坦克大战java_java版坦克大战游戏源码

[java]代码库package tankwar;

import java.awt.Color;

import java.awt.Font;

import java.awt.Graphics;

import java.awt.event.KeyEvent;

import java.awt.event.KeyListener;

import java.io.File;

import java.io.FileInputStream;

import java.util.ArrayList;

import java.util.Random;

import javax.swing.BorderFactory;

import javax.swing.ImageIcon;

import javax.swing.JFrame;

import javax.swing.JPanel;

import tankwar.Tank.Direction;

import barrier.EnemyBorn;

import barrier.Gold;

import barrier.Home;

import barrier.Iron;

import barrier.SelfBorn;

import barrier.Wall;

public class TankWar implements KeyListener {

static boolean TIMEOUT = false;

private JFrame f;

private JPanel gamePanel;

private PanelShow messgePanel;

private myPanel p;

private Tank myTank;

public static final int AREA_WIDTH = 830;

public static final int AREA_HEIGHT = 800;

private ArrayList missles = new ArrayList();

private ArrayList allTanks = new ArrayList();

private ArrayList booms = new ArrayList();

private ArrayList walls = new ArrayList();

private ArrayList irons = new ArrayList();

private ArrayList golds = new ArrayList();

private ArrayList items = new ArrayList();

private ArrayList enemyBorns = new ArrayList();

private SelfBorn selfBorn;

private Home home;

private Tank enemyTank;

private Random r;

private ImageIcon backGround;

private final String map;

private int tankMax;

private boolean over = false;

private static int selfMax = 3;

private boolean win;

private boolean flash = false;

private TankWar tw = this;

static int SCORE = 0;

private final JFrame mainF;

private int style;

public TankWar(String map, int tankMax, JFrame mainF, int style)

throws Exception {

this.map = map;

this.tankMax = tankMax;

this.mainF = mainF;

this.style = style;

init();

}

private void init() {

f = new JFrame("坦克大战 V3.0");

gamePanel = new JPanel(null);

p = new myPanel();

p.setBackground(Color.WHITE);

r = new Random();

messgePanel = new PanelShow();

initMap(new File("map/" + map));

try {

myTank = new Tank(selfBorn.getX(), selfBorn.getY(), true, allTanks,

walls, irons, golds, missles, home, booms, style);

} catch (Exception e1) {

}

myTank.setDir(Direction.U);

allTanks.add(myTank);

addTank();

try {

backGround = new ImageIcon(

TankWar.class.getResource("/pic/wh

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