our First OpenGL Program

01 学习目标(1) How to create and compile shader code(2) How to draw with OpenGL(3) How to use the book's application framework to initialize your programs and clean up after yourself.

2017-05-04 01:52:25 694

原创 OpenGL Superbible 7 01 Introduction

01 学习目标(1) What the graphics pipelineis and how OpenGL relates to it.图形管道(2) The origins of OpenGL and how it came to be the way that it is today.(3) Some of the fundamental concepts that

2017-05-04 00:44:00 775

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