写程序时要想下各种可能出错的情况,提前给出错误提示,项目大了就可以比较容易找错误。
比如,当特征点个数小于4时不能计算单应矩阵,所以当个数小于4时先输出提示:
if (matchePoints.size()>10)
for (int i = 0; i<11; i++)
{
imagePoints1.push_back(keypoints1[matchePoints[i].Idx1].pt);
imagePoints2.push_back(keypoints2[matchePoints[i].Idx2].pt);
}
else if (matchePoints.size() > 4 )
for (int i = 0; i < matchePoints.size(); i++)
{
imagePoints1.push_back(keypoints1[matchePoints[i].Idx1].pt);
imagePoints2.push_back(keypoints2[matchePoints[i].Idx2].pt);
}
else
{
cout << "特征点个数小于4" << endl;
exit(1);
}
再比如,动态申请指针指向的内存空间时,有可能出现内存申请不成功的情况,所以每次申请完都先判断是否申请成功:
double* wid = (double*)malloc((num+1) *sizeof(double));//存储每个矩形的宽
if (wid == NULL)
{
cout << "Fail to allocate memory to wid" << endl;
exit(1);
}