05-树9 Huffman Codes

In 1953, David A. Huffman published his paper "A Method for the Construction of Minimum-Redundancy Codes", and hence printed his name in the history of computer science. As a professor who gives the final exam problem on Huffman codes, I am encountering a big problem: the Huffman codes are NOT unique. For example, given a string "aaaxuaxz", we can observe that the frequencies of the characters 'a', 'x', 'u' and 'z' are 4, 2, 1 and 1, respectively. We may either encode the symbols as {'a'=0, 'x'=10, 'u'=110, 'z'=111}, or in another way as {'a'=1, 'x'=01, 'u'=001, 'z'=000}, both compress the string into 14 bits. Another set of code can be given as {'a'=0, 'x'=11, 'u'=100, 'z'=101}, but {'a'=0, 'x'=01, 'u'=011, 'z'=001} is NOT correct since "aaaxuaxz" and "aazuaxax" can both be decoded from the code 00001011001001. The students are submitting all kinds of codes, and I need a computer program to help me determine which ones are correct and which ones are not.

Input Specification:

Each input file contains one test case. For each case, the first line gives an integer N (2), then followed by a line that contains all the N distinct characters and their frequencies in the following format:

 

c[1] f[1] c[2] f[2] ... c[N] f[N]

where c[i] is a character chosen from {'0' - '9', 'a' - 'z', 'A' - 'Z', '_'}, and f[i] is the frequency of c[i] and is an integer no more than 1000. The next line gives a positive integer M (≤), then followed by M student submissions. Each student submission consists of N lines, each in the format:

c[i] code[i]

where c[i] is the i-th character and code[i] is an non-empty string of no more than 63 '0's and '1's.

Output Specification:

For each test case, print in each line either "Yes" if the student's submission is correct, or "No" if not.

Note: The optimal solution is not necessarily generated by Huffman algorithm. Any prefix code with code length being optimal is considered correct.

Sample Input:

7
A 1 B 1 C 1 D 3 E 3 F 6 G 6
4
A 00000
B 00001
C 0001
D 001
E 01
F 10
G 11
A 01010
B 01011
C 0100
D 011
E 10
F 11
G 00
A 000
B 001
C 010
D 011
E 100
F 101
G 110
A 00000
B 00001
C 0001
D 001
E 00
F 10
G 11

Sample Output:

Yes
Yes
No
No


思路:
1.haffman算法建立最优二叉树,递归算得最短编码数。
  1.1可以利用递归求得
  1.2也可以再建最优二叉树的同时累加非叶结点。
2.前缀码+最短编码->正确



关键函数:
bool checkSeq(int Min, int N) {
    char c;
    char code[MAXCHNUM][MAXCHNUM];
    int Codelen = 0;
    
    for(int i=1; i<=N; i++) {
        getchar();
        scanf("%c %s", &c, code[i]);
        if(strlen(code[i]) > N-1) return false;
        Codelen += strlen(code[i]) * freq[i];
    }
    
    if(Codelen != Min) return false;
    
    CheckTree root = new ChNode;
    CheckTree tmp;
    
    for(int i=1; i<=N; i++) {
        tmp = root;
        
        int stlen = strlen(code[i]);
        for(int j=0; j<stlen; j++) {
            if(code[i][j] == '0') {
                if(tmp->Left == NULL) tmp->Left = new ChNode;
                else {
                    if(tmp->Left->flag == 1) return false;
                }
                tmp = tmp->Left;
            }
            
            else {
                if(code[i][j] == '1') {
                    if(!tmp->Right) tmp->Right = new ChNode;
                    else {
                        if(tmp->Right->flag == 1) return false;
                    }
                    tmp= tmp->Right;
                }
            }
            
        }
    
        tmp->flag = 1;
        if(tmp->Left || tmp->Right) return false;
    }
    
    return true;
    
    
    
    
    
}
 
 

参考代码:

#include <cstdio>
#include <cstring>
#include <stdlib.h>
#define MINDATA -1
#define MAXCHNUM 66

int freq[MAXCHNUM];

typedef struct HTNode * HuffmanTree;
struct HTNode {
    int Weight;
    HuffmanTree Left = NULL;
    HuffmanTree Right = NULL;
};
typedef struct HTNode * ElementType;

typedef struct HNode *MinHeap; 
struct HNode {
    ElementType Data[MAXCHNUM]; 
    int Size;          
    int Capacity;     
};

MinHeap CreateHeap( int MaxSize )
{
    MinHeap H = new HNode;
    H->Size = 0;
    H->Capacity = MaxSize;
    
    ElementType T = new HTNode;
    T->Weight = -1;
    H->Data[0] = T; 
    
    return H;
}

void ReadData(int Num, MinHeap H);


void PercDown( MinHeap H, int p );
void BuildHeap( MinHeap H );
ElementType DeleteMin( MinHeap H );
HuffmanTree Huffman(MinHeap H);
int wpl(HuffmanTree T, int Depth);
void insert(MinHeap H, HuffmanTree T);
bool checkSeq(int Min, int N);

typedef struct ChNode * CheckTree;
struct ChNode {
    int flag = 0;
    CheckTree Left = NULL;
    CheckTree Right = NULL;
};

bool checkSeq(int Min, int N) {
    char c;
    char code[MAXCHNUM][MAXCHNUM];
    int Codelen = 0;
    
    for(int i=1; i<=N; i++) {
        getchar();
        scanf("%c %s", &c, code[i]);
        if(strlen(code[i]) > N-1) return false;
        Codelen += strlen(code[i]) * freq[i];
    }
    
    if(Codelen != Min) return false;
    
    CheckTree root = new ChNode;
    CheckTree tmp;
    
    for(int i=1; i<=N; i++) {
        tmp = root;
        
        int stlen = strlen(code[i]);
        for(int j=0; j<stlen; j++) {
            if(code[i][j] == '0') {
                if(tmp->Left == NULL) tmp->Left = new ChNode;
                else {
                    if(tmp->Left->flag == 1) return false;
                }
                tmp = tmp->Left;
            }
            
            else {
                if(code[i][j] == '1') {
                    if(!tmp->Right) tmp->Right = new ChNode;
                    else {
                        if(tmp->Right->flag == 1) return false;
                    }
                    tmp= tmp->Right;
                }
            }
            
        }
    
        tmp->flag = 1;
        if(tmp->Left || tmp->Right) return false;
    }
    
    return true;
    
    
    
    
    
}






int main() {
    int N;
    scanf("%d", &N);
    MinHeap H = CreateHeap(N);
    ReadData(N, H);
    
    HuffmanTree T = Huffman(H);
    int CodeLen = wpl(T, 0);
    
    int cTimes;
    scanf("%d", &cTimes);
    
    for(int i=0; i<cTimes; i++) {
        if( checkSeq(CodeLen, N) )  printf("Yes\n");
        else printf("No\n");
    }
    
    
    
    
    return 0;
}

int wpl(HuffmanTree T, int Depth) {
    if(!T->Left && !T->Right) {
        return Depth * T->Weight;
    }
    else {
        return wpl(T->Left, Depth + 1) + wpl(T->Right, Depth + 1);
    }
}
void ReadData(int Num, MinHeap H) {
    char c;
    HuffmanTree tmp;
    
    for(int i=1; i<=Num; i++) {
        getchar();
        scanf("%c %d", &c, &freq[i]);
        
        tmp = new HTNode;
        tmp->Weight = freq[i];
        tmp->Left = NULL;
        tmp->Right = NULL;
        
        H->Data[i] = tmp;
        
        
        H->Size++;
        
    }
    
}
void Insert( MinHeap H, HuffmanTree X )
{
    int i;
    
    i = ++H->Size; 
    for ( ; H->Data[i/2]->Weight > X->Weight; i/=2 )
        H->Data[i] = H->Data[i/2]; 
    H->Data[i] = X; 
    
}
HuffmanTree Huffman(MinHeap H)
{
    int i, N;
    HuffmanTree T;
    BuildHeap( H );
    
    N = H->Size;
    
    for(i=1; i<N; i++) {
        T = new HTNode;
        T->Left = DeleteMin(H);
        T->Right =DeleteMin(H);
        T->Weight = T->Left->Weight + T->Right->Weight;
        Insert(H, T);
    }
    
    return DeleteMin(H);
    
}
void PercDown( MinHeap H, int p )
{ 
    int Parent, Child;
    ElementType X;
    
    X = H->Data[p]; 
    for( Parent=p; Parent*2<=H->Size; Parent=Child ) {
        Child = Parent * 2;
        if( (Child!=H->Size) && (H->Data[Child]->Weight > H->Data[Child+1]->Weight) )
            Child++;
        if( X->Weight <= H->Data[Child]->Weight ) break;
        else  /* 艙卢卢脌X */
            H->Data[Parent] = H->Data[Child];
    }
    H->Data[Parent] = X;
}
void BuildHeap( MinHeap H )
{ 
    
    
    int i;
    
   
    for( i = H->Size/2; i>0; i-- )
        PercDown( H, i );
}
ElementType DeleteMin( MinHeap H )
{ 
    int Parent, Child;
    ElementType MinItem, X;
    
    
    MinItem = H->Data[1];
    
    X = H->Data[H->Size--];
    for( Parent=1; Parent*2<=H->Size; Parent=Child ) {
        Child = Parent * 2;
        if( (Child!=H->Size) && (H->Data[Child]->Weight > H->Data[Child+1]->Weight) )
            Child++;
        if( X->Weight <= H->Data[Child]->Weight ) break;
        else
            H->Data[Parent] = H->Data[Child];
    }
    H->Data[Parent] = X;
    
    return MinItem;
    
    
}

 




转载于:https://www.cnblogs.com/acoccus/p/10723750.html

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