#include "stdafx.h"
#include <stdlib.h>
#include <malloc.h>
#include <iostream>
#include<windows.h>
using namespace std;
class Myclass;
Myclass* x1 = NULL;
Myclass* x2 = NULL;
Myclass* x3 = NULL;
class Myclass
{
public:
Myclass();
~Myclass();
public:
void* operator new(size_t);
void operator delete(void*);
public:
static int m_num;
};
int Myclass::m_num = 0;
Myclass::Myclass()
{
}
Myclass::~Myclass()
{
}
void* Myclass::operator new(size_t size)
{
++Myclass::m_num;
if (m_num >= 3)
{
MessageBox(0,L"You could only new three times",L"new",0);
}
void *storage = malloc(size);
if(NULL == storage) {
throw "allocation fail : no free memory";
}
return storage;
}
void Myclass::operator delete(void* pointee)
{
cout<<"operator delete"<<endl;
::operator delete(pointee);
}
int _tmain(int argc, _TCHAR* argv[])
{
x1 = new Myclass;
delete(x1);
x2 = new Myclass;
delete(x2);
x3 = new Myclass;
delete(x3);
system("pause");
return 0;
}