rgb转yuv420,yuv420转rgb

//
// rgb转yuv420
//
bool  RGB2YUV(LPBYTE RgbBuf,UINT nWidth,UINT nHeight,LPBYTE yuvBuf,unsigned long len)
{
int i, j;
unsigned char*bufY, *bufU, *bufV, *bufRGB,*bufYuv;
memset(yuvBuf,0,nWidth*nHeight*1.5);
bufY = yuvBuf;
bufV = yuvBuf + nWidth * nHeight;
bufU = bufV + (nWidth * nHeight* 1/4);

unsigned char y, u, v, r, g, b,testu,testv;
unsigned int ylen = nWidth * nHeight;
unsigned int ulen = (nWidth * nHeight)/4;
unsigned int vlen = (nWidth * nHeight)/4; 
for (j = 0; j<nHeight;j++)
{
bufRGB = RgbBuf + nWidth * (nHeight - 1 - j) * 3 ;
for (i = 0;i<nWidth;i++)
{
int pos = nWidth * i + j;
r = *(bufRGB++);
g = *(bufRGB++);
b = *(bufRGB++);
y = (unsigned char)( ( 66 * r + 129 * g +  25 * b + 128) >> 8) + 16  ;          
u = (unsigned char)( ( -38 * r -  74 * g + 112 * b + 128) >> 8) + 128 ;          
v = (unsigned char)( ( 112 * r -  94 * g -  18 * b + 128) >> 8) + 128 ;
*(bufY++) = max( 0, min(y, 255 ));
if (j%2==0&&i%2 ==0)
{
if (u>255)
{
u=255;
}
if (u<0)
{
u = 0;
}
*(bufU++) =u;
//存u分量
}
else
{
//存v分量
if (i%2==0)
{
if (v>255)
{
v = 255;
}
if (v<0)
{
v = 0;
}
*(bufV++) =v;
}
}
}
}
//len = nWidth * nHeight+(nWidth * nHeight)/2;
return true;

//
// yuv420转rgb
//
bool YUV2RGB(LPBYTE yuvBuf,UINT nWidth,UINT nHeight,LPBYTE pRgbBuf,unsigned long len)
{
#define PIXELSIZE nWidth * nHeight
const int Table_fv1[256]={ -180, -179, -177, -176, -174, -173, -172, -170, -169, -167, 
-166, -165, -163, -162, -160, -159, -158, -156, -155, -153, -152, -151, -149, -148, 
-146, -145, -144, -142, -141, -139, -138, -137, -135, -134, -132, -131, -130, -128,
-127, -125, -124, -123, -121, -120, -118, -117, -115, -114, -113, -111, -110, -108, 
-107, -106, -104, -103, -101, -100, -99, -97, -96, -94, -93, -92, -90, -89, -87,
-86, -85, -83, -82, -80, -79, -78, -76, -75, -73, -72, -71, -69, -68, -66, -65, 
-64, -62, -61, -59, -58, -57, -55, -54, -52, -51, -50, -48, -47, -45, -44, -43, 
-41, -40, -38, -37, -36, -34, -33, -31, -30, -29, -27, -26, -24, -23, -22, -20, 
-19, -17, -16, -15, -13, -12, -10, -9, -8, -6, -5, -3, -2, 0, 1, 2, 4, 5, 7, 8, 
9, 11, 12, 14, 15, 16, 18, 19, 21, 22, 23, 25, 26, 28, 29, 30, 32, 33, 35, 36, 
37, 39, 40, 42, 43, 44, 46, 47, 49, 50, 51, 53, 54, 56, 57, 58, 60, 61, 63, 64,
65, 67, 68, 70, 71, 72, 74, 75, 77, 78, 79, 81, 82, 84, 85, 86, 88, 89, 91, 92, 
93, 95, 96, 98, 99, 100, 102, 103, 105, 106, 107, 109, 110, 112, 113, 114, 116, 
117, 119, 120, 122, 123, 124, 126, 127, 129, 130, 131, 133, 134, 136, 137, 138, 
140, 141, 143, 144, 145, 147, 148, 150, 151, 152, 154, 155, 157, 158, 159, 161, 
162, 164, 165, 166, 168, 169, 171, 172, 173, 175, 176, 178 };
const int Table_fv2[256]={ -92, -91, -91, -90, -89, -88, -88, -87, -86, -86, -85, -84, 
-83, -83, -82, -81, -81, -80, -79, -78, -78, -77, -76, -76, -75, -74, -73, -73, -72,
-71, -71, -70, -69, -68, -68, -67, -66, -66, -65, -64, -63, -63, -62, -61, -61, -60, 
-59, -58, -58, -57, -56, -56, -55, -54, -53, -53, -52, -51, -51, -50, -49, -48, -48, 
-47, -46, -46, -45, -44, -43, -43, -42, -41, -41, -40, -39, -38, -38, -37, -36, -36, 
-35, -34, -33, -33, -32, -31, -31, -30, -29, -28, -28, -27, -26, -26, -25, -24, -23, 
-23, -22, -21, -21, -20, -19, -18, -18, -17, -16, -16, -15, -14, -13, -13, -12, -11, 
-11, -10, -9, -8, -8, -7, -6, -6, -5, -4, -3, -3, -2, -1, 0, 0, 1, 2, 2, 3, 4, 5, 5, 
6, 7, 7, 8, 9, 10, 10, 11, 12, 12, 13, 14, 15, 15, 16, 17, 17, 18, 19, 20, 20, 21, 22, 
22, 23, 24, 25, 25, 26, 27, 27, 28, 29, 30, 30, 31, 32, 32, 33, 34, 35, 35, 36, 37, 37, 
38, 39, 40, 40, 41, 42, 42, 43, 44, 45, 45, 46, 47, 47, 48, 49, 50, 50, 51, 52, 52, 53, 
54, 55, 55, 56, 57, 57, 58, 59, 60, 60, 61, 62, 62, 63, 64, 65, 65, 66, 67, 67, 68, 69, 
70, 70, 71, 72, 72, 73, 74, 75, 75, 76, 77, 77, 78, 79, 80, 80, 81, 82, 82, 83, 84, 85, 
85, 86, 87, 87, 88, 89, 90, 90 };
const int Table_fu1[256]={ -44, -44, -44, -43, -43, -43, -42, -42, -42, -41, -41, -41, -40, -40, 
-40, -39, -39, -39, -38, -38, -38, -37, -37, -37, -36, -36, -36, -35, -35, -35, -34, -34,
-33, -33, -33, -32, -32, -32, -31, -31, -31, -30, -30, -30, -29, -29, -29, -28, -28, -28,
-27, -27, -27, -26, -26, -26, -25, -25, -25, -24, -24, -24, -23, -23, -22, -22, -22, -21, 
-21, -21, -20, -20, -20, -19, -19, -19, -18, -18, -18, -17, -17, -17, -16, -16, -16, -15,
-15, -15, -14, -14, -14, -13, -13, -13, -12, -12, -11, -11, -11, -10, -10, -10, -9, -9, 
-9, -8, -8, -8, -7, -7, -7, -6, -6, -6, -5, -5, -5, -4, -4, -4, -3, -3, -3, -2, -2, -2,
-1, -1, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 7, 7, 7, 8, 8, 8,
9, 9, 9, 10, 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 15, 16, 16, 16,
17, 17, 17, 18, 18, 18, 19, 19, 19, 20, 20, 20, 21, 21, 22, 22, 22, 23, 23, 23, 24, 24, 
24, 25, 25, 25, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 
32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36, 36, 36, 37, 37, 37, 38, 38, 38, 39, 39, 
39, 40, 40, 40, 41, 41, 41, 42, 42, 42, 43, 43 };
const int Table_fu2[256]={ -227, -226, -224, -222, -220, -219, -217, -215, -213, -212, -210,
-208, -206, -204, -203, -201, -199, -197, -196, -194, -192, -190, -188, -187, -185, -183, 
-181, -180, -178, -176, -174, -173, -171, -169, -167, -165, -164, -162, -160, -158, -157, 
-155, -153, -151, -149, -148, -146, -144, -142, -141, -139, -137, -135, -134, -132, -130, 
-128, -126, -125, -123, -121, -119, -118, -116, -114, -112, -110, -109, -107, -105, -103, 
-102, -100, -98, -96, -94, -93, -91, -89, -87, -86, -84, -82, -80, -79, -77, -75, -73, -71,
-70, -68, -66, -64, -63, -61, -59, -57, -55, -54, -52, -50, -48, -47, -45, -43, -41, -40,
-38, -36, -34, -32, -31, -29, -27, -25, -24, -22, -20, -18, -16, -15, -13, -11, -9, -8, 
-6, -4, -2, 0, 1, 3, 5, 7, 8, 10, 12, 14, 15, 17, 19, 21, 23, 24, 26, 28, 30, 31, 33, 35,
37, 39, 40, 42, 44, 46, 47, 49, 51, 53, 54, 56, 58, 60, 62, 63, 65, 67, 69, 70, 72, 74, 
76, 78, 79, 81, 83, 85, 86, 88, 90, 92, 93, 95, 97, 99, 101, 102, 104, 106, 108, 109, 111, 
113, 115, 117, 118, 120, 122, 124, 125, 127, 129, 131, 133, 134, 136, 138, 140, 141, 143, 
145, 147, 148, 150, 152, 154, 156, 157, 159, 161, 163, 164, 166, 168, 170, 172, 173, 175, 
177, 179, 180, 182, 184, 186, 187, 189, 191, 193, 195, 196, 198, 200, 202, 203, 205, 207, 
209, 211, 212, 214, 216, 218, 219, 221, 223, 225 };
len = 3* nWidth * nHeight;
if(!yuvBuf || !pRgbBuf)
return false;
const long nYLen = long(PIXELSIZE);
const int nHfWidth = (nWidth>>1);
if(nYLen<1 || nHfWidth<1)
return false;
// Y data
unsigned char* yData = yuvBuf;
// v data
unsigned char* vData = &yData[nYLen];
// u data
unsigned char* uData = &vData[nYLen>>2];
if(!uData || !vData)
return false;
int rgb[3];
int i, j, m, n, x, y, pu, pv, py, rdif, invgdif, bdif;
m = -nWidth;
n = -nHfWidth;
bool addhalf = true;
for(y=0; y<nHeight;y++) {
m += nWidth;
if( addhalf ){
n+=nHfWidth;
addhalf = false;
} else {
addhalf = true;
}
for(x=0; x<nWidth;x++)  {
i = m + x;
j = n + (x>>1);
py = yData[i];
// search tables to get rdif invgdif and bidif
rdif = Table_fv1[vData[j]];    // fv1
invgdif = Table_fu1[uData[j]] + Table_fv2[vData[j]]; // fu1+fv2
bdif = Table_fu2[uData[j]]; // fu2     
rgb[0] = py+rdif;    // R
rgb[1] = py-invgdif; // G
rgb[2] = py+bdif;    // B
j = nYLen - nWidth - m + x;
i = (j<<1) + j;
// copy this pixel to rgb data
for(j=0; j<3; j++)
{
if(rgb[j]>=0 && rgb[j]<=255){
pRgbBuf[i + j] = rgb[j];
}
else{
pRgbBuf[i + j] = (rgb[j] < 0)? 0 : 255;
}
}
}
}
return true;
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