Application.Idle += Application_Idle;
void Application_Idle(object sender, EventArgs e)
{
}
当应用程序完成处理并即将进入空闲状态时发生。
Application.Idle += Application_Idle;
void Application_Idle(object sender, EventArgs e)
{
}
当应用程序完成处理并即将进入空闲状态时发生。
转载于:https://www.cnblogs.com/CUIT-DX037/p/7171288.html