java nio socket 例子_java NIO socket 通信实例

java Nio 通信与Bio通信主要不同点:

1.Nio中的单个channel就可以支持读操作也能够支持写操作,而bio中读操作要用inputstream,写操作要outputstream.

2.nio 採用byteBuffer 作为内存缓存区,向channel里写或者度操作,bio基本是用byte[]

3.nio採用 selector组件轮询读取就绪channel

服务端demo代码:

package com.my.socket3;

import java.io.ByteArrayOutputStream;

import java.io.IOException;

import java.net.InetSocketAddress;

import java.nio.ByteBuffer;

import java.nio.channels.SelectionKey;

import java.nio.channels.Selector;

import java.nio.channels.ServerSocketChannel;

import java.nio.channels.SocketChannel;

import java.util.Iterator;

import java.util.Set;

import com.sun.xml.internal.messaging.saaj.util.ByteOutputStream;

public class ServerTest {

public static void main(String[] args) throws Exception {

server();

}

public static void server(){

ServerSocketChannel channel=null;

try{

Selector selector=Selector.open();

channel=ServerSocketChannel.open();

channel.configureBlocking(false);

channel.socket().setReuseAddress(true);

channel.bind(new InetSocketAddress(8020));

channel.register(selector, SelectionKey.OP_ACCEPT,new Integer(1));

while(true){

if(selector.select()>0){

Set sets=selector.selectedKeys();

Iterator keys=sets.iterator();

while(keys.hasNext()){

SelectionKey key=keys.next();

keys.remove();

if(key.isAcceptable()){

key.attach(new Integer(1));

SocketChannel schannel=((ServerSocketChannel) key.channel()).accept();

schannel.configureBlocking(false);

schannel.register(selector, SelectionKey.OP_READ | SelectionKey.OP_WRITE);

}

if(key.isReadable()){

SocketChannel schannel=(SocketChannel) key.channel();

ByteBuffer buf=ByteBuffer.allocate(1024);

ByteOutputStream output=new ByteOutputStream();

int len=0;

while((len=schannel.read(buf))!=0){

buf.flip();

byte by[]=new byte[buf.remaining()];

buf.get(by);

output.write(by);

buf.clear();

}

String str=new String(output.getBytes());

key.attach(str);

}

if(key.isWritable()){

Object object=key.attachment();

String attach=object!=null ? "server replay: "+object.toString() : "server replay: ";

SocketChannel schannel=(SocketChannel) key.channel();

schannel.write(ByteBuffer.wrap(attach.getBytes()));

}

}

}

}

}catch(Exception e){

e.printStackTrace();

}finally{

if(channel!=null){

try {

channel.close();

} catch (IOException e) {

e.printStackTrace();

}

}

}

}

}

客户端demo代码

package com.my.socket3;

import java.io.ByteArrayOutputStream;

import java.io.IOException;

import java.net.InetSocketAddress;

import java.nio.ByteBuffer;

import java.nio.channels.SelectionKey;

import java.nio.channels.Selector;

import java.nio.channels.SocketChannel;

import java.util.Iterator;

import java.util.Set;

public class ClientTest {

public static void main(String[] args) throws Exception {

client();

}

public static void client() {

SocketChannel channel=null;

try {

Selector selector=Selector.open();

channel = SocketChannel.open();

channel.configureBlocking(false);

channel.connect(new InetSocketAddress(8020));

channel.register(selector, SelectionKey.OP_CONNECT);

while(true){

if(selector.select()>0){

Iterator set=selector.selectedKeys().iterator();

while(set.hasNext()){

SelectionKey key=set.next();

set.remove();

SocketChannel ch=(SocketChannel) key.channel();

if(key.isConnectable()){

ch.register(selector, SelectionKey.OP_READ | SelectionKey.OP_WRITE,new Integer(1));

ch.finishConnect();

}

if(key.isReadable()){

key.attach(new Integer(1));

ByteArrayOutputStream output=new ByteArrayOutputStream();

ByteBuffer buffer=ByteBuffer.allocate(1024);

int len=0;

while((len=ch.read(buffer))!=0){

buffer.flip();

byte by[]=new byte[buffer.remaining()];

buffer.get(by);

output.write(by);

buffer.clear();

}

System.out.println(new String(output.toByteArray()));

output.close();

}

if(key.isWritable()){

key.attach(new Integer(1));

ch.write(ByteBuffer.wrap((("client say:hi")).getBytes()));

}

}

}

}

} catch (Exception e) {

e.printStackTrace();

}finally{

try {

channel.close();

} catch (IOException e) {

e.printStackTrace();

}

}

}

static class ClientRunnable implements Runnable{

private SocketChannel ch;

private ClientRunnable(SocketChannel ch){

this.ch=ch;

}

@Override

public void run() {

try {

while(true){

ch.write(ByteBuffer.wrap((("client say:hi")).getBytes()));

Thread.sleep(5000);

}

} catch (Exception e) {

e.printStackTrace();

try {

ch.close();

} catch (IOException e1) {

e1.printStackTrace();

}

}

}

}

}

跑demo时遇到的问题

1.客户端须要进行 ch.finishiCnonnect()操作,否则两边都堵塞着

2.读channel中的bytebuffer时, while((len=ch.read(buffer))!=0) 推断不要写成while((len=ch.read(buffer))!=-1)

假设SocketChannel被设置为非堵塞,则它的read操作可能返回三个值:

1) 大于0,表示读取到了字节数。

2) 等于0。没有读取到消息,可能TCP处于Keep-Alive状态,接收到的是TCP握手消息。

3) -1,连接已经被对方合法关闭。

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