我正在用
Java构建棋盘游戏.对于游戏板本身,我试图将板的图像作为整个JPanel的背景,填充JFrame.我找到了一种方法来做到这一点,但只有本地存储的文件,它需要能够从GUI内部的图像中获取图像.
package Gui;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JPanel;
//Proof of concept for setting an image as background of JPanel
public class JBackgroundPanel extends JPanel {
private BufferedImage img;
public JBackgroundPanel() {
// load the background image
try {
img = ImageIO.read(new File(
"C:\\Users\\Matthew\\Desktop\\5x5 Grid.jpg"));
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
// paint the background image and scale it to fill the entire space
g.drawImage(img, 0, 0, getWidth(), getHeight(), this);
}
}
我已经读过使用ImageIcon是一个很好的修复,但我不知道如何正确使用它.