#include #include#include
#define _USE_MATH_DEFINES#include
using namespacecv;
cv::Mat s_Mat;int s_width = 600;int s_height = 400;int s_world_origin_x = 0;int s_world_origin_y = 0;int s_colorR = 0;int s_colorG = 0;int s_colorB = 0;int s_penSize = 1;
cv::Point localPointToCVPoint(int x, inty)
{return cv::Point(s_world_origin_x + x, s_height - 1 - (s_world_origin_y +y));
}void setUp(int width, intheight)
{
s_Mat= cv::Mat(height, width, CV_8UC3, cv::Scalar(255, 255, 255));
s_width=width;
s_height=height;
}void setWorldOrigin(int x, inty)
{
s_world_origin_x=x;
s_world_origin_y=y;
}void setPenSize(intsize)
{
s_penSize=size;
}void setColor(int colorR, int colorG, intcolorB)
{
s_colorR&#