BOOL RGB2YUV(LPBYTE RgbBuf, UINT nWidth, UINT nHeight, LPBYTE yuvBuf, unsigned long *len) { if (RgbBuf == NULL) { return FALSE; } int i, j; unsigned char*bufY, *bufU, *bufV, *bufRGB; memset(yuvBuf,0,(unsigned int )*len); bufY = yuvBuf; bufV = yuvBuf + nWidth * nHeight; bufU = bufV + (nWidth * nHeight* 1/4); *len = 0; unsigned char y, u, v, r, g, b; unsigned int ylen = nWidth * nHeight; unsigned int ulen = (nWidth * nHeight)/4; unsigned int vlen = (nWidth * nHeight)/4; for (j = 0; j<nHeight;j++) { bufRGB = RgbBuf + nWidth * (nHeight - 1 - j) * 3 ; for (i = 0;i<nWidth;i++) { int pos = nWidth * i + j; r = *(bufRGB++); g = *(bufRGB++); b = *(bufRGB++); y = (unsigned char)( ( 66 * r + 129 * g + 25 * b + 128) >> 8) + 16 ; u = (unsigned char)( ( -38 * r - 74 * g + 112 * b + 128) >> 8) + 128 ; v = (unsigned char)( ( 112 * r - 94 * g - 18 * b + 128) >> 8) + 128 ; *(bufY++) = max( 0, min(y, 255 )); if (j%2==0&&i%2 ==0) { if (u>255) { u=255; } if (u<0) { u = 0; } *(bufU++) =u; //存u分量 } else { //存v分量 if (i%2==0) { if (v>255) { v = 255; } if (v<0) { v = 0; } *(bufV++) =v; } } } } *len = nWidth * nHeight+(nWidth * nHeight)/2; return TRUE; }