This is my directory structure...
> Classes [dir]
> ---subdir1
> ------ some .cpp and .h files
> ---subdir2
> ------ some .cpp and .h files
> ---more .cpp and .h files
> ---Android.mk
This is the code for Android.mk
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := game_logic_static
LOCAL_MODULE_FILENAME := libgame_logic
LOCAL_SRC_FILES := AppDelegate.cpp \
HelloWorldScene.cpp
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)
LOCAL_STATIC_LIBRARIES := png_static_prebuilt
LOCAL_STATIC_LIBRARIES += xml2_static_prebuilt
LOCAL_STATIC_LIBRARIES += jpeg_static_prebuilt
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_SHARED_LIBRARIES := cocosdenshion_shared
include $(BUILD_STATIC_LIBRARY)
$(call import-module,cocos2dx/platform/third_party/android/modules/libpng)
$(call import-module,cocos2dx/platform/third_party/android/modules/libxml2)
$(call import-module,cocos2dx/platform/third_party/android/modules/libjpeg)
Can anyone post the correct code (complete if possible) for Android.mk so all .cpp will be compiled in Class directory? Thanks!
Note: Trying to develop cocos2d-x Android with Eclipse
More notes: I already tried these to no avail: