You have n gardens, labeled from 1 to n, and an array paths where paths[i] = [xi, yi] describes a bidirectional path between garden xi to garden yi. In each garden, you want to plant one of 4 types of flowers.
All gardens have at most 3 paths coming into or leaving it.
Your task is to choose a flower type for each garden such that, for any two gardens connected by a path, they have different types of flowers.
Return any such a choice as an array answer, where answer[i] is the type of flower planted in the (i+1)th garden. The flower types are denoted 1, 2, 3, or 4. It is guaranteed an answer exists.
Example 1:
Input: n = 3, paths = [[1,2],[2,3],[3,1]]
Output: [1,2,3]
Explanation:
Gardens 1 and 2 have different types.
Gardens 2 and 3 have different types.
Gardens 3 and 1 have different types.
Hence, [1,2,3] is a valid answer. Other valid answers include [1,2,4], [1,4,2], and [3,2,1].
Example 2:
Input: n = 4, paths = [[1,2],[3,4]]
Output: [1,2,1,2]
Example 3:
Input: n = 4, paths = [[1,2],[2,3],[3,4],[4,1],[1,3],[2,4]]
Output: [1,2,3,4]
Constraints:
- 1 <= n <= 104
- 0 <= paths.length <= 2 * 104
- paths[i].length == 2
- 1 <= xi, yi <= n
- xi != yi
- Every garden has at most 3 paths coming into or leaving it.
读完题目,大体有个概念,需要用广度优先的方式来遍历 graph, 深度优先的方式不是太好找终止条件
由于一个 graph 可能有多个 components, 所以我们先用 union-find 的方法把每个 component 找出来
对于一个 component, 我们从 root 入手, 广度优先进行遍历, 同时给 node 进行标号, 每遍历一层号码+1。遍历的过程中要注意,如果遇到下一层的 node 已被标号且标号与当前 node 的标号相同, 我们需要将下一层的 node 的标号+1, 但是该 node 不会放到下一层要遍历的 nodes 当中。
最终, 我们将每个 node 的(标号 % 4) + 1 作为答案输出即可。
之所以我们可以在遇到相邻且标号相同的 node 时简单的将相邻 node 的标号+1, 是因为一个 node 最多有 3 条路径, 假设遍历每条路径时都会遇到相同的情况, 该 node 的标号也就只会+3, 在%4 之后不会与之前 node 的标号重合
impl Solution {
fn find(parents: &mut Vec<usize>, i: usize) -> usize {
if parents[i] == i {
return i;
}
let parent = Solution::find(parents, parents[i]);
parents[i] = parent;
return parent;
}
fn union(parents: &mut Vec<usize>, i: usize, j: usize) {
let pi = Solution::find(parents, i);
let pj = Solution::find(parents, j);
parents[pi] = pj;
}
pub fn garden_no_adj(n: i32, paths: Vec<Vec<i32>>) -> Vec<i32> {
let mut parents: Vec<usize> = (0..=n).into_iter().map(|v| v as usize).collect();
for path in &paths {
Solution::union(&mut parents, path[0] as usize, path[1] as usize);
}
for i in 1..=n as usize {
let parent = Solution::find(&mut parents, i);
parents[i] = parent;
}
let paths = paths
.into_iter()
.fold(vec![Vec::new(); n as usize + 1], |mut l, p| {
l[p[0] as usize].push(p[1] as usize);
l[p[1] as usize].push(p[0] as usize);
l
});
let mut ans = vec![-1; n as usize + 1];
for i in 1..=n as usize {
if parents[i] == i {
ans[i] = 0;
let mut queue = vec![i];
let mut next_queue = Vec::new();
let mut v = 0;
loop {
while let Some(curr) = queue.pop() {
for &next in &paths[curr] {
if ans[next] == -1 {
ans[next] = v;
next_queue.push(next);
continue;
}
if ans[next] % 4 == ans[curr] % 4 {
ans[next] += 1;
}
}
}
if next_queue.is_empty() {
break;
}
v += 1;
queue = next_queue;
next_queue = Vec::new();
}
}
}
ans.into_iter().skip(1).map(|v| v % 4 + 1).collect()
}
}