Unity3d 使用NPOI读写Excel 遇到的问题

开发环境:unity5.3  NPOI(.net 2.0版  http://npoi.codeplex.com/)   

运行环境:PC版, 其他平台没有测试

先上效果图:

    

实现步骤:

  1、新建一个Excel模板(CompareTemplate.xls, .xlsx格式的无法读取),用来设置表头、颜色、字体样式等。

  2、使用npoi读取模板文件

  

            using (FileStream file = new FileStream(Path.Combine(tempFolder, "CompareTemplate.xls"), FileMode.Open, FileAccess.ReadWrite))
            {
                book = new HSSFWorkbook(file);
                sheet = book.GetSheetAt(0); //获取工作表
   file.Close(); }

  3、保存数据到HSSFWorkbook中,部分代码如下:

  

            // 保存老师测距答案
            for (int i = 0; i < teacherData.Count; i++)
            {
                IRow sRow = sheet.GetRow(meaStartRow) ?? sheet.CreateRow(meaStartRow);
                IRow eRow = sheet.GetRow(meaStartRow + 1) ?? sheet.CreateRow(meaStartRow + 1);

                var data = teacherData[i] as MeasureLineCompareData;
                sRow.CreateCell(1).SetCellValue(data.Describe);
                sRow.CreateCell(2).SetCellValue("起点");
                sRow.CreateCell(3).SetCellValue(string.Format("{0} , {1} , {2}", Math.Round(data.StartPoint.x, 4).ToString(),
                        Math.Round(data.StartPoint.y, 4).ToString(), Math.Round(data.StartPoint.z, 4).ToString()));
                eRow.CreateCell(2).SetCellValue("终点");
                eRow.CreateCell(3).SetCellValue(string.Format("{0} , {1} , {2}", Math.Round(data.EndPoint.x, 4).ToString(),
                        Math.Round(data.EndPoint.y, 4).ToString(), Math.Round(data.EndPoint.z, 4).ToString()));
                    

                // 合并单元格
                CellRangeAddress range = new CellRangeAddress(meaStartRow, meaStartRow + 1, 1, 1);
                sheet.AddMergedRegion(range);

                meaStartRow += 2;
            }

  4、保存到Excel文件中

  

            using (MemoryStream ms = new MemoryStream())
            {
                book.Write(ms); // 保存HSSFWorkbook到数据流中

                string file = GetNewPathForDupes(filePath); // 获取excel文件路径
                // 写入excel文件
                using (FileStream fs = new FileStream(file, FileMode.OpenOrCreate, FileAccess.ReadWrite))
                {
                    byte[] data = ms.ToArray();
                    fs.Write(data, 0, data.Length);
                    fs.Flush();
                }

                System.Diagnostics.Process.Start(file);// 打开excel文件

                book = null;
            }

发布项目时设置:

  1、api compatibility level : .net 2.0;

  2、在unity安装目录:C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0中找到 System.Drawing.dll放到项目Plugins文件夹下;

  ==============================

  上面两个设置在网上都能方便的找到。But,发布成exe后,保存excel报错

  

System.NotSupportedException: CodePage 936 not supported
  at System.Text.Encoding.GetEncoding (Int32 codepage) [0x00000] in <filename unknown>:0 
  at NPOI.HPSF.CodePageString.GetJavaValue (Int32 codepage) [0x00000] in <filename unknown>:0 
  at NPOI.HPSF.VariantSupport.Read (System.Byte[] src, Int32 offset, Int32 length, Int64 type, Int32 codepage) [0x00000] in <filename unknown>:0 
  at NPOI.HPSF.Property..ctor (Int64 id, System.Byte[] src, Int64 offset, Int32 Length, Int32 codepage) [0x00000] in <filename unknown>:0 
  at NPOI.HPSF.Section..ctor (System.Byte[] src, Int32 offset) [0x00000] in <filename unknown>:0 
  at NPOI.HPSF.PropertySet.init (System.Byte[] src, Int32 offset, Int32 Length) [0x00000] in <filename unknown>:0 
  at NPOI.HPSF.PropertySet..ctor (System.IO.Stream stream) [0x00000] in <filename unknown>:0 
  at NPOI.HPSF.PropertySetFactory.Create (System.IO.Stream stream) [0x00000] in <filename unknown>:0 
  at NPOI.POIDocument.GetPropertySet (System.String setName) [0x00000] in <filename unknown>:0 
  at NPOI.POIDocument.ReadProperties () [0x00000] in <filename unknown>:0 
  at NPOI.POIDocument.get_DocumentSummaryInformation () [0x00000] in <filename unknown>:0 
  at NPOI.HSSF.UserModel.HSSFWorkbook.Write (System.IO.Stream stream) [0x00000] in <filename unknown>:0 
  at CompareHelper.SaveWorkbook (System.String filePath, NPOI.HSSF.UserModel.HSSFWorkbook book) [0x00000] in <filename unknown>:0 

  解决办法:

    同样在C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0中找到I18N*.dll 开头的程序集放到Plugins文件夹下,搞定!!!!

    

 

转载于:https://www.cnblogs.com/shanksyi/p/6125497.html

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