java多客户端聊天程序,java – 多客户端聊天程序,向所有客户端广播聊天?

我正在尝试制作一个可以容纳多个客户端的非常简单的聊天程序.我有一个多线程服务器,可以连接多个客户端,但服务器只与单个客户端通信(因为它应该,每个客户端都在自己的线程上)我需要帮助让服务器发送来自所有连接的所有消息每个客户的客户.我想我需要在线程之间共享一个对象?这是代码:

服务器:

import java.net.ServerSocket;

import java.net.Socket;

public class ThreadedCommandServer {

public static void main(String[] args) throws Exception {

System.out.println("Starting server....");

int port = 8989;

ServerSocket ss = new ServerSocket(port);

while(true) {

System.out.println("Waiting for connection from client...");

Socket socket = ss.accept();

ServerThread st = new ServerThread(socket);

st.start();

}

}

}

服务器线程:

import java.io.InputStream;

import java.io.ObjectInputStream;

import java.io.ObjectOutputStream;

import java.io.OutputStream;

import java.net.Socket;

public class ServerThread extends Thread {

private Socket socket = null;

private String s;

public ServerThread(Socket s) {

socket = s;

}

public void run() {

try {

InputStream is = socket.getInputStream();

ObjectInputStream ois = new ObjectInputStream(is);

s = (String) ois.readObject();

System.out.println("received string: " + s);

OutputStream os = socket.getOutputStream();

ObjectOutputStream oos = new ObjectOutputStream(os);

oos.writeObject(s);

System.out.println("sent object back to client...");

} catch (Exception e) {

System.out.println(e.toString());

}

}

}

客户:

import java.io.InputStream;

import java.io.ObjectInputStream;

import java.io.ObjectOutputStream;

import java.io.OutputStream;

import java.net.InetAddress;

import java.net.Socket;

public class Controller {

private ClientFrame cf;

private String message;

private Socket socket;

private String response;

public Controller(ClientFrame cf) {

this.cf = cf;

}

public void sendChat(String s) {

message = s;

System.out.println("FROM CONTROLLER: received: " + message);

try {

InetAddress i = InetAddress.getByName("localhost");

socket= new Socket(i, 8989);

OutputStream os = socket.getOutputStream();

ObjectOutputStream oos = new ObjectOutputStream(os);

System.out.println("FROM CONTROLLER: sending message to the server...");

oos.writeObject(message);

InputStream is = socket.getInputStream();

ObjectInputStream ois = new ObjectInputStream(is);

System.out.println("getting string back from server....");

response = (String) ois.readObject();

cf.updateGUI(response);

}

catch (Exception e) {

e.printStackTrace();

}

}

}

GUI:

import java.awt.BorderLayout;

import java.awt.event.ActionEvent;

import java.awt.event.ActionListener;

import javax.swing.JButton;

import javax.swing.JFrame;

import javax.swing.JPanel;

import javax.swing.JScrollPane;

import javax.swing.JTextArea;

import javax.swing.JTextField;

public class ClientFrame extends JFrame {

private JTextArea chatArea;

private JTextField type;

private JButton submit;

private JPanel upper;

private JPanel lower;

private BorderLayout bl;

JScrollPane jsp;

Controller c;

public ClientFrame() {

bl = new BorderLayout();

upper = new JPanel();

lower = new JPanel();

chatArea = new JTextArea("chat goes here", 20, 30);

c = new Controller(this);

chatArea.setEditable(false);

chatArea.setLineWrap(true);

type = new JTextField("type here", 20);

jsp = new JScrollPane(chatArea);

new SmartScroller(jsp);

lower.add(type);

submit = new JButton("send");

submit.addActionListener(new Submit());

type.addActionListener(new Submit());

lower.add(submit);

upper.add(jsp);

this.setSize(400, 600);

this.setLayout(bl);

this.setTitle("MattChatt");

this.add(upper, BorderLayout.NORTH);

this.add(lower, BorderLayout.SOUTH);

this.setVisible(true);

this.setResizable(false);

this.setDefaultCloseOperation(EXIT_ON_CLOSE);

}

public void updateGUI(String s) {

chatArea.append("\n" + s);

}

private class Submit implements ActionListener {

@Override

public void actionPerformed(ActionEvent e) {

if (type.getText().equals("")) {

System.out.println("no text entered");

} else {

System.out.println("submitted");

c.sendChat(type.getText());

type.setText("");

}

}

}

}

解决方法:

您无法访问您创建的所有ServerThreads.

您需要做的是将它们组合在一个集合中,例如ArrayList.

或者更好的是,HashMap,如果你想扩展你的应用程序以允许私人消息传递,你需要访问一个特定的ServerThread,并且使用HashMap你可以轻松地这样做.

无论如何……当发送消息时,您应该循环收集并将消息发送到与每个ServerThread关联的OutputStreams.

标签:java,multithreading,network-programming,server,tcp-ip

来源: https://codeday.me/bug/20190623/1274566.html

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值