eturn {
override_enabled = true,
preset = "SURVIVAL_DEFAULT_PLUS", -- or "SURVIVAL_TOGETHER" or "SURVIVAL_TOGETHER_CLASSIC" or "SURVIVAL_DEFAULT_PLUS" or "COMPLETE_DARKNESS" or "DST_CAVE"
sdfds34fsdv
--预设 依次是:默认,经典,三箱开局,永夜,洞穴
unprepared = { --食物
-- "never", "rare", "default", "often", "always" sdfds34fsdv
berrybush = "default",--浆果丛
cactus = "default",--仙人掌 sdfds34fsdv
carrot = "default",--胡萝卜
mushroom = "default",--蘑菇
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},
misc = {--杂项
autumn = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" sdfds34fsdv
--秋天长度
boons = "default", -- "never", "rare", "default", "often", "always"
--恩惠 sdfds34fsdv
branching = "default", -- "never", "least", "default", "most"
--地图分支
day = "default", -- "default", "longday", "longdusk", "longnight", "noday", "nodusk", "nonight", "onlyday", "onlydusk", "onlynight" sdfds34fsdv
--昼夜长短
frograin = "default", -- "never", "rare", "default", "often", "always"
--青蛙雨
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lightning = "default", -- "never", "rare", "default", "often", "always"
--闪电
loop = "default", -- "never", "default", "always"
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--环状地形
season_start = "default", -- "default", "winter", "spring", "summer", "random"
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--开始季节
spring = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" sdfds34fsdv
--春天长度
summer = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" sdfds34fsdv
--夏天长度
touchstone = "default", -- "never", "rare", "default", "often", "always"
--复活台
sdfds34fsdv
weather = "default", -- "never", "rare", "default", "often", "always"
--天气
wildfires = "default", -- "never", "rare", "default", "often", "always" sdfds34fsdv
--野火(自燃)
winter = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" sdfds34fsdv
--冬天长度
world_size = "default", -- "default", "medium", "large", "huge"
--地图大小
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},
animals = { --动物
-- "never", "rare", "default", "often", "always"
alternatehunt = "default",--足迹 sdfds34fsdv
angrybees = "default",--杀人蜂巢穴
beefalo = "default",--牛
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beefaloheat = "default",--红屁股牛
bees = "default",--蜜蜂巢穴 sdfds34fsdv
birds = "default",--鸟
butterfly = "default",--蝴蝶 sdfds34fsdv
buzzard = "default",--秃鹫
catcoon = "default",--浣猫
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frogs = "default",--青蛙
hunt = "default",--大象 sdfds34fsdv
lightninggoat = "default",--电羊
moles = "default",--鼹鼠 sdfds34fsdv
penguins = "default",--企鹅
perd = "default",--火鸡 sdfds34fsdv
pigs = "default",--猪人
rabbits = "default",--兔子
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tallbirds = "default",--高鸟
},
monsters = { --怪物 sdfds34fsdv
-- "never", "rare", "default", "often", "always"
bearger = "default",--秋boss
chess = "default",--齿轮马
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deciduousmonster = "default",--树精
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deerclops = "default",--巨鹿
dragonfly = "default",--龙蝇
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goosemoose = "default",--春boss
houndmound = "default",--猎犬丘 sdfds34fsdv
hounds = "default",--猎狗
krampus = "default",--小偷 sdfds34fsdv
liefs = "default",--树人
lureplants = "default",--食人花
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merm = "default",--鱼人
spiders = "default",--蜘蛛 sdfds34fsdv
tentacles = "default",--触手
walrus = "default",--海象巢穴
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},
resources = { --资源
-- "never", "rare", "default", "often", "always"
flint = "default",--燧石
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flowers = "often",--花
grass = "often",--干草
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marshbush = "default",--尖刺灌木
meteorshowers = "default",--陨石 sdfds34fsdv
meteorspawner = "default",--陨石坑
reeds = "often",--芦苇
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rock = "often",--岩石
rock_ice = "default",--冰块
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sapling = "often",--小树枝
trees = "often",--树 sdfds34fsdv
tumbleweed = "often",--风滚草
},
}