Motivation/动机
图片的一般是异步的,异步经常面临的问题是内存泄露和异步加载回来view已经销毁导致的空指针问题。而Glide在使用的时候只要求传入当前加载的view或者context,且没有用setLifeCyclelistener什么的方法就实现了生命周期的管理,它是如何做到的呢?
Fragment Trick
我们知道Fragment和View最大区别其实就是多了生命周期,Glide采用的是用创建一个空白Fragment来实现生命周期的管理和监听的。这是如何实现的我们一步步看代码:
Step 1:根据传入的Context得到FragmentManager
Glide.java
@NonNull
public static RequestManager with(@NonNull Context context) {
return getRetriever(context).get(context);
}
获取到正确的Context
com/bumptech/glide/manager/RequestManagerRetriever.java
@NonNull
public RequestManager get(@NonNull Context context) {
if (context == null) {
throw new IllegalArgumentException("You cannot start a load on a null Context");
} else if (Util.isOnMainThread() && !(context instanceof Application)) {
if (context instanceof FragmentActivity) {
return get((FragmentActivity) context);
} else if (context instanceof Activity) {
return get((Activity) context);
} else if (context instanceof ContextWrapper) {
return get(((ContextWrapper) context).getBaseContext());
}
}
return getApplicationManager(context);
}
根据Context获取到FragmentManager
@NonNull
public RequestManager get(@NonNull FragmentActivity activity) {
if (Util.isOnBackgroundThread()) {
return get(activity.getApplicationContext());
} else {
assertNotDestroyed(activity);
FragmentManager fm = activity.getSupportFragmentManager();
return supportFragmentGet(activity, fm, null /*parentHint*/);
}
}
Step 2:RequestManagerFragment里注册Callback
获取SupportRequestManagerFragment,这个就是监听生命周期的主角Fragment了。下面去看看SupportRequestManagerFragment里有什么吧
@NonNull
private RequestManager supportFragmentGet(@NonNull Context context, @NonNull FragmentManager fm,
@Nullable Fragment parentHint) {
SupportRequestManagerFragment current = getSupportRequestManagerFragment(fm, parentHint);
RequestManager requestManager = current.getRequestManager();
// 省略..部分
return requestManager;
}
其实里面就是一个持有ActivityFragmentLifecycle和RequestManager的空白Fragment。
public class SupportRequestManagerFragment extends Fragment {
private static final String TAG = "SupportRMFragment";
private final ActivityFragmentLifecycle lifecycle;
@Nullable private RequestManager requestManager;
// ..省略..
@Override
public void onStart() {
super.onStart();
lifecycle.onStart();
}
@Override
public void onStop() {
super.onStop();
lifecycle.onStop();
}
@Override
public void onDestroy() {
super.onDestroy();
lifecycle.onDestroy();
unregisterFragmentWithRoot();
}
}
RequestManager里又实现了ActivityFragmentLifecycle从而可以根据什么周期对请求做一些处理
如:在RequestManager里的onDestroy回调里取消所有图片加载请求,销毁监听器
com.bumptech.glide.RequestManager
@Override
public void onDestroy() {
targetTracker.onDestroy();
for (Target> target : targetTracker.getAll()) {
clear(target);
}
targetTracker.clear();
requestTracker.clearRequests();
lifecycle.removeListener(this);
lifecycle.removeListener(connectivityMonitor);
mainHandler.removeCallbacks(addSelfToLifecycle);
glide.unregisterRequestManager(this);
}
Bouns拓展
空白Fragment还有什么其他妙用呢?
* 动态申请权限。对于不是必要的权限不同意就退出App是非常糟糕的用户体验,最佳实践应该是当要用到该权限的时候再向用户申请。这样写面临的问题就会是授权代码会散落在各个地方,这样显然是很糟糕的。所以用一个空白的Fragment,把权限检查和申请逻辑全部丢到里面,在需要用到地方只要持有这个Fragment做一下检查就好。
如:
public class CameraMicPermissionHelper extends Fragment {
private static final int REQUEST_CAMERA_MIC_PERMISSIONS = 10;
public static final String TAG = "CamMicPerm";
private CameraMicPermissionCallback mCallback;
private static boolean sCameraMicPermissionDenied;
public static CameraMicPermissionHelper newInstance() {
return new CameraMicPermissionHelper();
}
public CameraMicPermissionHelper() {
// Required empty public constructor
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setRetainInstance(true);
}
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
if (activity instanceof CameraMicPermissionCallback) {
mCallback = (CameraMicPermissionCallback) activity;
} else {
throw new IllegalArgumentException("activity must extend BaseActivity and implement LocationHelper.LocationCallback");
}
}
@Override
public void onDetach() {
super.onDetach();
mCallback = null;
}
public void checkCameraMicPermissions() {
if (PermissionUtil.hasSelfPermission(getActivity(), new String[]{Manifest.permission.CAMERA, Manifest.permission.RECORD_AUDIO})) {
mCallback.onCameraMicPermissionGranted();
} else {
// UNCOMMENT TO SUPPORT ANDROID M RUNTIME PERMISSIONS
if (!sCameraMicPermissionDenied) {
requestPermissions(new String[]{Manifest.permission.CAMERA, Manifest.permission.RECORD_AUDIO}, REQUEST_CAMERA_MIC_PERMISSIONS);
}
}
}
public void setCameraMicPermissionDenied(boolean cameraMicPermissionDenied) {
this.sCameraMicPermissionDenied = cameraMicPermissionDenied;
}
public static boolean isCameraMicPermissionDenied() {
return sCameraMicPermissionDenied;
}
/**
* Callback received when a permissions request has been completed.
*/
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions,
int[] grantResults) {
if (requestCode == REQUEST_CAMERA_MIC_PERMISSIONS) {
if (PermissionUtil.verifyPermissions(grantResults)) {
mCallback.onCameraMicPermissionGranted();
} else {
Log.i("BaseActivity", "LOCATION permission was NOT granted.");
mCallback.onCameraMicPermissionDenied();
}
} else {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
}
public interface CameraMicPermissionCallback {
void onCameraMicPermissionGranted();
void onCameraMicPermissionDenied();
}
}
不建议的hack手段:
在ViewModel出现之前,有一种很hack的方式用Fragment保存数据。在设备的configurationChange的时候保存大块数据。
关键方法, 把Fragment设置为true后可以在configurationChange的时候不被销毁,利用这一点保存数据。现在用ViewModel显然是更好的方法
/* Control whether a fragment instance is retained across Activity re-creation (such as from a configuration change).*/
setRetainInstance(boolean retain)
声明周期的监听,现在用Android Jetpack里的 Lifecycle-Aware Components来做是一个更简单的做法。
参考