一、Splash界面的作用用来展现产品的Logo
应用程序初始化的操作
检查应用程序的版本
检查当前应用程序是否合法注册
二、界面的xml定义写一个布局背景设置为产品的logo图片,再添加一个textview显示版本号。
android:id="@+id/tv_splash_version"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textColor="#000000"
android:textStyle="bold"
android:shadowDx="1"//阴影的偏移量
android:shadowDy="1"
android:shadowRadius="0.2"//阴影的半径
android:shadowColor="#ffff00"
android:text="版本:1.0"
android:textSize="16sp"
android:layout_centerInParent="true"/>
三、动态获取版本号的方法
public String getAppVersion(){
PackageManager pm = getPackageManager();
try {
PackageInfo info = pm.getPackageInfo(getPackageName(), 0);
return info.versionName;
} catch (NameNotFoundException e) {
e.printStackTrace();
//不可能发生;
return "";
}
}
四、链接服务器获取更新信息升级提醒的对话框
protected void showUpdateDialog() {
AlertDialog.Builder build = new Builder(this);
build.setTitle("发现新版本");
build.setMessage(description);
build.setNegativeButton("立刻升级", new OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
//升级的代码;
};
});
build.setPositiveButton("下次再说", new OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
enterHome();
}
});
build.show();
在子线程中请求服务器的代码 checkup()方法
private void checkup() {
new Thread() {
public void run() {
Message msg = Message.obtain();
long startTime = System.currentTimeMillis();//启动该线程的系统时间
try {
//请求网络的代码
URL url = new URL(getString(R.string.serverurl));
HttpURLConnection conn = (HttpURLConnection) url
.openConnection();
conn.setRequestMethod("GET");//请求方法
conn.setConnectTimeout(4000);//超时时间
int code = conn.getResponseCode();//返回码200请求成功
if (code == 200) {
InputStream is = conn.getInputStream();
String result = StreamTools.readFromStream(is);
Log.i(TAG, "联网成功" + result);
JSONObject obj = new JSONObject(result);//解析json字符串
String version = (String) obj.get("version");//版本信息
description = (String) obj.get("description");//描述信息
apkurl = (String) obj.get("apkurl");
if (getAppVersion().equals(version)) {
msg.what = ENTER_HOME;
} else {
msg.what = SHOW_UPDATE_DIALOG;
}
}
} catch (MalformedURLException e) {
e.printStackTrace();
msg.what = URL_ERROR;
} catch (IOException e) {
e.printStackTrace();
msg.what = NETWORK_ERROR;
} catch (JSONException e) {
e.printStackTrace();
msg.what = JSON_ERROR;
} finally {
handler.sendMessage(msg);
long endTime = System.currentTimeMillis();//该线程执行完毕的时间
long dTime = endTime-startTime;//该线程的阻塞时间
if (dTime<3000) {
try {
Thread.sleep(3000-dTime);//若该线程的阻塞时间小于三秒继续睡眠到三秒
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}.start();
}
handler
private Handler handler = new Handler() {
@Override
public void handleMessage(Message msg) {
// TODO Auto-generated method stub
super.handleMessage(msg);
switch (msg.what) {
case SHOW_UPDATE_DIALOG:
showUpdateDialog();
break;
case ENTER_HOME:
Toast.makeText(getApplicationContext(), "", 0).show();
enterhome();
break;
case URL_ERROR:
Toast.makeText(getApplicationContext(), "URL_ERROR", 0).show();
enterhome();
break;
case NETWORK_ERROR:
Toast.makeText(getApplicationContext(), "NETWORK_ERROR", 0).show();
enterhome();
break;
case JSON_ERROR:
Toast.makeText(getApplicationContext(), "JSON_ERROR", 0).show();
enterhome();
break;
}
}
};
五、下载文件(使用Afinal框架)并调用系统安装工具安装APK
if (Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
FinalHttp finalHttp = new FinalHttp();
finalHttp.download(apkurl,Environment.getExternalStorageDirectory().getAbsolutePath()+
"/mobilesafe2.0.apk" , new AjaxCallBack() {
@Override
public void onLoading(long count, long current) {
super.onLoading(count, current);
tv_uapdate_info.setVisibility(View.VISIBLE);
int progress =(int) (current*100/count);
tv_uapdate_info.setText("下载进度:"+progress+"%");
}
@Override
public void onFailure(Throwable t, int errorNo,
String strMsg) {
t.printStackTrace();
Toast.makeText(getApplicationContext(), "下载失败", 0).show();
enterhome();
super.onFailure(t, errorNo, strMsg);
}
@Override
public void onSuccess(File t) {
super.onSuccess(t);
installAPK(t);
}
private void installAPK(File t) {
Intent intent = new Intent();//自动安装程序可调用该段代码
intent.setAction("android.intent.action.VIEW");
intent.addCategory("android.intent.category.DEFAULT");
intent.setDataAndType(Uri.fromFile(t), "application/vnd.android.package-archive");
startActivity(intent);
}
});
}else{
Toast.makeText(getApplicationContext(), "请插入内存卡再试",0).show();
return;
}
其他:
1、显示4.0的样式:方式是去掉功能清单里的Activity对应的android:theme;
放到application里面;
2、当splash页面弹出升级提示框过滤点击返回的是两种方式:
builder.setCancelable(false);
设置setOnCancelListener 当触屏的时候直接进入主页面
对话框是挂载在Activity上面的,如果Activity不存在,对话框就不能被创建。
getApplicationContext();生命周期长,只要应用还存活它就存在;this 生命周期短,只要Activity不存在了,系统就会回收
其中:getBaseContext(),getApplication(),getApplicationContext(); 都不能放在AlertDialog做上下文;
3.Splash用来宣传和隐藏程序启动细节是很有用的。
用Handler的实现方法如下:(也可以用线程实现,不推荐)
定义一个Activity,用来显示你的图片,其中最重要的就是定义一个Handler,用来发送和接收消息:
public class WelcomeActivity extends Activity
{
//定义一个handler,用来接收延迟发送的信息-启动activity
private Handler handler = new Handler()
{
@Override
public void handleMessage(Message msg)
{
// TODO Auto-generated method stub
super.handleMessage(msg);
switch(msg.what)
{
case 0x123:
Intent intent = new Intent(WelcomeActivity.this,
OnlineExamActivity.class);
startActivity(intent);
finish();
}
}
};
在onCreate()方法中,用handler发送消息,延迟3000毫秒:
@Override
protected void onCreate(Bundle savedInstanceState)
{
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.welcome_activity);
start();
}
private void start()
{
handler.sendEmptyMessageDelayed(0x123, 3000);
}
把你的图片放到布局文件中作背景即可。