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if (xuanze_2 == 2)
{
cout << "" << endl;
cout << "1 50$键盘 :攻击力+10" << endl;
cout << "2 45$杀猪刀:攻击力+8" << endl;
cout << "3 150$冒险者之刃: 攻击力+15" << endl;
cout << "请选择:" << endl;
cin >> xuanze_3;
if (xuanze_3 == 1 && money > 50)
{
cout << "你购买了 键盘 你的攻击力+10" << endl;
gongjili += 10;
}
else if (xuanze_3 == 1 && money > 50)
{
cout << "购买失败" << endl;
}
else if (xuanze_3 == 2 && money > 45)
{
cout << "你购买了 杀猪刀 +8" << endl;
gongjili += 8;
}
else if (xuanze_3 == 2 && money < 45)
{
cout << "购买失败" << endl;
}
else if (xuanze_3 == 3 && money > 150)
{
cout << "你购买了 险者之刃: 攻击力+15" << endl;
gongjili += 15;
}
else if (xuanze_3 == 3 && money < 150)
{
cout << "购买失败" << endl;
}
}
}
}
void xiaoping(int xuanze_6, int xuanze_7, int xuanze_8, int xuanze_9)
{
cout << "1 5$小血瓶 +100点" << endl;
cout << "2 10$中血瓶 +200点" << endl;
cout << "3 20$大血瓶 +300点" << endl;
cout << "" << endl;
cout << "请选择:" << endl;
cin >> xuanze_6;
if (xuanze_6 == 1 && money > 20)
{
cout << "你够买了小血瓶 +100点" << endl;
shengmingli += 100;
}
else if (xuanze_6 == 1 && money < 20)
{
cout << "购买失败" << endl;
}
else if (xuanze_6 == 2 && money > 10)
{
cout << "你够买了中血瓶 +200点" << endl;
shengmingli += 200;
}
else if (xuanze_6 == 2 && money < 10)
{
cout << "购买失败" << endl;
}
else if (xuanze_6 == 3 && money > 20)
{
cout << "你购买了大血瓶 +300" << endl;
shengmingli += 300;
}
else if (xuanze_6 == 3 && money < 20)
{
cout << "购买失败" << endl;
}
}
void daguai(int xuanze_10, int xuanze_11, int xuanze_12, int xuanze_13)
{
int g_shengming = 1500;
int g_fangyu = 30;
int g_gongji = 60;
b:
cout << "1 十字斩" << endl;
cout << "2 崩山击" << endl;
cout << "3 爆头一击" << endl;
cout << "4 王者号令:吉格降临" << endl;
cout << "请选择技能" << endl;
cin >> xuanze_10;
if (xuanze_10 == 1)
{
cout << "你使用了 十字斩" << endl;
cout << "怪承受了你的攻击" << endl;
printf("怪的生命还剩下");
g_shengming = g_shengming - (gongjili + 10);
printf("%d", g_shengming);
cout << "小怪攻击了你" << endl;
shengmingli = shengmingli - 20;
cout << "你当前的生命还剩" << shengmingli << endl;
if (g_shengming > 0)
{
goto b;
}
if (g_shengming < 0)
{
cout << "你击杀了怪" << endl;
cout << " 获得10$" << endl;
money += 10;
cout << "你现在的钱有:" << money << endl;
}
}
if (xuanze_10 == 2)
{
cout << "你使用了 崩山击" << endl;
cout << "怪承受了你的攻击" << endl;
printf("怪的生命还剩下");
g_shengming = g_shengming - (gongjili + 30);
printf("%d", g_shengming);
cout << "小怪攻击了你" << endl;
shengmingli = shengmingli - 20;
cout << "你当前的生命还剩" << shengmingli << endl;
if (g_shengming > 0)
{
goto b;
}
if (g_shengming < 0)
{
cout << "你击杀了怪" << endl;
cout << " 获得10$" << endl;
money += 10;
cout << "你现在的钱有:" << money << endl;
}
}