java 生成渐进式图片_java – 无法在libgdx中加载渐进式jpeg图像

这是我的来源

package com.effect.bio;

import com.badlogic.gdx.ApplicationListener;

import com.badlogic.gdx.Gdx;

import com.badlogic.gdx.Input;

import com.badlogic.gdx.graphics.GL10;

import com.badlogic.gdx.graphics.Mesh;

import com.badlogic.gdx.graphics.OrthographicCamera;

import com.badlogic.gdx.graphics.Texture;

import com.badlogic.gdx.graphics.g2d.Sprite;

import com.badlogic.gdx.graphics.g2d.SpriteBatch;

import com.badlogic.gdx.maps.tiled.TiledMap;

import com.badlogic.gdx.maps.tiled.TiledMapTileLayer;

import com.badlogic.gdx.maps.tiled.TmxMapLoader;

import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer;

import com.badlogic.gdx.math.Rectangle;

public class AppController implements ApplicationListener {

static final int WIDTH = 480;

static final int HEIGHT = 320;

private OrthographicCamera camera;

private SpriteBatch batch;

private Texture texture;

private Sprite sprite;

private Mesh mesh;

private Rectangle glViewport;

private float rotationSpeed;

TiledMap map;

TiledMapTileLayer layer;

OrthogonalTiledMapRenderer renderer;

@Override

public void create() {

float w = Gdx.graphics.getWidth();

float h = Gdx.graphics.getHeight();

rotationSpeed = 0.5f;

map = new TmxMapLoader().load("data/test.tmx");

layer = (TiledMapTileLayer) map.getLayers().get(0);

int cols = layer.getWidth();

int rows = layer.getHeight();

renderer = new OrthogonalTiledMapRenderer(map, 1/32f);

camera = new OrthographicCamera(WIDTH, HEIGHT);

camera.position.set(WIDTH/2, HEIGHT/2, 0);

glViewport = new Rectangle(0, 0, WIDTH, HEIGHT);

}

@Override

public void dispose() {

}

@Override

public void render() {

handleInput();

GL10 gl = Gdx.graphics.getGL10();

// Camera --------------------- /

gl.glClear(GL10.GL_COLOR_BUFFER_BIT);

gl.glViewport((int) glViewport.x, (int) glViewport.y,

(int) glViewport.width, (int) glViewport.height);

camera.update();

camera.apply(gl);

}

@Override

public void resize(int width, int height) {

}

@Override

public void pause() {

}

@Override

public void resume() {

}

private void handleInput() {

if(Gdx.input.isKeyPressed(Input.Keys.A)) {

camera.zoom += 0.02;

}

if(Gdx.input.isKeyPressed(Input.Keys.Q)) {

camera.zoom -= 0.02;

}

if(Gdx.input.isKeyPressed(Input.Keys.LEFT)) {

if (camera.position.x > 0)

camera.translate(-3, 0, 0);

}

if(Gdx.input.isKeyPressed(Input.Keys.RIGHT)) {

if (camera.position.x < 1024)

camera.translate(3, 0, 0);

}

if(Gdx.input.isKeyPressed(Input.Keys.DOWN)) {

if (camera.position.y > 0)

camera.translate(0, -3, 0);

}

if(Gdx.input.isKeyPressed(Input.Keys.UP)) {

if (camera.position.y < 1024)

camera.translate(0, 3, 0);

}

if(Gdx.input.isKeyPressed(Input.Keys.W)) {

camera.rotate(-rotationSpeed, 0, 0, 1);

}

if(Gdx.input.isKeyPressed(Input.Keys.E)) {

camera.rotate(rotationSpeed, 0, 0, 1);

}

}

}

我有test.tmx文件和资产内数据文件夹内的图像.但是,当我尝试运行我的应用程序时,我收到以下错误.. vector_grass_and_sky_2_by_blackmaddog.jpg位于数据目录内但TmxMapLoader却无法加载文件.除了将图像文件和tmx文件放在同一个地方并尝试加载它之外,我还需要做任何其他事情吗?

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: data/vector_grass_and_sky_2_by_blackmaddog.jpg

at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:140)

at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:64)

at com.badlogic.gdx.graphics.Texture.load(Texture.java:175)

at com.badlogic.gdx.graphics.Texture.create(Texture.java:159)

at com.badlogic.gdx.graphics.Texture.(Texture.java:133)

at com.badlogic.gdx.graphics.Texture.(Texture.java:126)

at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:106)

at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:88)

at com.effect.bio.AppController.create(AppController.java:41)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:130)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:110)

Caused by: java.io.IOException: couldn't load pixmap progressive jpeg

at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.(Gdx2DPixmap.java:57)

at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:138)

... 10 more

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值