eclipse 换成as_Eclipse项目转换成AS项目(不改变工程目录)

buildscript {

repositories {

google()

jcenter()

}

dependencies {

classpath 'com.android.tools.build:gradle:3.1.2'

// NOTE: Do not place your application dependencies here; they belong

// in the individual module build.gradle files

}

}

allprojects {

repositories {

google()

jcenter()

}

}

apply plugin: 'com.android.application'

android {

compileSdkVersion 27

defaultConfig {

applicationId "com.vivo.pem"

minSdkVersion 24

targetSdkVersion 27

versionCode 1

versionName "1.0"

testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"

}

buildTypes {

release {

minifyEnabled false

proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'

}

}

sourceSets {

main {

manifest.srcFile 'AndroidManifest.xml'

java.srcDirs = ['src']

resources.srcDirs = ['src']

aidl.srcDirs = ['src']

renderscript.srcDirs = ['src']

res.srcDirs = ['res']

assets.srcDirs = ['assets']

}

// Move the build types to build-types/

// For instance, build-types/debug/java, build-types/debug/AndroidManifest.xml, ...

// This moves them out of them default location under src//... which would

// conflict with src/ being used by the main source set.

// Adding new build types or product flavors should be accompanied

// by a similar customization.

debug.setRoot('build-types/debug')

release.setRoot('build-types/release')

}

}

dependencies {

implementation fileTree(dir: 'libs', include: ['*.jar'])

implementation 'com.android.support:appcompat-v7:27.1.1'

implementation 'com.android.support.constraint:constraint-layout:1.1.0'

testImplementation 'junit:junit:4.12'

androidTestImplementation 'com.android.support.test:runner:1.0.2'

androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值