函数图像绘制器
用C语言画函数图像 横纵坐标单位长度比校正(3:5) 真正的余弦函数 #include#includeint sishewuru(float a); void main() { int n = 450; float a[500], b[500]; int i,j; a[0] = b[0] = 0; for (i = 1; i < n; i++)
} { } int A[500],B[500]; for (i = 0; i < n; i++) { } for ( i = 100; i >=0; i--) { } for ( j = 0; j < n; j++) { } printf("\n"); if (i==B[j]) { } else { } printf(" "); printf("*"); //printf("sin(%f)=%f\n", a[i], b[i]); a[i] = 100 * a[i]; b[i] = 55 * b[i]; A[i] = sishewuru(a[i]); B[i] = sishewuru(b[i])+60; //printf("sin(%d)=%d\n", A[i], B[i]); a[i] = a[i - 1] + 0.01; b[i] = cos(a[i]); int sishewuru(float a) { } int m; if (a-floor(a)<0.5) { } else { } m = a + 1; return m; m = a; return m;
程序优化 1.调节输出框大小,字符显示大小 2.确定函数的定义域 3.确定定义域上的步长 4.计算函数值 5.确定函数值放大系数 6.确定定义域恰好落在显示的区间内 7.确定坐标的单位长度与字符实际长度之间的换算关系 8.确定打点的顺序与坐标的关系 (-,)定义域在的正弦函数图像 (-,)定义域在的正切函数图像
(-2,2)定义域在的倒正切函数图像 #include#includeint sishewuru(float a); void main() { for (i = 0; i <130; i++) { for (j = 0; j < lx; j++) { float minx = -2*3.14, maxx = 2*3.14,dx, x[500],y[500],k;//确定定义区间 int lx = 500, i,j, Y[500]; dx = (maxx - minx) / 450; x[0] = minx; y[0] = 0.1 / sin(x[1]); for (i = 1; i } } } if (i == -Y[j]+65) { } else { } printf(" "); printf("*"); printf("\n"); int sishewuru(float a) { } int m; if (a-floor(a)<0.5) { } else { } m = a + 1; return m; m = a; return m; (-2,2)定义域在半径为的圆
#include#includeint sishewuru(float a); void main() { } int sishewuru(float a) { int m; for (i = 0; i <136; i++) { } for (j = 0; j < lx; j++) { } printf("\n"); if (i == -Y[j] + 68 || i == -Y[j+lx] + 68) { } else { } printf(" "); printf("*"); float minx = -2*3.14, maxx = 2*3.14,dx, x[500],y[2*500],k,r=0.5*maxx;//确定定义区间 int lx = 500, i,j, Y[2*500]; dx = (maxx - minx) / 450; x[0] = minx; y[0] = 0.1 / sin(x[1]); for (i = 1; i