C#WinForm4张纸牌窗体设计

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C#玩4张纸牌小游戏

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 public partial class Form2 : Form
    {
        private IList<Card> cards;

        private IList<Card> currentCards;
        public Form2 ( )
        {
            InitializeComponent ( );

            cards = new List<Card> (52);
            currentCards = new List<Card> (4);
            BuildCardData ( );
        }

        private void BuildCardData ( )
        {
            cards.Clear ( );
            for (int i = 1; i <= 13; i++)
            {
                for (int j = 1; j <= 4; j++)
                {
                    cards.Add (new Card ((Point) i, (Flower) j));
                }
            }
        }

        private void Form2_Load ( object sender, EventArgs e )
        {
            Reflesh ( );
            RePaint ( );
        }

        private void Reflesh ( )
        {
            IList<Card> tmp = new List<Card> (cards);
            
            Random rd = new Random ();
            int intTmp = 0;
            for (int i = 0; i < 4; i++)
            {
                intTmp = rd.Next (1,52 - i - 1);
                if (currentCards.Count < i + 1)
                {
                    currentCards.Add (new Card (Point.A, Flower.Flower));

                    #region MyRegion
                    switch (i)
                    {
                        case 0:
                            currentCards[i].gpPalette = Graphics.FromHwnd (pbFirst.Handle);
                            break;
                        case 1:
                            currentCards[i].gpPalette = Graphics.FromHwnd (pbSecond.Handle);
                            break;
                        case 2:
                            currentCards[i].gpPalette = Graphics.FromHwnd (pbThird.Handle);
                            break;
                        case 3:
                            currentCards[i].gpPalette = Graphics.FromHwnd (pbFourth.Handle);
                            break;
                        default:
                            break;
                    }
                    #endregion
                    
                }
                currentCards[i].flower=tmp[intTmp].flower;
                currentCards[i].point = tmp[intTmp].point;
                tmp.RemoveAt (intTmp);
            }
        }
        private void btnReflesh_Click ( object sender, EventArgs e )
        {
            Reflesh ( );
            RePaint ( );
        }
        private void RePaint ( )
        {
            currentCards[0].Paint ( );
            currentCards[1].Paint ( );
            currentCards[2].Paint ( );
            currentCards[3].Paint ( );
        }

        private void pbFirst_Paint ( object sender, PaintEventArgs e )
        {
            currentCards[0].Paint ( e.Graphics);
        }

        private void pbSecond_Paint ( object sender, PaintEventArgs e )
        {
            currentCards[1].Paint (e.Graphics);
        }

        private void pbThird_Paint ( object sender, PaintEventArgs e )
        {
            currentCards[2].Paint (e.Graphics);
        }

        private void pbFourth_Paint ( object sender, PaintEventArgs e )
        {
            currentCards[3].Paint (e.Graphics);
        }

    }

转载于:https://www.cnblogs.com/guoxiongfei/archive/2012/11/20/2779174.html

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