C# 单链表 LinkedList

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LinkedList
{
    public interface IListDS<T>
    {
        int GetLength();
        void Clear();
        bool IsEmpty();
        void Append(T item);
        void Insert(T item, int i);
        T Delete(int i);
        //T GetElem(int i);
        int Locate(T value);
    }

    public class Node<T>
    {
        private T _data;
        private Node<T> _next;

        public Node(T val, Node<T> P)
        {
            _data = val;
            _next = P;
        }

        public Node(T val)
        {
            _data = val;
        }

        public Node(Node<T> P)
        {
            _next = P;
        }

        public Node()
        {
            _data = default(T);
        }

        public T Data
        {
            get
            {
                return _data;
            }
            set
            {
                _data = value;
            }
        }

        public Node<T> Next
        {
            get
            {
                return _next;
            }
            set
            {
                _next = value;
            }
        }
    }

    public class LinkedList<T> : IListDS<T>
    {
        private Node<T> _head;

        public Node<T> Head
        {
            get
            {
                return _head;
            }
            set
            {
                _head = value;
            }
        }

        public LinkedList()
        {
            _head = null;
        }

        public int GetLength()
        {
            Node<T> p = _head;
            int len = 0;

            while (p != null)
            {
                len++;
                p = p.Next;
            }
            return len;
        }

        public void Clear()
        {
            _head = null;
        }

        public bool IsEmpty()
        {
            if (_head == null)
            {
                return true;
            }
            else
            {
                return false;
            }
        }

        public void Append(T iteam)
        {
            Node<T> p = _head;
            Node<T> q = new Node<T>(iteam);

            if (_head == null)
            {
                _head = q;
                return;
            }

            while (p.Next != null)
            {
                p = p.Next;
            }

            p.Next = q;
        }

        public void Insert(T item, int i)
        {
            if (IsEmpty() || i < 1)
            {
                throw new ArgumentException("List is empty or position is error.");
            }

            if (i == 1)
            {
                Node<T> p = new Node<T>(item);
                p.Next = _head;
                _head = p;
                return;
            }

            Node<T> q = _head;
            Node<T> r = new Node<T>();
            int j = 0;
            while (q.Next != null && j < i)
            {
                r = q;
                q = q.Next;
                j++;
            }

            if (j == i)
            {
                Node<T> t = new Node<T>(item);
                r.Next = t;
                t.Next = q;
            }
            else
            {
                throw new ArgumentException("Position is error.");
            }
        }

        public void InsertPost(T item, int i)
        {
            if (IsEmpty() || i < 1)
            {
                throw new ArgumentException("List is empty or position is error");
            }

            Node<T> q = _head;
            int j = 0;
            while (q.Next != null && j < i)
            {
                q = q.Next;
                j++;
            }

            if (j == i)
            {
                Node<T> t = new Node<T>(item);
                t.Next = q.Next;
                q.Next = t;
            }
            else
            {
                throw new ArgumentException("Position is error.");
            }
        }

        public T Delete(int i)
        {
            if (IsEmpty() || i < 1)
            {
                throw new ArgumentException("List is null or position is error.");
            }

            Node<T> p = _head;
            Node<T> q = new Node<T>();
            int j = 0;

            while (p.Next != null && j<i)
            {
                q = p;
                p = p.Next;
                j++;
            }

            if (j == i)
            {
                q.Next = p.Next;
                return p.Data;
            }
            else
            {
                throw new ArgumentException("The " + i + "th node is not exsit.");
            }
        }

        public T GetItem(int i)
        {
            if (IsEmpty() || i < 1)
            {
                throw new ArgumentException("List is empty or postion is error.");
            }

            Node<T> p = _head;
            int j = 0;

            while (p.Next != null && i < j)
            {
                p = p.Next;
                j++;
            }

            if (j == i)
            {
                return p.Data;
            }
            else
            {
                throw new ArgumentException("The "+ i + "th node is not exsit.");
            }
        }

        public int Locate(T item)
        {
            if (IsEmpty())
            {
                throw new ArgumentException("List is empty.");
            }

            Node<T> p = _head;
            int i = 0;
            while (p!=null)
            {
                if (p.Data.Equals(item))
                {
                    return i;
                }
                p = p.Next;
                i++;
            }
            throw new ArgumentException("Can't find item in LinkedList");
        }

        public LinkedList<int> CreateLinkedListHead()
        {
            LinkedList<int> L = new LinkedList<int>();
            int d = Int32.Parse(Console.ReadLine());

            while (d != -1)
            {
                Node<int> p = new Node<int>(d);
                p.Next = L.Head;
                L.Head = p;
                d = Int32.Parse(Console.ReadLine());
            }
            return L;
        }

        public LinkedList<int> CreateLinkedListTail()
        {
            LinkedList<int> L = new LinkedList<int>();
            Node<int> R = new Node<int>();
            int d = Int32.Parse(Console.ReadLine());
            R = L.Head;

            while (d != -1)
            {
                Node<int> p = new Node<int>(d);
                if (L.Head == null)
                {
                    L.Head = p;
                }
                else
                {
                    R.Next = p;
                }
                R = p;
                d = Int32.Parse(Console.ReadLine());
            }
            if (R != null)
            {
                R.Next = null;
            }
            return L;
        }

        public void DisplayLinkedList(LinkedList<T> L)
        {
            Node<T> p = L.Head;
            while (p != null)
            {
                Console.Write(p.Data + " ");
                p = p.Next;
            }
            Console.WriteLine();
        }

        public void ReverseLinkedList(LinkedList<T> L)
        {
            Node<T> curr = L.Head;
            Node<T> next = null;
            Node<T> nextnext = null;

            if (curr == null || curr.Next == null)
            {
                return;
            }

            while (curr.Next != null)
            {
                next = curr.Next;
                nextnext = next.Next;
                next.Next = L.Head;
                L.Head = next;
                curr.Next = nextnext;
            }
        }

        public LinkedList<int> MergeLinkedList(LinkedList<int> Ha, LinkedList<int> Hb)
        {
            LinkedList<int> Hc = new LinkedList<int>();
            Node<int> p = Ha.Head;
            Node<int> q = Hb.Head;
            Node<int> c = new Node<int>();

            while (p!=null && q!=null)
            {
                if (p.Data > q.Data)
                {
                    c = q;
                    q = q.Next;
                }
                else
                {
                    c = p;
                    p = p.Next;
                }
                Hc.Append(c.Data);
            }
            if (q!=null)
            {
                p = q;
            }
            while (p !=null)
            {
                Hc.Append(p.Data);
                p = p.Next;
            }
            return Hc;
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            LinkedList<int> L = new LinkedList<int>();
            L = L.CreateLinkedListTail();
            LinkedList<int> M = new LinkedList<int>();
            M = M.CreateLinkedListTail();
            LinkedList<int> N = new LinkedList<int>().MergeLinkedList(L, M);
            //L.DisplayLinkedList(L);
            //L.ReverseLinkedList(L);
            //L.DisplayLinkedList(L);

            N.DisplayLinkedList(N);
        }
    }
}

转载于:https://www.cnblogs.com/Ligeance/archive/2011/10/18/2216440.html

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