#region 小锐角检测
public static bool AcuteAngleDetect(Polyline pPolyline, double toloranceAngle, out List<Point3d> listPoint3Ds, out Exception error)
{
error = null;
listPoint3Ds = new List<Point3d>();
try
{
List<double> angles = new List<double>();
int vertexNum = pPolyline.NumberOfVertices;
Point3d pointFirst = new Point3d();
Point3d pointSecond = new Point3d();
// 遍历获取多段线顶点坐标
for (int i = 0; i < vertexNum-1; i++)
{
pointFirst = pPolyline.GetPoint3dAt(i);
pointSecond = pPolyline.GetPoint3dAt(i + 1);
double angle = GetAngleByTwoPoint(pointFirst, pointSecond);
if (i>0)
{
double preAngle = angles[i-1];
if (DetectAcuteAngleUsingVectorAngle(toloranceAngle, preAngle, angle))
{
listPoint3Ds.Add(pointFirst);
}
}
angles.Add(angle);
}
if (pPolyline.Closed)
{
// 计算倒数第二个角
pointFirst = pPolyline.GetPoint3dAt(vertexNum - 1);
pointSecond = pPolyline.GetPoint3dAt(0);
double angle = GetAngleByTwoPoint(pointFirst, pointSecond);
double preAngle = angles[angles.Count-1];
angles.Add(angle);
if (DetectAcuteAngleUsingVectorAngle(toloranceAngle, preAngle, angle))
{
listPoint3Ds.Add(pointFirst);
}
// 计算最后一个角
angle = angles[angles.Count - 1];
preAngle = angles[0];
if (DetectAcuteAngleUsingVectorAngle(toloranceAngle, preAngle, angle))
{
listPoint3Ds.Add(pPolyline.GetPoint3dAt(0));
}
}
return true;
}
catch (Exception ex)
{
error = ex;
return false;
}
}
public static double GetAngleByTwoPoint(Point3d first, Point3d second)
{
return Math.Atan2(second.Y - first.Y, second.X - first.X) * 180 / Math.PI;
}
public static bool DetectAcuteAngleUsingVectorAngle(double toloranceAngle, double angleFirst, double angleSecond)
{
return Math.Abs(Math.Abs(angleSecond - angleFirst) - 180) < toloranceAngle;
}
#endregion