getgraphics java_Java getGraphics()返回null

我开始学习用Java创建游戏,而我使用的方法之一就是BufferedImage.这是我得到的错误:

"Exception in thread "main" java.lang.NullPointerException

at tm.Game.init(Game.java:48)

at tm.Game.(Game.java:54)"

从此代码:

package tm;

import java.awt.Color;

import java.awt.Graphics;

import java.awt.image.BufferedImage;

import javax.swing.JPanel;

@SuppressWarnings("serial")

public class Game extends JPanel implements Runnable {

private Settings Settings;

private Thread t;

private BufferedImage offscreenImage;

private Graphics offscr;

public void run() {

while(true) {

repaint();

try {

Thread.sleep(1000/30);

} catch (InterruptedException e) { }

}

}

public void paint(Graphics g) {

offscr.setColor(Color.blue);

offscr.fillRect(0, 0, Settings.GAME_WIDTH, Settings.GAME_HEIGHT);

offscr.setColor(Color.white);

offscr.drawString("Lolz", 10, 10);

g.drawImage(offscreenImage, 0, 0, this);

}

public void update(Graphics g) {

paint(g);

}

public void init() {

t = new Thread(this);

t.start();

offscreenImage = (BufferedImage) createImage(Settings.GAME_WIDTH, Settings.GAME_HEIGHT);

offscr = offscreenImage.getGraphics();

}

public Game() {

Settings = new Settings();

init();

}

}

设置类别:

package tm;

public class Settings {

public final int GAME_WIDTH = 500;

public final int GAME_HEIGHT = 500;

}

屏幕类别:

package tm;

import javax.swing.JFrame;

public class Screen extends JFrame {

private static final long serialVersionUID = 1L;

private JFrame mainScreen;

private Game mainGame;

private Settings Settings;

public Screen() {

mainGame = new Game();

Settings = new Settings();

mainScreen = new JFrame();

mainScreen.add(mainGame);

mainScreen.setSize(Settings.GAME_WIDTH, Settings.GAME_HEIGHT);

mainScreen.setTitle("Lolz");

mainScreen.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

mainScreen.setResizable(false);

mainScreen.setVisible(true);

}

public static void main(String[] args) {

new Screen();

}

}

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