改进一下贪吃蛇~~

改进之后的代码: 

​#include<stdio.h>
#include<conio.h>
#include<windows.h>
#include<time.h>
#define framex 5
#define framey 5
#define wide 20
#define high 20
int i,j,a[2];
char ggg='1'; 
void gotoxy(HANDLE hout,int x,int y)
{
    COORD pos;
    pos.X=x;
    pos.Y=y;
    SetConsoleCursorPosition(hout,pos);
}
void cover (HANDLE hout)
{
    gotoxy(hout,framex+wide,framey);
    printf("欢迎使用贪吃蛇游戏");
    gotoxy(hout,framex+wide,framey+5);
    printf("开始游戏前请关闭中文输入法");
    
    char a;
    a=getchar();
    system("cls");
    
}
 struct  Snake
 {
    int x[100];
    int y[100];
    int speed;
    int length;
    int count;
};
struct Food
{
    int x;
    int y;
};
void makeframe(struct Snake snake)
{
    HANDLE hout=GetStdHandle(STD_OUTPUT_HANDLE);
    gotoxy(hout,framex+wide*2+5,framey);
    printf( "   贪吃蛇游戏");
    gotoxy(hout,framex+wide*2+5,framey+3);
    printf("使用方向键或wasd移动");
    gotoxy(hout,framex+wide*2+5,framey+5);
    printf("长按方向键可加速");
    gotoxy(hout,framex+wide*2+5,framey+7);
    printf("按任意键暂停,方向键继续");
    gotoxy(hout,framex+wide*2+5,framey+9);
    printf("吃掉食物");
    for(i=0;i<wide*2+1;i++){
    gotoxy(hout,framex+i,framey);
    //    这里换边框
    printf("+");//是 ↑ 上边
}
for(i=0;i<wide*2+2;i++)
{
    gotoxy(hout,framex+i,framey+high);
    printf("+");//是 ↓ 下边
}
for(i=0;i<high;i++)
{
    gotoxy(hout,framex,framey+i);
    printf("+");//是 ← 左边
}
for(i=0;i<high;i++){
        gotoxy(hout,framex+wide*2+1,framey+i);
        printf("+");//是 → 右边
    }
}
void infor(HANDLE hout,struct Snake* snake){
    gotoxy(hout,framex+wide*2+5,framey+15);
    printf("当前速度:%d",-snake->speed+500);
    gotoxy(hout,framex+wide*2+5,framey+17);
    printf("当前得分:%d",snake->count);
    gotoxy(hout,framex+wide*2+5,framey+19);
    printf("当前长度:%d",snake->length);
    
}
void initsnake(struct Snake *snake){
    snake->x[0]=framex+2;
    snake->y[0]=framey+high/2;
    snake->count=0;
    snake->length=3;
    snake->speed=400;
    for(i=1;i<snake->length;i++){
        snake->x[i]=snake->x[i-1]+1;
        snake->y[i]=snake->y[i-1];
    }
}
void printsnake(HANDLE hout ,struct Snake *snake){
    for(i=0;i<snake->length;i++){
        gotoxy(hout,snake->x[i],snake->y[i]);
        if(i==snake->length-1)
            //这里可以换 皮肤
            printf("0");//这里 是头
        else if(i==0)
            printf("蛇");//这里     是尾             
        else
            printf("*");//这里  是身体
    }
}
void movesnake(HANDLE hout,struct Snake *snake){
    gotoxy(hout,snake->x[0],snake->y[0]);
    printf("  ");
    for(i=1;i<snake->length;i++){
        snake->x[i-1]=snake->x[i];
        snake->y[i-1]=snake->y[i];
    }
}
void printfood (HANDLE hout,struct Snake *snake,struct Food* food){
    srand((unsigned)time(NULL));
    while(1){
        food->x=rand()%(wide-2)+1;
        food->y=rand()%(high-2)+1;
        if(food->x==0&&food->y==0)
            continue;
        food->x=2*food->x+framex;
        food->y+=framey;
        for(i=0;i<snake->length;i++){
            if(food->x==snake->x[i]&&food->y==snake->y[i])
                break;
        }
        if(i==snake->length){
            gotoxy(hout,food->x,food->y);
            printf("#");//这里 可以换食物
            break;  
        }
    }
 
}
void eatfood(HANDLE hout,struct Snake * snake,struct Food *food){
    if(snake->x[snake->length-1]==food->x&&snake->y[snake->length-1]==food->y){
        snake->length++;
        for(i=snake->length-1;i>0;i--){
            snake->x[i]=snake->x[i-1];
            snake->y[i]=snake->y[i-1];
        }
    snake->x[0]=a[0];      
    snake->y[0]=a[1];
    printfood(hout,snake,food);
    snake->count++;
    if(snake->count%3==0)
    snake->speed-=50;
    }
}
int ifdead(struct Snake* snake){
    if(snake->x[snake->length-1]==framex)
    return 0;
    if(snake->x[snake->length-1]==framex+wide*2)
    return 0;
    if(snake->y[snake->length-1]==framey)
    return 0;
    if(snake->y[snake->length-1]==framey+high)
    return 0;
 
    for(i=0; i<snake->length-1; i++)
        if( snake->x[snake->length-1]==snake->x[i] && snake->y[snake->length-1]==snake->y[i] )
            return 0;
    return 1;
}
int main(){
	while(ggg=='1'&&ggg!='2'){
		if(ggg!='1'){
			return 0;
		}
		unsigned char ch =77;
		HANDLE hout = GetStdHandle(STD_OUTPUT_HANDLE);
		cover(hout);
		
		struct Snake s, *snake=&s;
		struct Food  f,  *food=&f;
		makeframe(*snake);
		initsnake(snake);
		printfood(hout,snake,food);
		Sleep(500);
		while(1){
		    infor(hout,snake);
		    a[0]=snake->x[0];
		    a[1]=snake->y[0];
		    j=0;
		    if(kbhit()){
		        ch=getch();
		        if(kbhit()){
		            Sleep(20);
		            j=1;
		        }
		    }
		    switch(ch){
		        case'W':
		        case 'w' :
		        case 72:{
		            movesnake(hout,snake);
		            snake->y[snake->length-1]-=1;
		            break;
		        }
		        case'S':
		        case 's':
		        case 80:{
		            movesnake(hout,snake);
		            snake->y[snake->length-1]+=1;
		            break;
		        }
		        case'A':
		        case 'a':
		        case 75:{
		            movesnake(hout,snake);
		            snake->x[snake->length-1]-=2;
		            break;
		        }
		        case'D':
		        case 'd':
		        case 77:{
		            movesnake(hout,snake);
		            snake->x[snake->length-1]+=2;
		            break;
		        }
		    }
		
		    eatfood(hout,snake,food);
		    printsnake(hout,snake);
		    if(ifdead(snake)==0||ch==27||snake->speed==0){
		        gotoxy(hout,framex+wide/2,framey-2);
		        if(snake->speed==0)
		            printf("恭喜你通关了!你真厉害!");
		        else
		            printf("哎,真可惜,游戏结束。");
		        break;
		    }
		
		    if(j==0)
		        Sleep(snake->speed);
		    else
		        Sleep(20);
		}
		Sleep(3000);
		system("cls");
		if(snake->speed==0)
		    printf("\n\n\n\n\n\t\t\tYes,你赢了\n\n\t\t\t你得到了满分:24,真厉害,无人能敌!\n\n\n");
		else
		    printf("\n\n\n\n\n\t\t\t哎,你输了\n\n\t\t\t你的最终得分是:%d\n\n\n",snake->count);
		printf("是否重新开始~~~~~1——Yes  2——NO       \n\n");
		printf("          请选择1或2(其他字符自动退出):");
		scanf("%c",&ggg); 


		Sleep(2000);
		
	}
		
	return 0;
} 

​

添加了一个功能——游戏结束后可以选择重新开始哟

规则嘛,就可以看一下我第一篇文章——贪吃蛇游戏(代码)

点击这里,查看规则~~~

点个赞关注我,我会每日更~~~

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