Square Detector

the first demo for OpenCV

#inlucde<opencv2\opencv.hpp>
using namespace cv;
int main()
{
    Mat picture=imread("wallpaper")
    imshow("测试程序",picture);
    waitKey(20180717);
}

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First ColumnSecond Column
wallpaper墙纸
static静止的['staetik]
absolute['aebse lut]绝对的,完全的
omitted[ou'mitid]遗漏的
omit[e'mit]省略,遗漏
pyramid['piremid]金字塔
image pyramid图像金字塔
scale[skel]规模
scaling['skeling]缩放比例,尺度
pyramid scaling
contour['ka:ntur]外形,轮廓
guassian pyramid高斯金字塔
diagnosis[daieg'nousis]诊断
fix the question修复问题
diagnostic诊断的
diagnostics诊断学
counter simplification轮廓简化[simplefe'keition]
memory storage存储装置
folks人们
sequence[si:kwens]顺序
specified指定的
dGvim(delete all the lines behind the current line)
d$vim(delete the cursor position to the end of the line)
cursor['ke:rse(r)]光标

OpenCV read the picture path(The "Square Detector" program)

// The "Square Detector" program.
// It loads several images sequentially and tries to find squares in
// each image

#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui/highgui.hpp"

#include <iostream>
#include <math.h>
#include <string.h>

using namespace cv;
using namespace std;

static void help()
{
    cout <<
        "\nA program using pyramid scaling, Canny, contours, contour simplification and\n"
        "memory storage (it's got it all folks) to find\n"
        "squares in a list of images pic1-6.pn1g\n"
        "Returns sequence of squares detected on the image.\n"
        "the sequence is stored in the specified memory storage\n"
        "Call:\n"
        "./squares\n"
        "Using OpenCV version %s\n" << CV_VERSION << "\n" << endl;
}


int thresh = 50, N = 11;
const char* wndname = "Square Detection Demo";

// helper function:
// finds a cosine of angle between vectors
// from pt0->pt1 and from pt0->pt2
static double angle(Point pt1, Point pt2, Point pt0)
{
    double dx1 = pt1.x - pt0.x;
    double dy1 = pt1.y - pt0.y;
    double dx2 = pt2.x - pt0.x;
    double dy2 = pt2.y - pt0.y;
    return (dx1*dx2 + dy1*dy2) / sqrt((dx1*dx1 + dy1*dy1)*(dx2*dx2 + dy2*dy2) + 1e-10);
}

// returns sequence of squares detected on the image.
// the sequence is stored in the specified memory storage
static void findSquares(const Mat& image, vector<vector<Point> >& squares)
{
    squares.clear();

    Mat pyr, timg, gray0(image.size(), CV_8U), gray;

    // down-scale and upscale the image to filter out the noise
    pyrDown(image, pyr, Size(image.cols / 2, image.rows / 2));
    pyrUp(pyr, timg, image.size());
    vector<vector<Point> > contours;

    // find squares in every color plane of the image
    for (int c = 0; c < 3; c++)
    {
        int ch[] = { c, 0 };
        mixChannels(&timg, 1, &gray0, 1, ch, 1);

        // try several threshold levels
        for (int l = 0; l < N; l++)
        {
            // hack: use Canny instead of zero threshold level.
            // Canny helps to catch squares with gradient shading
            if (l == 0)
            {
                // apply Canny. Take the upper threshold from slider
                // and set the lower to 0 (which forces edges merging)
                Canny(gray0, gray, 0, thresh, 5);
                // dilate canny output to remove potential
                // holes between edge segments
                dilate(gray, gray, Mat(), Point(-1, -1));
            }
            else
            {
                // apply threshold if l!=0:
                //     tgray(x,y) = gray(x,y) < (l+1)*255/N ? 255 : 0
                gray = gray0 >= (l + 1) * 255 / N;
            }

            // find contours and store them all as a list
            findContours(gray, contours, RETR_LIST, CHAIN_APPROX_SIMPLE);

            vector<Point> approx;

            // test each contour
            for (size_t i = 0; i < contours.size(); i++)
            {
                // approximate contour with accuracy proportional
                // to the contour perimeter
                approxPolyDP(Mat(contours[i]), approx, arcLength(Mat(contours[i]), true)*0.02, true);

                // square contours should have 4 vertices after approximation
                // relatively large area (to filter out noisy contours)
                // and be convex.
                // Note: absolute value of an area is used because
                // area may be positive or negative - in accordance with the
                // contour orientation
                if (approx.size() == 4 &&
                    fabs(contourArea(Mat(approx))) > 1000 &&
                    isContourConvex(Mat(approx)))
                {
                    double maxCosine = 0;

                    for (int j = 2; j < 5; j++)
                    {
                        // find the maximum cosine of the angle between joint edges
                        double cosine = fabs(angle(approx[j % 4], approx[j - 2], approx[j - 1]));
                        maxCosine = MAX(maxCosine, cosine);
                    }

                    // if cosines of all angles are small
                    // (all angles are ~90 degree) then write quandrange
                    // vertices to resultant sequence
                    if (maxCosine < 0.3)
                        squares.push_back(approx);
                }
            }
        }
    }
}


// the function draws all the squares in the image
static void drawSquares(Mat& image, const vector<vector<Point> >& squares)
{
    for (size_t i = 0; i < squares.size(); i++)
    {
        const Point* p = &squares[i][0];
        int n = (int)squares[i].size();
        polylines(image, &p, &n, 1, true, Scalar(0, 255, 0), 3, LINE_AA);
    }

    imshow(wndname, image);
}


int main(int /*argc*/, char** /*argv*/)
{
    static const char* names[] = { "D:/OpenCV 3.1/opencv/sources/samples/data/pic1.png",
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic2.png",
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic3.png",
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic4.png", 
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic5.png", 
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic6.png", 0 };
    help();
    namedWindow(wndname, 1);
    vector<vector<Point> > squares;

    for (int i = 0; names[i] != 0; i++)
    {
        Mat image = imread(names[i], 1);
        if (image.empty())
        {
            cout << "Couldn't load " << names[i] << endl;
            continue;
        }

        findSquares(image, squares);
        drawSquares(image, squares);

        int c = waitKey();
        if ((char)c == 27)
            break;
    }

    return 0;
}
  • Absolute Path:It's the path starting from the disk,like——D:\OpenCV 3.1\opencv\sources\samples\data\pic1.png

  • Relative Path:It's the path starting from the current path,if the current path is "E:\VS2015\ConsoleApplication1\ConsoleApplication1"
  • If you want to describe the path(E:\VS2015\ConsoleApplication1\ConsoleApplication1\pic1.png),just input the relative path"pic1.png".In fact,the strict relative path writing should be ".\pic1.png".
  • "./"(It means that the current path can be omitted under normal)

    • //The "Square Detector" program
    • //It loads several images sequentially and tries to find squares in
    • //each image
static const char* names[] = { 
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic1.png",
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic2.png",
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic3.png",
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic4.png", 
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic5.png", 
        "D:/OpenCV 3.1/opencv/sources/samples/data/pic6.png", 0 };
    

Warning:"ConsoleApplication1.exe"(Win32):loaded,"C:\Windows\System32\ntdll.dll".Unable to find or open the pdb file.

pdb file(be used to help the debugging of the software)

转载于:https://www.cnblogs.com/hugeng007/p/9326058.html

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