Android Bitmap开发之旅--基本操作

1 Bitmap加载方式

在介绍Bitmap--OOM 异常时,首先介绍一下Bitmap有哪几种加载方式。通常Bitmap的加载方式有Resource资源加载、本地(SDcard)加载、网络加载等加载方式。

1.1 Resource资源加载
  1. Assets资源加载方式:
    AssetManager am = getAssets();
    InputStream is = am.open("high_pixel_img.jpg");
    Bitmap bitmap = BitmapFactory.decodeStream(is);
    
    
  2.  Res资源加载方式:
    Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.high_pixel_img);
1.2 本地(SDcard)加载
       String file_name = Environment.getExternalStorageDirectory().toString()+"/"+"high_pixel_img.jpg";
       Bitmap bitmap = BitmapFactory.decodeFile(file_name);
文件描述符
1.3 网络加载
注意:网络加载图片的时候必须在非主线成中操作
        String website = "http://www.baidu.com/img/baidu_sylogo1.gif";
        URL image_url = new URL(website);
        HttpURLConnection conn = (HttpURLConnection) image_url.openConnection();
        conn.connect();
        InputStream is = conn.getInputStream();
        bitmap = BitmapFactory.decodeStream(is);

2 Bitmap | Drawable | InputStream | Byte[ ] 之间进行转换

2.1 Drawable转化成Bitmap
        Drawable drawable = getResources().getDrawable(R.drawable.ic_launcher);
        Bitmap bitmap = Bitmap.createBitmap(
                                       drawable.getIntrinsicWidth(),
                                       drawable.getIntrinsicHeight(),
                                       drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
                                                       : Bitmap.Config.RGB_565);
        Canvas canvas = new Canvas(bitmap);
        //canvas.setBitmap(bitmap);
        drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight());
        drawable.draw(canvas);
2. 2 Bitmap转换成Drawable

Drawable drawable = new BitmapDrawable(bitmap);

2.3 Bitmap转换成byte[]
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.high_pixel_img);
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        bitmap.compress(Bitmap.CompressFormat.PNG, 100, baos);
        byte[] info = baos.toByteArray();
2.4 byte[]转换成Bitmap

Bitmap bitmap = BitmapFactory.decodeByteArray(byte, 0, b.length);
2.5 InputStream转换成Bitmap
InputStream is  = getResources().openRawResource(id);
Bitmap bitmap = BitmaoFactory.decodeStream(is);
2.6 InputStream转换成byte[]

InputStream is = getResources().openRawResource(id);//也可以通过其他方式接收一个InputStream对象
ByteArrayOutputStream baos = new ByteArrayOutputStream();  
byte[] b = new byte[1024*2];  
int len = 0;  
while ((len = is.read(b, 0, b.length)) != -1)  
{  
   baos.write(b, 0, len);  
   baos.flush();  
}  
byte[] bytes = baos.toByteArray();  

3 转换Bitmap大小

Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.high_pixel_img);
Bitmap target = Bitmap.createBitmap(width,height,Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(tartget);
canvas.scale(scale,scale);
Paint paint = new Pain(Paint.FILTER_BITMAP_FLAG | Paint.DITHER_FLAG);
canvas.drawBitmap(bitmap,0,0,paint);
bitmap.recycle();

4 将Bitmap保存为本地文件

String filename = "save.jpg";
File file = new File(Environmnet.getExternalStorageDirectory,filename);
try{
    OutputStream os  =  new FileOutputString(file);
    bitmap.compress(CompressFormat.JPEG,100,os);
}catch(FileNotFoundException e){
   e.printStackTrace();
}

以上是关于Bitmap的相关操作,如果大家在阅读中发现有什么问题,请在评论中留言。

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