The Phaser class provides a method that is executed each time the phaser changes the phase. It's the onAdvance() method. It receives two parameters: the number of the current phase and the number of registered participants; it returns a Boolean value, false if the phaser continues its execution, or true if the phaser has finished and has to enter into the termination state.
The default implementation of this method returns true if the number of registered participants is zero, and false otherwise. But you can modify this behavior if you extend the Phaser class and you override this method. Normally, you will be interested in doing this when you have to execute some actions when you advance from one phase to the next one.
In this recipe, you will learn how to control the phase change in a phaser that is implementing your own version of the Phaser class that overrides the onAdvance() method to execute some actions in every phase change. You are going to implement a simulation of an exam, where there will be some students who have to do three exercises. All the students have to finish one exercise before they can proceed with the next one.
1. Create a class named MyPhaser and specify that it extends from the Phaser class, override the onAdvance() method.
package com.packtpub.java7.concurrency.chapter3.recipe6.task; import java.util.concurrent.Phaser; /** * Implements a subclass of the Phaser class. Overrides the onAdvance method to control * the change of phase * */ public class MyPhaser extends Phaser { /** * This method is called when the last register thread calls one of the advance methods * in the actual phase * @param phase Actual phase * @param registeredParties Number of registered threads * @return false to advance the phase, true to finish */ @Override protected boolean onAdvance(int phase, int registeredParties) { switch (phase) { case 0: return studentsArrived(); case 1: return finishFirstExercise(); case 2: return finishSecondExercise(); case 3: return finishExam(); default: return true; } } /** * This method is called in the change from phase 0 to phase 1 * @return false to continue with the execution */ private boolean studentsArrived() { System.out.printf("Phaser: The exam are going to start. The students are ready.\n"); System.out.printf("Phaser: We have %d students.\n",getRegisteredParties()); return false; } /** * This method is called in the change from phase 1 to phase 2 * @return false to continue with the execution */ private boolean finishFirstExercise() { System.out.printf("Phaser: All the students has finished the first exercise.\n"); System.out.printf("Phaser: It's turn for the second one.\n"); return false; } /** * This method is called in the change form phase 2 to phase 3 * @return false to continue with the execution */ private boolean finishSecondExercise() { System.out.printf("Phaser: All the students has finished the second exercise.\n"); System.out.printf("Phaser: It's turn for the third one.\n"); return false; } /** * This method is called in the change from phase 3 to phase 4 * @return true. There are no more phases */ private boolean finishExam() { System.out.printf("Phaser: All the students has finished the exam.\n"); System.out.printf("Phaser: Thank you for your time.\n"); return true; } }
2. Create a class named Student and specify that it implements the Runnable interface. This class will simulate the students of the exam.
package com.packtpub.java7.concurrency.chapter3.recipe6.task; import java.util.Date; import java.util.concurrent.Phaser; import java.util.concurrent.TimeUnit; /** * This class implements an student in the exam * */ public class Student implements Runnable { /** * Phaser to control the execution */ private Phaser phaser; /** * Constructor of the class. Initialize its objects * @param phaser Phaser to control the execution */ public Student(Phaser phaser) { this.phaser=phaser; } /** * Main method of the student. It arrives to the exam and does three exercises. After each * exercise, it calls the phaser to wait that all the students finishes the same exercise */ public void run() { System.out.printf("%s: Has arrived to do the exam. %s\n",Thread.currentThread().getName(),new Date()); phaser.arriveAndAwaitAdvance(); System.out.printf("%s: Is going to do the first exercise. %s\n",Thread.currentThread().getName(),new Date()); doExercise1(); System.out.printf("%s: Has done the first exercise. %s\n",Thread.currentThread().getName(),new Date()); phaser.arriveAndAwaitAdvance(); System.out.printf("%s: Is going to do the second exercise. %s\n",Thread.currentThread().getName(),new Date()); doExercise2(); System.out.printf("%s: Has done the second exercise. %s\n",Thread.currentThread().getName(),new Date()); phaser.arriveAndAwaitAdvance(); System.out.printf("%s: Is going to do the third exercise. %s\n",Thread.currentThread().getName(),new Date()); doExercise3(); System.out.printf("%s: Has finished the exam. %s\n",Thread.currentThread().getName(),new Date()); phaser.arriveAndAwaitAdvance(); } /** * Does an exercise is to wait a random time */ private void doExercise1() { try { Long duration=(long)(Math.random()*10); TimeUnit.SECONDS.sleep(duration); } catch (InterruptedException e) { e.printStackTrace(); } } /** * Does an exercise is wait a random time */ private void doExercise2() { try { Long duration=(long)(Math.random()*10); TimeUnit.SECONDS.sleep(duration); } catch (InterruptedException e) { e.printStackTrace(); } } /** * Does an exercise is wait a random time */ private void doExercise3() { try { Long duration=(long)(Math.random()*10); TimeUnit.SECONDS.sleep(duration); } catch (InterruptedException e) { e.printStackTrace(); } } }
3. Implement the main class of the example by creating a class named Main.
package com.packtpub.java7.concurrency.chapter3.recipe6.core; import com.packtpub.java7.concurrency.chapter3.recipe6.task.MyPhaser; import com.packtpub.java7.concurrency.chapter3.recipe6.task.Student; /** * Main class of the example * */ public class Main { /** * Main method of the example * @param args */ public static void main(String[] args) { // Creates the Phaser MyPhaser phaser=new MyPhaser(); // Creates 5 students and register them in the phaser Student students[]=new Student[5]; for (int i=0; i<students.length; i++){ students[i]=new Student(phaser); phaser.register(); } // Create 5 threads for the students and start them Thread threads[]=new Thread[students.length]; for (int i=0; i<students.length; i++) { threads[i]=new Thread(students[i],"Student "+i); threads[i].start(); } // Wait for the finalization of the threads for (int i=0; i<threads.length; i++) { try { threads[i].join(); } catch (InterruptedException e) { e.printStackTrace(); } } // Check that the Phaser is in the Terminated state System.out.printf("Main: The phaser has finished: %s.\n",phaser.isTerminated()); } }
This exercise simulates the realization of an exam that has three exercises. All the students have to finish one exercise before they can start the next one. To implement this synchronization requirement, we use the Phaser class, but you have implemented your own phaser extending the original class to override the onAdvance() method.
This method is called by the phaser before making a phase change and before waking up all the threads that were sleeping in the arriveAndAwaitAdvance() method. This method receives as parameters the number of the actual phase, where 0 is the number of the first phase and the number of registered participants. The most useful parameter is the actual phase. If you execute a different operation depending on the actual phase, you have to use an alternative structure (if/else or switch) to select the operation you want to execute. In the example, we used a switch structure to select a different method for each change of phase.
The onAdvance() method returns a Boolean value that indicates if the phaser has terminated or not. If the phaser returns a false value, it indicates that it hasn't terminated, so the threads will continue with the execution of other phases. If the phaser returns a true value, then the phaser still wakes up the pending threads, but moves the phaser to the terminated state, so all the future calls to any method of the phaser will return immediately, and the isTerminated() method returns the true value.
In the Core class, when you created the MyPhaser object, you didn't specify the number of participants in the phaser. You made a call to the register() method for every Student object created to register a participant in the phaser. This calling doesn't establish a relation between the Student object or the thread that executes it and the phaser. Really, the number of participants in a phaser is only a number. There is no relationship between the phaser and the participants.