c#,timer,winform,notifyicon,contextMenuStrip,定时查杀指定的进程,时间间隔可以设置,...

killer.JPG

None.gif using  System;
None.gif
using  System.Collections.Generic;
None.gif
using  System.ComponentModel;
None.gif
using  System.Data;
None.gif
using  System.Drawing;
None.gif
using  System.Text;
None.gif
using  System.Windows.Forms;
None.gif
using  System.Diagnostics;
None.gif
None.gif
namespace  WindowsApp
ExpandedBlockStart.gifContractedBlock.gif
dot.gif {
InBlock.gif    
public partial class Form1 : Form
ExpandedSubBlockStart.gifContractedSubBlock.gif    
dot.gif{
InBlock.gif        
private string proName = string.Empty;
InBlock.gif
InBlock.gif        
public Form1()
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            InitializeComponent();
ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
private void button1_Click(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            proName 
= txtProcess.Text.Trim();
InBlock.gif            timer1.Interval 
=Convert.ToInt32( this.numericUpDown1.Value) * 1000;
InBlock.gif
InBlock.gif            
if (timer1.Enabled == false)
InBlock.gif                timer1.Enabled 
= true;
InBlock.gif            
this.Hide();
InBlock.gif            notifyIcon1.Visible 
= true;
ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
private void Form1_Load(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            lblSecond.Text 
= Convert.ToString(this.numericUpDown1.Value);
InBlock.gif            lblSecond.Refresh();
InBlock.gif
InBlock.gif            
if (timer1.Enabled == false)
InBlock.gif                timer1.Enabled 
= true;
ExpandedSubBlockEnd.gif        }

InBlock.gif     
InBlock.gif
InBlock.gif        
private void timer1_Tick(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            
if (!string.IsNullOrEmpty(proName))
ExpandedSubBlockStart.gifContractedSubBlock.gif            
dot.gif{
InBlock.gif                
foreach (Process p in Process.GetProcesses())
ExpandedSubBlockStart.gifContractedSubBlock.gif                
dot.gif{
InBlock.gif                    
if (p.ProcessName == proName)
ExpandedSubBlockStart.gifContractedSubBlock.gif                    
dot.gif{
InBlock.gif                        p.Kill();
InBlock.gif
InBlock.gif                        
return;
ExpandedSubBlockEnd.gif                    }

ExpandedSubBlockEnd.gif                }

ExpandedSubBlockEnd.gif            }

ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
private void MenuItemOpen_Click(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            
if(timer1.Enabled==false)
InBlock.gif            timer1.Enabled 
= true;
ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
private void MenuItemClose_Click(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            
if(timer1.Enabled)
InBlock.gif            timer1.Enabled 
= false;
ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
private void MenuItemExit_Click(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            Application.Exit();
ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            lblSecond.Text 
= Convert.ToString(this.numericUpDown1.Value);
InBlock.gif            lblSecond.Refresh();
ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
private void MenuItemSetting_Click(object sender, EventArgs e)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            
this.Show();
InBlock.gif            
//foreach (Form form in Application.OpenForms)
InBlock.gif            
//{
InBlock.gif            
//    if (form.Name == "Form1")
InBlock.gif            
//    {
InBlock.gif            
//        form.Activate();
InBlock.gif            
//        form.WindowState = FormWindowState.Normal;
InBlock.gif            
//        form.StartPosition = FormStartPosition.CenterScreen;
InBlock.gif                   
InBlock.gif            
//        return;
InBlock.gif            
//    }
InBlock.gif            
//}
ExpandedSubBlockEnd.gif
        }

InBlock.gif
InBlock.gif        
ExpandedSubBlockEnd.gif    }

ExpandedBlockEnd.gif}

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值