android 点击频率控制_Android 发出自定义(频率,持续时间)的声音

开始只是想发出 be! be!的声音,使用ToneGenerator就可以满足

public ToneGenerator toneGenerator;

public void playSound() {

if (toneGenerator == null) {

toneGenerator = new ToneGenerator(AudioManager.STREAM_NOTIFICATION, 100);

}

toneGenerator.startTone(ToneGenerator.TONE_CDMA_ANSWER, 200);

}

后面发现不可以设定频率

然后在stackoverflow看到两个库,挺有用的

传送门1 1.https://github.com/m-abboud/android-tone-player 下面是使用方式

OneTimeBuzzer buzzer = new OneTimeBuzzer();

buzzer.setDuration(5);

// volume values are from 0-100

buzzer.setVolume(50);

buzzer.setToneFreqInHz(110);

然后最后一种是自己写的

public class AudioTrackManager {

private Thread mRecordThread;

AudioTrack mAudioTrack;

private volatile static AudioTrackManager mInstance;

public static AudioTrackManager getInstance() {

if (mInstance == null) {

synchronized (AudioTrackManager.class) {

if (mInstance == null) {

mInstance = new AudioTrackManager();

}

}

}

return mInstance;

}

/**

* Play beep.

* @param duration the duration

* @param frequency_hz the frequency hz

*/

public void playBeep(int duration,int frequency_hz) {

destroyThread();

// int duration = 5; // duration of sound

// double freqOfTone = 440; // hz

final int sampleRate = 8000;

final int numSamples = duration * sampleRate;

final double samples[] = new double[numSamples];

final short buffer[] = new short[numSamples];

for (int i = 0; i < numSamples; ++i) {

samples[i] = Math.sin(2 * Math.PI * i / (sampleRate / frequency_hz));

buffer[i] = (short) (samples[i] * Short.MAX_VALUE);

}

mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, AudioFormat.CHANNEL_OUT_MONO,

AudioFormat.ENCODING_PCM_16BIT, buffer.length, AudioTrack.MODE_STATIC);

Runnable recordRunnable = new Runnable() {

@Override

public void run() {

mAudioTrack.write(buffer, 0, buffer.length);

mAudioTrack.play();

}

};

mRecordThread= new Thread(recordRunnable);

mRecordThread.start();

}

private void destroyThread() {

try {

mAudioTrack.stop();

mRecordThread.interrupt();

mAudioTrack=null;

mRecordThread = null;

} catch (Exception e) {

e.printStackTrace();

} finally {

mRecordThread = null;

mAudioTrack=null;

}

}

}

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值