这里的问题是你只使用一个路径.
您应该在每个ACTION_DOWN上创建一个新路径.对于每个这些路径,您还必须存储Paint.
例如,您可以定义一个具有两个元素作为成员的类:
public class Stroke {
private Path _path;
private Paint _paint;
}// add constructor(Path, Paint) and accessors
以及上下文中的笔划列表:
List allStrokes = new ArrayList();
因此,在每个ACTION_DOWN上,您都会创建一个新的Stroke(所以一个新的Path,以及一个带有您选择颜色的新Paint).
在每个ACTION_MOVE上,您都可以检索最后添加的路径,然后您可以选择最后一个点.
然后在你的onDraw上,只绘制所有创建的Stroke:
for (Stroke s : allStrokes) {
canvas.drawPath(s.getPath(), s.getPaint());
}
请注意,使用此简单解决方案,您无法执行multiTouch绘图.为此,您还必须存储和处理MotionEvent ID.
编辑:这是一个工作多点触控绘画示例,创建填充随机颜色的笔触:
DrawArea.java:
import android.content.Context;
import android.graphics.*;
import android.util.SparseArray;
import android.view.MotionEvent;
import android.view.View;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class DrawArea extends View {
private List _allStrokes; //all strokes that need to be drawn
private SparseArray _activeStrokes; //use to retrieve the currently drawn strokes
private Random _rdmColor = new Random();
public DrawArea(Context context) {
super(context);
_allStrokes = new ArrayList();
_activeStrokes = new SparseArray();
setFocusable(true);
setFocusableInTouchMode(true);
setBackgroundColor(Color.WHITE);
}
public void onDraw(Canvas canvas) {
if (_allStrokes != null) {
for (Stroke stroke: _allStrokes) {
if (stroke != null) {
Path path = stroke.getPath();
Paint painter = stroke.getPaint();
if ((path != null) && (painter != null)) {
canvas.drawPath(path, painter);
}
}
}
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
final int action = event.getActionMasked();
final int pointerCount = event.getPointerCount();
switch (action) {
case MotionEvent.ACTION_DOWN: {
pointDown((int)event.getX(), (int)event.getY(), event.getPointerId(0));
break;
}
case MotionEvent.ACTION_MOVE: {
for (int pc = 0; pc < pointerCount; pc++) {
pointMove((int) event.getX(pc), (int) event.getY(pc), event.getPointerId(pc));
}
break;
}
case MotionEvent.ACTION_POINTER_DOWN: {
for (int pc = 0; pc < pointerCount; pc++) {
pointDown((int)event.getX(pc), (int)event.getY(pc), event.getPointerId(pc));
}
break;
}
case MotionEvent.ACTION_UP: {
break;
}
case MotionEvent.ACTION_POINTER_UP: {
break;
}
}
invalidate();
return true;
}
private void pointDown(int x, int y, int id) {
//create a paint with random color
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(10);
paint.setColor(_rdmColor.nextInt());
//create the Stroke
Point pt = new Point(x, y);
Stroke stroke = new Stroke(paint);
stroke.addPoint(pt);
_activeStrokes.put(id, stroke);
_allStrokes.add(stroke);
}
private void pointMove(int x, int y, int id) {
//retrieve the stroke and add new point to its path
Stroke stroke = _activeStrokes.get(id);
if (stroke != null) {
Point pt = new Point(x, y);
stroke.addPoint(pt);
}
}
}
Stroke.java:
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Point;
public class Stroke {
private Path _path;
private Paint _paint;
public Stroke (Paint paint) {
_paint = paint;
}
public Path getPath() {
return _path;
}
public Paint getPaint() {
return _paint;
}
public void addPoint(Point pt) {
if (_path == null) {
_path = new Path();
_path.moveTo(pt.x, pt.y);
} else {
_path.lineTo(pt.x, pt.y);
}
}
}
MyActivity.java:
import android.app.Activity;
import android.os.Bundle;
public class MyActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
DrawArea da = new DrawArea(this);
setContentView(da);
}
}