我们如何使用
Dictionary存储您需要的任何类型?
所以,虽然你不会完全拥有myType.a,但你可以使用myType.Values [“a”],它足够接近,使用标准的C#构造,并为你提供很多灵活性/可维护性
public class MyType
{
public MyType()
{
this.Values = new Dictionary();
}
public Dictionary Values
{
get;
set;
}
}
样本用法:
using System;
using System.Collections.Generic;
public static class Program
{
[STAThread]
private static void Main()
{
var myTypes = new MyType[3];
myTypes[0] = new MyType();
myTypes[1] = new MyType();
myTypes[2] = new MyType();
for (var current = 0; current < myTypes.Length; ++current)
{
// here you customize what goes where
myTypes[current].Values.Add("a", current);
myTypes[current].Values.Add("b", "myBvalue");
myTypes[current].Values.Add("c", (ushort)current);
}
foreach (var current in myTypes)
{
Console.WriteLine(
string.Format("A={0}, B={1}, C={2}",
current.Values["a"],
current.Values["b"],
current.Values["c"]));
}
}
另外,如果需要,可以轻松地向类中添加indexer属性,这样就可以使用myType [“a”]的语法访问元素.请注意,添加或检索值时应添加错误检查.
public object this[object index]
{
get
{
return this.Values[index];
}
set
{
this.Values[index] = value;
}
}
这是使用索引器的示例.将条目增加“1”,以便我们看到ouptut的差异:
for (var current = 0; current < myTypes.Length; ++current)
{
myTypes[current]["a"] = current + 1;
myTypes[current]["b"] = "myBvalue2";
myTypes[current]["c"] = (ushort)(current + 1);
}
foreach (var current in myTypes)
{
Console.WriteLine(string.Format("A={0}, B={1}, C={2}",
current["a"],
current["b"],
current["c"]));
}