图片压缩之二(.net实现)

/// <summary>
/// 生成缩略图(自动计算宽高)
/// </summary>
/// <param name="originalImagePath">源图路径(物理路径)</param>
/// <param name="thumbnailPath">缩略图保存路径(物理路径)</param>
/// <param name="width">缩略图宽度</param>
/// <param name="height">缩略图高度</param>
/// <param name="height">是否删除原图</param>
public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height,bool isDeleteoriginalImage)
{
System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);

int towidth = width;
int toheight = height;

int x = 0;
int y = 0;
int ow = originalImage.Width; //源图片宽
int oh = originalImage.Height; //源图片高

if (towidth >= ow && toheight >= oh) //如果源图片等于或小于要生成图片的大小,则直接复制
{
File.Copy(originalImagePath, thumbnailPath);
if (isDeleteoriginalImage)
{
File.Delete(originalImagePath);
}
originalImage.Dispose();
return;
}

double wh = towidth / toheight;
double owh = ow / oh;

//按等比宽计算生成图片的宽高
toheight = oh * towidth / ow; //得到按宽等比的高


if (toheight > height) //如果等比的高还是大于生成缩略图的高
{
towidth = towidth * height / toheight;
toheight = height;
}

//新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);

//新建一个画板
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);

//设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;

//设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;



//清空画布并以透明背景色填充
g.Clear(System.Drawing.Color.Transparent);

//在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new System.Drawing.Rectangle(0, 0, towidth, toheight),
new System.Drawing.Rectangle(x, y, ow, oh),
System.Drawing.GraphicsUnit.Pixel);

//开始定义打水印
System.Drawing.Font f = new System.Drawing.Font("Verdana", 16);
System.Drawing.Brush b = new System.Drawing.SolidBrush(System.Drawing.Color.Blue);
g.DrawString("点起床啊\r\nsfzdsfdsfdsfsdfdsfdsf111", f, b, 15, 15);


try
{
//以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
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