java停止音乐_java – 如何停止音乐剪辑?

我正在和一些同学一起玩游戏,我们已经编写了除了音乐之外的所有内容. music.java类发布在下面.

我们在停止声音方面遇到了问题,因此我需要一种方法来停止播放这个片段,这样我们才能真正开始播放另一个片段,这样我们就可以在游戏过程中转换音乐(比如当你开始游戏时,这首歌应该是不同的从主菜单).

即使我可以摧毁对象来创建一个新对象,如果这是可能的,我愿意这样做,但我不知道如何做到这一点.我宁愿有可能停止当前的剪辑文件,并用新的替换它.

package sound;

import java.io.File;

import java.io.IOException;

import javax.sound.sampled.AudioFormat;

import javax.sound.sampled.AudioInputStream;

import javax.sound.sampled.AudioSystem;

import javax.sound.sampled.Clip;

import javax.sound.sampled.DataLine;

import javax.sound.sampled.FloatControl;

import javax.sound.sampled.LineEvent;

import javax.sound.sampled.LineListener;

import javax.sound.sampled.LineUnavailableException;

import javax.sound.sampled.UnsupportedAudioFileException;

public class Music implements LineListener, Runnable

{

private File soundFile;

private Thread thread;

private static Music player;

private Music audio;

private Clip clip;

private boolean stoppen = false;

/**

* Private because of the singleton

*/

public Music()

{

}

/**

* Play a siren sound

*/

public void playSiren(String musicFileName)

{

audio = getPlayer();

audio.playSirenFile(musicFileName);

}

/**

* Play the siren file

*/

private void playSirenFile(String musicFileName)

{

this.soundFile = new File("Music/"+musicFileName+".wav");

thread = new Thread(this);

thread.setName("SoundPlayer");

thread.start();

}

/**

* Invoked when the thread kicks off

*/

public void run()

{

try

{

AudioInputStream stream = AudioSystem.getAudioInputStream(this.soundFile);

AudioFormat format = stream.getFormat();

/**

* we can't yet open the device for ALAW/ULAW playback, convert

* ALAW/ULAW to PCM

*/

if ((format.getEncoding() == AudioFormat.Encoding.ULAW) || (format.getEncoding() == AudioFormat.Encoding.ALAW))

{

AudioFormat tmp = new AudioFormat(

AudioFormat.Encoding.PCM_SIGNED,

format.getSampleRate(),

format.getSampleSizeInBits() * 2, format.getChannels(),

format.getFrameSize() * 2, format.getFrameRate(), true);

stream = AudioSystem.getAudioInputStream(tmp, stream);

format = tmp;

}

DataLine.Info info = new DataLine.Info(Clip.class, stream

.getFormat(), ((int) stream.getFrameLength() * format

.getFrameSize()));

this.clip = (Clip) AudioSystem.getLine(info);

this.clip.addLineListener(this);

this.clip.open(stream);

this.clip.start();

try

{

thread.sleep(99);

}

catch (Exception e)

{

}

while (clip.isActive() && thread != null)

{

try

{

thread.sleep(99);

}

catch (Exception e)

{

break;

}

}

clip.loop(999999999);

clip.drain();

}

catch (UnsupportedAudioFileException e)

{

// TODO Auto-generated catch block

e.printStackTrace();

}

catch (IOException e)

{

// TODO Auto-generated catch block

e.printStackTrace();

}

catch (LineUnavailableException e)

{

// TODO Auto-generated catch block

e.printStackTrace();

}

}

private static Music getPlayer()

{

if (player == null)

{

player = new Music();

}

return player;

}

public void update(LineEvent event)

{

}

public void stopClip()

{

//TODO NEED HELP HERE

}

public void startClip()

{

//TODO need help here

}

public void volume(float volume)

{

//TODO NEED HELP HERE

/*

FloatControl gainControl = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN);

gainControl.setValue(-50.0f); // Reduce volume IN DECIBELS

clip.start();

*/

}

}

在我的GuiController中,我创建了一个新的Music对象,通过playSiren方法我给出了我的歌名,然后它会自动运行.

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