java frame paint_java – paintComponent()永远不会在JFrame上执行

该博客讨论了一个Java Swing应用程序,旨在实现点击窗口时创建并移动圆形对象。程序中存在一个错误,即paint/paintComponent方法未被调用,导致无法绘制圆形。问题在于JFrame不能直接用于绘制,而应该扩展JPanel并在其中覆盖paintComponent方法。解决方案是创建一个扩展JPanel的类,并添加到JFrame中,然后在该类中实现绘制和移动圆形的功能。
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import javax.swing.SwingUtilities;

import javax.swing.JFrame;

import javax.swing.JPanel;

import javax.swing.BorderFactory;

import java.awt.Color;

import java.awt.Dimension;

import java.awt.Graphics;

import java.awt.*;

import java.awt.event.MouseEvent;

import java.awt.event.MouseListener;

import java.awt.event.MouseAdapter;

import java.awt.event.MouseMotionListener;

import java.awt.event.MouseMotionAdapter;

import java.awt.geom.*;

import java.util.*;

public class test1 extends JFrame implements MouseListener {

private JPanel JP = new JPanel();

public test1() {

JP.setBorder(BorderFactory.createLineBorder(Color.black));

JP.addMouseListener(this);

this.setDefaultCloseOperation(this.EXIT_ON_CLOSE);

this.add(JP);

this.pack();

}

public static void main(String[] args) {

java.awt.EventQueue.invokeLater(new Runnable() {

public void run() {

test1 frame = new test1();

frame.setSize(400,400);

frame.setVisible(true);

}

});

}

public void mouseClicked(MouseEvent e) {

//drawCircle(e.getX(), e.getY());

//repaint();

ballball ball;

ball = new ballball();

//ball.paintComponent(Graphics g);

System.out.println("ballball");

}

public void mouseExited(MouseEvent e) {

}

public void mousePressed(MouseEvent e) {

//this.mouseX=e.getX();

//this.mouseY=e.getY();

}

public void mouseReleased(MouseEvent e) {

}

public void mouseEntered(MouseEvent e) {

}

}

class ballball extends test1 implements Runnable {

private int squareX = 50;

private int squareY = 50;

private int squareW = 100;

private int squareH = 100;

public boolean draw;

private Vector v = new Vector();

public ballball() {

/*addMouseListener(new MouseAdapter() {

public void mousePressed(MouseEvent e) {

draw = true;

//Thread thread1 = new Thread(this.moveSquare(50, 50));

repaint();

//moveSquare(e.getX(),e.getY());

}

});*/

/*addMouseMotionListener(new MouseAdapter() {

public void mouseDragged(MouseEvent e) {

moveSquare(e.getX(),e.getY());

}

});*/

System.out.println("ball created");

this.repaint();

}

public void run() {

}

private void moveSquare(int x, int y) {

int OFFSET = 1;

if ((squareX!=x) || (squareY!=y)) {

repaint(squareX,squareY,squareW+OFFSET,squareH+OFFSET);

squareX=x;

squareY=y;

repaint(squareX,squareY,squareW+OFFSET,squareH+OFFSET);

}

}

public void paint(Graphics g) {

g.drawString("abcasdfasffasfas", 10, 10);

}

//@Override

public void paintComponent(Graphics g) {

//if (draw) {

// existing code

System.out.println("paint");

//super.paintComponent(g);

//g.drawString("This is my custom Panel!",10,20);

//g.setColor(Color.RED);

//g.fillRect(squareX,squareY,squareW,squareH);

//g.setColor(Color.BLACK);

//g.drawRect(squareX,squareY,squareW,squareH);

Shape circle = new Ellipse2D.Float(squareX,squareY,100f,100f);

Graphics2D ga = (Graphics2D)g;

ga.draw(circle);

//}

}

}

该程序的目的是单击创建圆,球类扩展test1,当test1检测到鼠标单击时,创建球球对象.但是永远不会执行paint / paintComponent方法.在我的程序结构中,是否可以将圆圈绘制到超类JPanel?

解决方法:

JFrame不是JComponent,它没有可以覆盖的paintComponent方法.相反,您可以扩展JPanel并将其添加到框架中.

标签:java,swing

来源: https://codeday.me/bug/20190926/1819790.html

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