Redis配置文件解析

下面是最新的(3.2.9)redis配置文件

# Redis configuration file example.
#
# 当你需要为某个配置项指定内存大小的时候,必须要带上单位,
# 通常的格式就是 1k 5gb 4m 等:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
#单位不区分大小写
######################### INCLUDES ##########################
#
# 假如说你有一个可用于所有的 redis server 的标准配置模板,
# 但针对某些 server 又需要一些个性化的设置,
# 你可以使用 include 来包含一些其他的配置文件,这对你来说是非常有用的。
#
# 但是要注意哦,include 是不能被 config rewrite 命令改写的
# 由于 redis 总是以最后的加工线作为一个配置指令值,
# 所以你最好是把 include 放在这个文件的最前面,
# 以避免在运行时覆盖配置的改变,相反,你就把它放在后面。
#
# include /path/to/local.conf
# include /path/to/other.conf

###################### NETWORK ##########################

# 默认情况下,redis 在 server 上所有有效的网络接口上监听客户端连接。
# 你如果只想让它在一个网络接口上监听,那你就绑定一个IP或者多个IP。
#
# Examples:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1 ::1
#
# 默认只有本机可以连接,如果需要其他机器连接,可以将下面配置注释掉~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind 127.0.0.1

#安全模式 yes开启 no 关闭
#开启情况下不管是否配置了密码、bind,都仅本机(127.0.0.1)可以访问

protected-mode yes

#监听端口号,默认为 6379,如果你设为 0 ,redis 将不在 socket 上监听任何客户端连接。

port 6379

#此参数确定了TCP连接中已完成队列(完成三次握手之后)的长度,
#当然此值必须不大于Linux系统定义的/proc/sys/net/core/somaxconn值,
#默认是511,而Linux的默认参数值是128。当系统并发量大并且客户端速度缓慢的时候,
#可以将这二个参数一起参考设定。该内核参数默认值一般是128,
#对于负载很大的服务程序来说大大的不够。一般会将它修改为2048或者更大。
#在/etc/sysctl.conf中添加:net.core.somaxconn = 2048,然后在终端中执行sysctl -p。

tcp-backlog 511


#配置unix socket来让redis支持监听本地连接。
# unixsocket /tmp/redis.sock
#配置unix socket使用文件的权限
# unixsocketperm 700

# Close the connection after a client is idle for N seconds (0 to disable)

# 指定在一个 client 空闲多少秒之后关闭连接(0 就是不关闭)
timeout 0

#tcp keepalive参数。如果设置不为0,就使用配置tcp的SO_KEEPALIVE值,
#使用keepalive有两个好处:检测挂掉的对端。
#降低中间设备出问题而导致网络看似连接却已经与对端端口的问题。
#在Linux内核中,设置了keepalive,redis会定时给对端发送ack。
#检测到对端关闭需要两倍的设置值。
#推荐一个合理的值就是300秒
tcp-keepalive 300

###################### GENERAL #########################

#redis默认不是后台运行的,如果需要后台运行可以将其改为yes
#后台运行的pid会写入/var/run/redis.pid
daemonize yes

# If you run Redis from upstart or systemd, Redis can interact with your
# supervision tree. Options:
#   supervised no      - no supervision interaction
#   supervised upstart - signal upstart by putting Redis into SIGSTOP mode
#   supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
#   supervised auto    - detect upstart or systemd method based on
#                        UPSTART_JOB or NOTIFY_SOCKET environment variables
# Note: these supervision methods only signal "process is ready."
#       They do not enable continuous liveness pings back to your supervisor.
supervised no

#指定redis的进程文件
pidfile /var/run/redis_6379.pid

#指定了服务端日志的级别。级别包括:
#debug(很多信息,方便开发、测试),
#verbose(许多有用的信息,但是没有debug级别信息多),
#notice(适当的日志级别,适合生产环境),
#warn(只有非常重要的信息)

loglevel notice

#指定了记录日志的文件。空字符串的话,日志会打印到标准输出设备。
#后台运行的redis标准输出是/dev/null。
logfile ""

#是否打开记录syslog功能
# syslog-enabled no

#syslog的标识符。
# syslog-ident redis

#日志的来源、设备LOCAL0-LOCAL7
# syslog-facility local0

#数据库的数量,默认使用的数据库是DB 0。可以通过”SELECT “命令选择一个db
databases 16

###################### SNAPSHOTTING  ######################
#
# 快照配置
# 注释掉“save”这一行配置项就可以让保存数据库功能失效
# 设置sedis进行数据库镜像的频率。
# 900秒(15分钟)内至少1个key值改变(则进行数据库保存--持久化) 
# 300秒(5分钟)内至少10个key值改变(则进行数据库保存--持久化) 
# 60秒(1分钟)内至少10000个key值改变(则进行数据库保存--持久化)

# save ""
save 900 1
save 300 10
save 60 10000

#当RDB持久化出现错误后,是否依然进行继续进行工作,
#yes:不能进行工作,no:可以继续进行工作,
#可以通过info中的rdb_last_bgsave_status了解RDB持久化是否有错误
stop-writes-on-bgsave-error yes

#对于存储到磁盘中的快照,可以设置是否进行压缩存储。如果是的话,
#redis会采用LZF算法进行压缩。如果你不想消耗CPU来进行压缩的话,可以设置为关闭此功能
rdbcompression yes

#在存储快照后,还可以让redis使用CRC64算法来进行数据校验,
#但是这样做会增加大约10%的性能消耗,如果希望获取到最大的性能提升,可以关闭此功能
rdbchecksum yes

# The filename where to dump the DB
#rdb文件的名称
dbfilename dump.rdb

#数据目录,数据库的写入会在这个目录。rdb、aof文件也会写在这个目录
dir ./

######################## REPLICATION #########################
#
#slave复制对应的master。

# slaveof <masterip> <masterport>

#如果master设置了requirepass,那么slave要连上master,需要有master的密码才行。
#masterauth就是用来配置master的密码,这样可以在连上master后进行认证。

# masterauth <master-password>

#当从库同主机失去连接或者复制正在进行,从机库有两种运行方式:
#1) 如果slave-serve-stale-data设置为yes(默认设置),从库会继续响应客户端的请求。
#2) 如果slave-serve-stale-data设置为no,除去INFO和SLAVOF命令之外的任何请求
#都会返回一个错误”SYNC with master in progress”。

slave-serve-stale-data yes

#作为从服务器,默认情况下是只读的(yes),可以修改成NO,用于写(不建议)。
slave-read-only yes

#是否使用socket方式复制数据。目前redis复制提供两种方式,disk和socket。
#如果新的slave连上来或者重连的slave无法部分同步,就会执行全量同步,master会生成rdb文件。
#有2种方式:disk方式是master创建一个新的进程把rdb文件保存到磁盘,再把磁盘上的rdb文件传递给slave。
#socket是master创建一个新的进程,直接把rdb文件以socket的方式发给slave。
#disk方式的时候,当一个rdb保存的过程中,多个slave都能共享这个rdb文件。
#socket的方式就的一个个slave顺序复制。在磁盘速度缓慢,网速快的情况下推荐用socket方式。
repl-diskless-sync no

#diskless复制的延迟时间,防止设置为0。
#一旦复制开始,节点不会再接收新slave的复制请求直到下一个rdb传输。
#所以最好等待一段时间,等更多的slave连上来。
repl-diskless-sync-delay 5

#slave根据指定的时间间隔向服务器发送ping请求。
#时间间隔可以通过 repl_ping_slave_period 来设置,默认10秒
# repl-ping-slave-period 10

#复制连接超时时间。master和slave都有超时时间的设置。
#master检测到slave上次发送的时间超过repl-timeout,即认为slave离线,清除该slave信息。
#slave检测到上次和master交互的时间超过repl-timeout,则认为master离线。
#需要注意的是repl-timeout需要设置一个比repl-ping-slave-period更大的值,
#不然会经常检测到超时。

# repl-timeout 60

#是否禁止复制tcp链接的tcp nodelay参数,可传递yes或者no。默认是no
#如果master设置了yes来禁止tcp nodelay设置,在把数据复制给slave的时候,
#会减少包的数量和更小的网络带宽。但是这也可能带来数据的延迟。
#默认我们推荐更小的延迟,但是在数据量传输很大的场景下,建议选择yes。
repl-disable-tcp-nodelay no

#复制缓冲区大小,这是一个环形复制缓冲区,用来保存最新复制的命令。这样在slave离线的时候,
#不需要完全复制master的数据,如果可以执行部分同步,只需要把缓冲区的部分数据复制给slave,
#就能恢复正常复制状态。缓冲区的大小越大,slave离线的时间可以更长,
#复制缓冲区只有在有slave连接的时候才分配内存。
#没有slave的一段时间,内存会被释放出来,默认1m。
# repl-backlog-size 1mb

#master没有slave一段时间会释放复制缓冲区的内存,
#repl-backlog-ttl用来设置该时间长度。单位为秒。
# repl-backlog-ttl 3600

#当master不可用,Sentinel会根据slave的优先级选举一个master。
#最低的优先级的slave,当选master。而配置成0,永远不会被选举
slave-priority 100

#redis提供了可以让master停止写入的方式,如果配置了min-slaves-to-write,
#健康的slave的个数小于N,mater就禁止写入。
#master最少得有多少个健康的slave存活才能执行写命令。
#这个配置虽然不能保证N个slave都一定能接收到master的写操作,
#但是能避免没有足够健康的slave的时候,master不能写入来避免数据丢失。
#设置为0是关闭该功能。

# min-slaves-to-write 3

#延迟小于min-slaves-max-lag秒的slave才认为是健康的slave。

# min-slaves-max-lag 10

#slave向master提供自己的IP和端口
#
# slave-announce-ip 5.5.5.5
# slave-announce-port 1234

####################### SECURITY #########################

#requirepass配置可以让用户使用AUTH命令来认证密码,才能使用其他命令。
#使用requirepass的时候需要注意,因为redis太快了,每秒可以认证15w次密码,
#简单的密码很容易被攻破,所以最好使用一个更复杂的密码。
# requirepass foobared

#把危险的命令给修改成其他名称。比如CONFIG命令可以重命名为一个很难被猜到的命令,
#这样用户不能使用,而内部工具还能接着使用。
#设置成一个空的值,可以禁止一个命令
#
# rename-command CONFIG ""
#
# 别修改登录命令的名称,那样会使aof和slave不起作用
########################## LIMITS ############################

#设置能连上redis的最大客户端连接数量。默认是10000个客户端连接。
#由于redis不区分连接是客户端连接还是内部打开文件或者和slave连接等,
#所以maxclients最小建议设置到32。如果超过了maxclients,
#redis会给新的连接发送’max number of clients reached’,并关闭连接。
#
# maxclients 10000

#redis配置的最大内存容量。当内存满了,需要配合maxmemory-policy策略进行处理。
#注意slave的输出缓冲区是不计算在maxmemory内的。
#所以为了防止主机内存使用完,建议设置的maxmemory需要更小一些。
#
# maxmemory <bytes>

#内存容量超过maxmemory后的处理策略。
#volatile-lru:利用LRU算法移除设置过过期时间的key。
#volatile-random:随机移除设置过过期时间的key。
#volatile-ttl:移除即将过期的key,根据最近过期时间来删除(辅以TTL)
#allkeys-lru:利用LRU算法移除任何key。
#allkeys-random:随机移除任何key。
#noeviction:不移除任何key,只是返回一个写错误。
#
# maxmemory-policy noeviction

#lru检测的样本数。使用lru或者ttl淘汰算法,从需要淘汰的列表中随机选择sample个key,选出闲置时间最长的key移除。
#
# maxmemory-samples 5

###################### APPEND ONLY MODE ########################


#是否开启aof
appendonly no

#aof文件名
appendfilename "appendonly.aof"

#aof持久化策略的配置
#no表示不执行fsync,由操作系统保证数据同步到磁盘,速度最快。
#always表示每次写入都执行fsync,以保证数据同步到磁盘。
#everysec表示每秒执行一次fsync,可能会导致丢失这1s数据。

# appendfsync no

#在aof重写或者写入rdb文件的时候,会执行大量IO,此时对于everysec和always的aof模式来说,
#执行fsync会造成阻塞过长时间,no-appendfsync-on-rewrite字段设置为默认设置为no。
#如果对延迟要求很高的应用,这个字段可以设置为yes,否则还是设置为no,
#这样对持久化特性来说这是更安全的选择。设置为yes表示rewrite期间对新写操作不fsync,
#暂时存在内存中,等rewrite完成后再写入,
#默认为no,建议yes。Linux的默认fsync策略是30秒。可能丢失30秒数据。

no-appendfsync-on-rewrite no

#aof自动重写配置。当目前aof文件大小超过上一次重写的aof文件大小的百分之多少进行重写,
#即当aof文件增长到一定大小的时候Redis能够调用bgrewriteaof对日志文件进行重写。
#当前AOF文件大小是上次日志重写得到AOF文件大小的二倍(设置为100)时,
#自动启动新的日志重写过程。
auto-aof-rewrite-percentage 100

#设置允许重写的最小aof文件大小,避免了达到约定百分比但尺寸仍然很小的情况还要重写
auto-aof-rewrite-min-size 64mb

#aof文件可能在尾部是不完整的,当redis启动的时候,aof文件的数据被载入内存。#重启可能发生在redis所在的主机操作系统宕机后,尤其在ext4文件系统没有加上data=ordered选项
#(redis宕机或者异常终止不会造成尾部不完整现象。)出现这种现象,
#可以选择让redis退出,或者导入尽可能多的数据。如果选择的是yes,
#当截断的aof文件被导入的时候,会自动发布一个log给客户端然后load。
#如果是no,用户必须手动redis-check-aof修复AOF文件才可以。
aof-load-truncated yes



########################## SLOW LOG ############################

#slog log是用来记录redis运行中执行比较慢的命令耗时。
#当命令的执行超过了指定时间,就记录在slow log中,slog log保存在内存中,所以没有IO操作。
#执行时间比slowlog-log-slower-than大的请求记录到slowlog里面,单位是微秒,
#所以1000000就是1秒。注意,负数时间会禁用慢查询日志,而0则会强制记录所有命令。

slowlog-log-slower-than 10000

#慢查询日志长度。当一个新的命令被写进日志的时候,最老的那个记录会被删掉。这个长度没有限制。只要有足够的内存就行。你可以通过 SLOWLOG RESET 来释放内存。
slowlog-max-len 128

######################## LUA SCRIPTING ########################

# 如果达到最大时间限制(毫秒),redis会记个log,然后返回error。
#当一个脚本超过了最大时限。只有SCRIPT KILL和SHUTDOWN NOSAVE可以用。
#第一个可以杀没有调write命令的东西。要是已经调用了write,只能用第二个命令杀。
lua-time-limit 5000

######################## LATENCY MONITOR  #####################
#延迟监控功能是用来监控redis中执行比较缓慢的一些操作,
#用LATENCY打印redis实例在跑命令时的耗时图表。
#只记录大于等于下边设置的值的操作。
#0的话,就是关闭监视。
#默认延迟监控功能是关闭的,如果你需要打开,也可以通过CONFIG SET命令动态设置。

latency-monitor-threshold 0

####################### REDIS CLUSTER  #######################
#
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however
# in order to mark it as "mature" we need to wait for a non trivial percentage
# of users to deploy it in production.
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
# started as cluster nodes can. In order to start a Redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
# cluster-enabled yes

# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf

# Cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# Most other internal time limits are multiple of the node timeout.
#
# cluster-node-timeout 15000

# A slave of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a slave to actually have a exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple slaves able to failover, they exchange messages
#    in order to try to give an advantage to the slave with the best
#    replication offset (more data from the master processed).
#    Slaves will try to get their rank by offset, and apply to the start
#    of the failover a delay proportional to their rank.
#
# 2) Every single slave computes the time of the last interaction with
#    its master. This can be the last ping or command received (if the master
#    is still in the "connected" state), or the time that elapsed since the
#    disconnection with the master (if the replication link is currently down).
#    If the last interaction is too old, the slave will not try to failover
#    at all.
#
# The point "2" can be tuned by user. Specifically a slave will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
#   (node-timeout * slave-validity-factor) + repl-ping-slave-period
#
# So for example if node-timeout is 30 seconds, and the slave-validity-factor
# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
# slave will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large slave-validity-factor may allow slaves with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a slave at all.
#
# For maximum availability, it is possible to set the slave-validity-factor
# to a value of 0, which means, that slaves will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-slave-validity-factor 10

# Cluster slaves are able to migrate to orphaned masters, that are masters
# that are left without working slaves. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working slaves.
#
# Slaves migrate to orphaned masters only if there are still at least a
# given number of other working slaves for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a slave
# will migrate only if there is at least 1 other working slave for its master
# and so forth. It usually reflects the number of slaves you want for every
# master in your cluster.
#
# Default is 1 (slaves migrate only if their masters remain with at least
# one slave). To disable migration just set it to a very large value.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1

# By default Redis Cluster nodes stop accepting queries if they detect there
# is at least an hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes

# In order to setup your cluster make sure to read the documentation
# available at http://redis.io web site.

####################### LATENCY MONITOR ######################

# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enabled at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0

################### EVENT NOTIFICATION  ######################

# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
#  K     Keyspace events, published with __keyspace@<db>__ prefix.
#  E     Keyevent events, published with __keyevent@<db>__ prefix.
#  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
#  $     String commands
#  l     List commands
#  s     Set commands
#  h     Hash commands
#  z     Sorted set commands
#  x     Expired events (events generated every time a key expires)
#  e     Evicted events (events generated when a key is evicted for maxmemory)
#  A     Alias for g$lshzxe, so that the "AKE" string means all the events.
#
#  The "notify-keyspace-events" takes as argument a string that is composed
#  of zero or multiple characters. The empty string means that notifications
#  are disabled.
#
#  Example: to enable list and generic events, from the point of view of the
#           event name, use:
#
#  notify-keyspace-events Elg
#
#  Example 2: to get the stream of the expired keys subscribing to channel
#             name __keyevent@0__:expired use:
#
#  notify-keyspace-events Ex
#
#  By default all notifications are disabled because most users don't need
#  this feature and the feature has some overhead. Note that if you don't
#  specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""

##################### ADVANCED CONFIG  #####################

# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64

# Lists are also encoded in a special way to save a lot of space.
# The number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# For a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 Kb  <-- not recommended for normal workloads
# -4: max size: 32 Kb  <-- not recommended
# -3: max size: 16 Kb  <-- probably not recommended
# -2: max size: 8 Kb   <-- good
# -1: max size: 4 Kb   <-- good
# Positive numbers mean store up to _exactly_ that number of elements
# per list node.
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2

# Lists may also be compressed.
# Compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression.  The head and tail of the list
# are always uncompressed for fast push/pop operations.  Settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
#    going from either the head or tail"
#    So: [head]->node->node->...->node->[tail]
#    [head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
#    2 here means: don't compress head or head->next or tail->prev or tail,
#    but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0

# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512

# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64

# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000

# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes

# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# slave  -> slave clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and slave clients, since
# subscribers and slaves receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit slave 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60

# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10

# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes
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