可以使用事件过滤,代码如下
switch(event->type())
{
case QEvent::MouseButtonPress:
{
if(((QMouseEvent *)event)->button() == Qt::LeftButton)
{
int max = ((QSlider*)obj)->maximum();
int min = ((QSlider*)obj)->minimum();
int pointPos = ((double)((QMouseEvent *)event)->x()) / ((QSlider*)obj)->width()*(max - min)+min;
if(abs(pointPos - ((QSlider*)obj)->value())> (((QSlider*)obj)->pageStep()) )
{
((QSlider*)obj)->setValue(pointPos);
return true;
}
else
{
return false;
}
}
else
return false;
}
}
这样,在滑块与鼠标距离很近时(小于pageStep),return false使用QSlider默认的点击处理,距离比较大时(大于pageStep),自己手动处理,避免了很近时点击乱动的现象