#include
#include
#define MAXSIZE 10 // 存储空间最大存储10个元素
#define SUCCESS 1
#define ERROR 0
typedef int ElementType;
typedef int Status;
typedef struct {
ElementType data[MAXSIZE];
int length;
} SqList;
/**
* 初始化顺序存储的链表
* 要想按引用传递指针的值,应该使用二级指针(也就是传递指针的地址)
*
* @param list SqList**
* @return Status
*/
Status initSqList(SqList** list) {
*list = (SqList*) malloc(sizeof(SqList));
if (NULL == list) {
return ERROR;
}
// 初始化链表中所有元素的值
for (int i = 0; i < MAXSIZE; i++) {
(*list)->data[i] = 0;
}
(*list)->length = 0;
return SUCCESS;
}
/**
* 向顺序存储的链表尾部插入元素
*
* @param list SqList*
* @param element ElementType
* @return Status
*/
Status appendElement(SqList* list, ElementType element) {
if (list->length >= MAXSIZE) {
return ERROR;
}
list->data[list->length] = element;
list->length++;
return SUCCESS;
}
/**
* 向顺序存储表中指定位置插入数据
*
* @param list SqList*
* @param pos int
* @param element ElementType
* @return Status
*/
Status insertElement(SqList* list, int pos, ElementType element) {
if (pos < 1 || list->length == MAXSIZE || pos > MAXSIZE) {
return ERROR;
}
// 在length之前插入需要移动元素
if (pos <= list->length) {
for (int i = list->length-1; i >= pos; i--) {
list->data[list->length] = list->data[list->length - 1];
}
}
list->data[pos-1] = element;
// 如果跳跃添加,length直接变成pos
if (pos > list->length) {
list->length = pos;
} else {
list->length++;
}
return SUCCESS;
}
/**
* 删除顺序存储线性表最后一个元素
*
* @param list SqList*
* @param element ElementType*
* @return Status
*/
Status popElement(SqList* list, ElementType* element) {
if (list->length == 0) {
return ERROR;
}
*element = list->data[list->length - 1];
list->data[list->length - 1] = 0;
list->length--;
return SUCCESS;
}
/**
* 删除顺序表中的元素
*
* @param list SqList*
* @param pos int
* @param element ElementType*
* @return Status
*/
Status deleteElement(SqList* list, int pos, ElementType* element) {
if (list->length == 0 || pos < 1 || pos > list->length) {
return ERROR;
}
*element = list->data[pos - 1];
// 移动元素
for (int i = pos; i < list->length; i++) {
list->data[pos - 1] = list->data[pos];
}
list->length--;
return SUCCESS;
}
/**
* 获取顺序存储表中指定位置的值
* 链表是按引用传递,使用const约束不能修改链表的值
*
* @param list SqList*
* @param i int
* @param element ElementType
* @return Status
*/
Status getElement(const SqList* list, int i, ElementType* element) {
if (list->length == 0 | i < 1 || i > MAXSIZE) {
return ERROR;
}
*element = list->data[i - 1];
return SUCCESS;
}
/**
* 遍历顺序存储的链表
*
* @param list SqList*
* @return Status
*/
Status traverseList(SqList *list) {
if (list->length == 0) {
return ERROR;
}
for (int i = 1; i <= list->length; i++) {
ElementType element = list->data[i - 1];
printf("%d\t", element);
}
printf("\n");
return SUCCESS;
}
/**
* 获取顺序存储表中指定位置的值
* 链表是按值传递,传递的是链表的副本
* (浪费内存空间,同样做到不能修改原链表的值)
*
* @param list SqList*
* @param i int
* @param element ElementType
* @return Status
*/
Status getElement2(SqList list, int i, ElementType* element) {
if (list.length == 0 || i < 1 || i > list.length) {
return ERROR;
}
*element = list.data[i - 1];
return SUCCESS;
}
// 主函数测试用
int main() {
SqList* list;
int status = initSqList(&list);
printf("链表中元素个数:%d\n", list->length);
printf("初始化链表状态:%d\n", status);
appendElement(list, 1);
appendElement(list, 3);
printf("链表中元素:");
traverseList(list);
insertElement(list, 4, 40);
printf("链表中元素:");
traverseList(list);
ElementType element;
getElement(list, 1, &element);
printf("链表中第一个元素的值是:%d\n", element);
getElement2(*list, 2, &element);
printf("链表中第二个元素的值是:%d\n", element);
status = getElement(list, 4, &element);
if (status) {
printf("链表中第四个元素的值是:%d\n", element);
} else {
printf("获取元素数据失败!");
}
status = getElement(list, 5, &element);
if (status) {
printf("链表中第五个元素的值是:%d\n", element);
} else {
printf("获取元素数据失败!");
}
printf("链表中元素个数:%d\n", list->length);
printf("链表中元素:");
traverseList(list);
status = popElement(list, &element);
if (status) {
printf("删除的元素是:%d\n", element);
} else {
printf("删除失败!");
}
printf("链表中元素个数:%d\n", list->length);
printf("链表中元素:");
traverseList(list);
status = deleteElement(list, 2, &element);
if (status) {
printf("删除的元素是:%d\n", element);
} else {
printf("删除失败!");
}
printf("链表中元素:");
traverseList(list);
return 0;
}