点在多边形内 java_判断点是否在任意多边形内(java)

import java.util.ArrayList;

public class Test {

public static void main(String[] args) {

double px = 113.0253;

double py = 23.98049;

ArrayList polygonXA = new ArrayList();

ArrayList polygonYA = new ArrayList();

polygonXA.add(113.0253);

polygonXA.add(113.4121);

polygonXA.add(113.37109);

polygonXA.add(113.02148);

// 113.18359,23.8496

// 113.0253,23.98049 113.4121,23.9687 113.37109,2.73828

// 113.02148,23.7539C

polygonYA.add(23.98049);

polygonYA.add(23.9687);

polygonYA.add(23.73828);

polygonYA.add(23.7539);

Test test = new Test();

System.out.println(test.isPointInPolygon(px, py, polygonXA,

polygonYA));

}

public boolean isPointInPolygon(double px, double py,

ArrayList polygonXA, ArrayList polygonYA) {

boolean isInside = false;

double ESP = 1e-9;

int count = 0;

double linePoint1x;

double linePoint1y;

double linePoint2x = 180;

double linePoint2y;

linePoint1x = px;

linePoint1y = py;

linePoint2y = py;

for (int i = 0; i < polygonXA.size() - 1; i++) {

double cx1 = polygonXA.get(i);

double cy1 = polygonYA.get(i);

double cx2 = polygonXA.get(i + 1);

double cy2 = polygonYA.get(i + 1);

if (isPointOnLine(px, py, cx1, cy1, cx2, cy2)) {

return true;

}

if (Math.abs(cy2 - cy1) < ESP) {

continue;

}

if (isPointOnLine(cx1, cy1, linePoint1x, linePoint1y,

linePoint2x,

linePoint2y)) {

if (cy1 > cy2)

count++;

} else if (isPointOnLine(cx2, cy2, linePoint1x, linePoint1y,

linePoint2x, linePoint2y)) {

if (cy2 > cy1)

count++;

} else if (isIntersect(cx1, cy1, cx2, cy2, linePoint1x,

linePoint1y, linePoint2x, linePoint2y)) {

count++;

}

}

if (count % 2 == 1) {

isInside = true;

}

return isInside;

}

public double Multiply(double px0, double py0, double px1, double

py1,

double px2, double py2) {

return ((px1 - px0) * (py2 - py0) - (px2 - px0) * (py1 -

py0));

}

public boolean isPointOnLine(double px0, double py0, double

px1,

double py1, double px2, double py2) {

boolean flag = false;

double ESP = 1e-9;

if ((Math.abs(Multiply(px0, py0, px1, py1, px2, py2)) <

ESP)

&& ((px0 - px1) * (px0 - px2) <= 0)

&& ((py0 - py1) * (py0 - py2) <= 0)) {

flag = true;

}

return flag;

}

public boolean isIntersect(double px1, double py1, double px2,

double py2,

double px3, double py3, double px4, double py4) {

boolean flag = false;

double d = (px2 - px1) * (py4 - py3) - (py2 - py1) * (px4 -

px3);

if (d != 0) {

double r = ((py1 - py3) * (px4 - px3) - (px1 - px3) * (py4 -

py3))

/ d;

double s = ((py1 - py3) * (px2 - px1) - (px1 - px3) * (py2 -

py1))

/ d;

if ((r >= 0) && (r <= 1) && (s >= 0)

&& (s <= 1)) {

flag = true;

}

}

return flag;

}

}

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