java 定义抽象基类shape_由它派生出三个派生类_编写一个程序,定义抽象基类Shape,由它派生出5个派生类:Cricle(圆形),Square(正方形), Rectangle(矩形), Tra...

本文介绍了如何使用C++编程实现一个抽象基类Shape,从该基类派生出Circle、Square、Rectangle、Trapezoid和Triangle五个派生类。每个派生类覆盖了计算面积的虚函数,并通过基类指针数组计算所有图形的总面积。
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C+编程:编写一个程序,定义抽象基类Shape,由它派生出5个派生类:Cricle(圆形),Square(正方形), Rectangle(矩形), Trapezoid (梯形),Triangle(三角形)。用虚函数分别计算图形面积,并求所有图形面积的和.要求用基类指针数组,使它的每一个元素指向一个派生类对象。

以下是此题的【c++源代码】

#include

using namespace std;

//定义抽象基类Shape

class Shape

{public:

virtual double area() const =0;                                //纯虚函数

};

//定义Circle(圆形)类

class Circle:public Shape

{public:

Circle(double r):radius(r){}                                     //结构函数

virtual double area() const {return 3.14159*radius*radius;};   //定义虚函数

protected:

double radius;                                                 //半径

};

//定义Square(正方形)类

class Square:public Shape

{public:

Square(double s):side(s){}                                     //结构函数

virtual double area() const {return side*side;}                //定义虚函数

protected:

double side;

};

//定义Rectangle(矩形)类

class Rectangle:public Shape

{public:

Rectangle(double w,double h):width(w),height(h){}               //结构函数

virtual double area() const {return width*height;}              //定义虚函数

protected:

double width,height;                                           //宽与高

};

//定义Trapezoid(梯形)类

class Trapezoid:public Shape

{public:

Trapezoid(double t,double b,double h):top(t),bottom(t),height(h){} //结构函数

virtual double area() const {return 0.5*(top+bottom)*height;}      //定义虚函数

protected:

double top,bottom,height;                                          //上底、下底与高

};

//定义Triangle(三角形)类

class Triangle:public Shape

{public:

Triangle(double w,double h):width(w),height(h){}                //结构函数

virtual double area() const {return 0.5*width*height;}          //定义虚函数

protected:

double width,height;                                            //宽与高

};

int main()

{

Circle circle(12.6);                                             //建立Circle类对象circle

Square square(3.5);                                              //建立Square类对象square

Rectangle rectangle(4.5,8.4);                                    //建立Rectangle类对象rectangle

Trapezoid trapezoid(2.0,4.5,3.2);                                //建立Trapezoid类对象trapezoid

Triangle triangle(4.5,8.4);                                      //建立Triangle类对象

Shape *pt[5]={&circle,&square,&rectangle,&trapezoid,&triangle};

//定义基类指针数组pt,使它每一个元素指向一个派生类对象

double areas=0.0;                                                //areas为总面积

for(int i=0;i<5;i++)

{areas=areas+pt[i]->area();}

cout<

return 0;

}

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#include<iostream> using namespace std; class CShape{ public:float Area; float Perimeter; CShape() { Area=0;Perimeter=0; } virtual void GetArea(){} virtual void GetPerimeter(){} }; class CRectangle:public CShape{ private: int l;int h; public: CRectangle(int h,int l ):CShape() {this->h=h;this->l=l; } void GetArea() {Area=l*h;cout<<"矩形的面积="<<Area<<endl;} void GetPerimeter() {Perimeter=(l+h)*2;cout<<"矩形的周长="<<Perimeter<<endl; } }; class CCirle:public CShape{ private:float r; public:CCirle(float r):CShape() {this->r=r; } void GetArea() { Area=3.14159*r*r; cout<<"圆的面积="<<Area<<endl; } void GetPerimeter() { Perimeter=r*3.14159*2; cout<<"圆的周长="<<Perimeter<<endl; } }; class CSquare:public CShape{ private: int a; public: CSquare(int a):CShape() { this->a=a; } void GetArea() { Area=a*a; cout<<"正方形面积="<<Area<<endl; } void GetPerimeter() { Perimeter=4*a; } }; class CTrapeziod:public CShape{ private: int lu; int ld; int h; public: CTrapeziod(int lu,int ld,int h):CShape() { this->lu=lu; this->ld=ld; this->h=h; } void GetArea() { Area=(lu+ld)*h/2; cout<<"梯形面积="<<Area<<endl; } }; class CTrangle:public CShape{ private: int d; int h; public: CTrangle(int d,int h):CShape() { this->d=d; this->h=h; } void GetArea() { Area=d*h/2; cout<<"三角形的面积="<<Area<<endl; } }; void main() { CShape *p[5]; CRectangle CR(5,10); CCirle CC(3); CSquare CS(4); CTrapeziod CT1(2,5,4); CTrangle CT2(6,2); p[0]=&CR; p[0]->GetArea(); p[1]=&CC; p[1]->GetArea(); p[2]=&CS; p[2]->GetArea(); p[3]=&CT1; p[3]->GetArea(); p[4]=&CT2; p[4]->GetArea(); int i, double SumArea=0.f; for(i=0;i<5;i++) { SumArea=p[i]->Area+SumArea; } cout<<"面积总和="<<SumArea<<endl; }
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