java kotlinlang_java.lang.NoClassDefFoundError:libgdx中的kotlin / j...

在我的libgdx gradle应用中,我有一个GroundHandler类:

package com.mygdx.physics

import com.badlogic.gdx.ApplicationAdapter

import com.badlogic.gdx.Gdx

import com.badlogic.gdx.math.Vector2

import com.badlogic.gdx.physics.box2d.Fixture

import com.badlogic.gdx.physics.box2d.Body

import com.badlogic.gdx.physics.box2d.BodyDef

import com.badlogic.gdx.graphics.OrthographicCamera

import com.badlogic.gdx.physics.box2d.PolygonShape

import com.badlogic.gdx.physics.box2d.World

class GroundHandler(val world: World, val camera: OrthographicCamera) {

private var groundBodyDef: BodyDef = BodyDef()

private var groundBox: PolygonShape = PolygonShape()

private var groundBody: Body? = null

fun createGround() {

groundBodyDef.position.set(Vector2(0f, 10f))

groundBody = world.createBody(groundBodyDef)

groundBox.setAsBox(camera.viewportWidth, 10.0f)

groundBody?.createFixture(groundBox, 0.0f)

groundBox.dispose()

}

}

在不同的类别中使用.起初它编译良好,但是当应用程序窗口启动时,我得到了

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoClassDefFoundError: kotlin/jvm/internal/Intrinsics

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)

Caused by: java.lang.NoClassDefFoundError: kotlin/jvm/internal/Intrinsics

at com.mygdx.physics.GroundHandler.(GroundHandler.kt)

at com.mygdx.physics.Physics.createGround(Physics.kt:60)

at com.mygdx.physics.Physics.create(Physics.kt:31)

物理31是我称之为createGround()的一行

更新:

按要求进行build.gradle(没有工作的jar {}部分)

buildscript {

ext.kotlin_version = '1.1.51'

repositories {

mavenLocal()

mavenCentral()

maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }

jcenter()

}

dependencies {

classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"

}

}

allprojects {

apply plugin: "eclipse"

apply plugin: "idea"

version = '1.0'

ext {

appName = "physics game"

gdxVersion = '1.9.6'

roboVMVersion = '2.3.1'

box2DLightsVersion = '1.4'

ashleyVersion = '1.7.0'

aiVersion = '1.8.0'

}

repositories {

mavenLocal()

mavenCentral()

maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }

maven { url "https://oss.sonatype.org/content/repositories/releases/" }

}

}

project(":core") {

apply plugin: "kotlin"

dependencies {

compile "com.badlogicgames.gdx:gdx:$gdxVersion"

compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"

compile "com.badlogicgames.gdx:gdx-bullet:$gdxVersion"

compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"

compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"

compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"

compile "com.badlogicgames.gdx:gdx-ai:$aiVersion"

compile "com.badlogicgames.ashley:ashley:$ashleyVersion"

}

}

project(":desktop") {

apply plugin: "kotlin"

dependencies {

compile project(":core")

compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"

compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"

compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"

compile "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-desktop"

compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"

compile "com.badlogicgames.gdx:gdx-tools:$gdxVersion"

compile "com.badlogicgames.gdx:gdx-controllers-desktop:$gdxVersion"

compile "com.badlogicgames.gdx:gdx-controllers-platform:$gdxVersion:natives-desktop"

}

}

tasks.eclipse.doLast {

delete ".project"

}

我所做的一切就是两次将’java’更改为’kotlin’,并将kotlin依赖项添加到buildscript {

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值