public class Point {
private double x;
private double y;
public Point(double x, double y){
this.x = x;
this.y = y;
}
public double getX() {
return x;
}
public double getY() {
return y;
}
public void shiftPoint(double w, double h){
x += w;
y += y;
}
public boolean pointEquals(Point point){
if(point.x == x && point.y == y)
return true;
return false;
}
public void whatQuadrant(){
int a = 1;
if( x < 0 && y > 0)
a = 2;
else if(x < 0 && y < 0)
a = 3;
else if(x > 0 && y < 0 )
a = 4;
if( x == 0 && y == 0 )