android fling 分析,编程方式模拟onFling()而不是对其进行检测(Android)

模拟猛击事件:

/**

* Simulate touching a specific location and dragging to a new location.

*

* @param fromX X coordinate of the initial touch, in screen coordinates

* @param toX Xcoordinate of the drag destination, in screen coordinates

* @param fromY X coordinate of the initial touch, in screen coordinates

* @param toY Y coordinate of the drag destination, in screen coordinates

* @param stepCount How many move steps to include in the drag

*/

fun fling(

fromX: Float, toX: Float, fromY: Float,

toY: Float, stepCount: Int

) {

val inst = Instrumentation()

val downTime = SystemClock.uptimeMillis()

var eventTime = SystemClock.uptimeMillis()

var y = fromY

var x = fromX

val yStep = (toY - fromY) / stepCount

val xStep = (toX - fromX) / stepCount

var event = MotionEvent.obtain(

downTime, eventTime,

MotionEvent.ACTION_DOWN, fromX, fromY, 0

)

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {

event.source = InputDevice.SOURCE_TOUCHSCREEN

}

inst.sendPointerSync(event)

for (i in 0 until stepCount) {

y += yStep

x += xStep

eventTime = SystemClock.uptimeMillis()

event = MotionEvent.obtain(

downTime, eventTime + stepCount,

MotionEvent.ACTION_MOVE, x, y, 0

)

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {

event.source = InputDevice.SOURCE_TOUCHSCREEN

}

inst.sendPointerSync(event)

}

eventTime = SystemClock.uptimeMillis() + stepCount.toLong() + 2

event = MotionEvent.obtain(

downTime, eventTime,

MotionEvent.ACTION_UP, toX, toY, 0

)

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {

event.source = InputDevice.SOURCE_TOUCHSCREEN

}

inst.sendPointerSync(event)

}

用法

fab.setOnClickListener { view ->

Thread(Runnable {

try {

fling(500f ,900f ,530f ,20f, 5);

// emulateMptionEvent()

} catch (e: Exception) {

}

}).start()

}

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