//
获取编辑器中HTML内容
function getEditorHTMLContents(EditorName) {
var oEditor = FCKeditorAPI.GetInstance(EditorName);
return (oEditor.GetXHTML( true ));
}
// 获取编辑器中文字内容
function getEditorTextContents(EditorName) {
var oEditor = FCKeditorAPI.GetInstance(EditorName);
return (oEditor.EditorDocument.body.innerText);
}
// 设置编辑器中内容
function SetEditorContents(EditorName, ContentStr) {
var oEditor = FCKeditorAPI.GetInstance(EditorName) ;
oEditor.SetHTML(ContentStr) ;
}
< script type = " text/javascript " language = " javascript " >
function a()
{
// 得到控件的html
var checkContent = FCKeditorAPI.GetInstance( " FCKeditor1 " ).GetXHTML();
alert(checkContent);
// 得到html的长度
var len = FCKeditorAPI.GetInstance( " FCKeditor1 " ).GetXHTML().length;
alert(len);
// 得到fck控件
var oEditor = FCKeditorAPI.GetInstance( ' FCKeditor1 ' );
// 得到编辑器中的文字
var text = oEditor.EditorDocument.body.innerText;
alert(text);
// 让编辑器得到焦点
oEditor.Focus();
}
</ script >
editor = FCKeditorAPI.GetInstance( ' news_content ' ); // comment是设置的instanceName值.
var Frame = editor.EditorDocument.body.innerHTML;
function getEditorHTMLContents(EditorName) {
var oEditor = FCKeditorAPI.GetInstance(EditorName);
return (oEditor.GetXHTML( true ));
}
// 获取编辑器中文字内容
function getEditorTextContents(EditorName) {
var oEditor = FCKeditorAPI.GetInstance(EditorName);
return (oEditor.EditorDocument.body.innerText);
}
// 设置编辑器中内容
function SetEditorContents(EditorName, ContentStr) {
var oEditor = FCKeditorAPI.GetInstance(EditorName) ;
oEditor.SetHTML(ContentStr) ;
}
< script type = " text/javascript " language = " javascript " >
function a()
{
// 得到控件的html
var checkContent = FCKeditorAPI.GetInstance( " FCKeditor1 " ).GetXHTML();
alert(checkContent);
// 得到html的长度
var len = FCKeditorAPI.GetInstance( " FCKeditor1 " ).GetXHTML().length;
alert(len);
// 得到fck控件
var oEditor = FCKeditorAPI.GetInstance( ' FCKeditor1 ' );
// 得到编辑器中的文字
var text = oEditor.EditorDocument.body.innerText;
alert(text);
// 让编辑器得到焦点
oEditor.Focus();
}
</ script >
editor = FCKeditorAPI.GetInstance( ' news_content ' ); // comment是设置的instanceName值.
var Frame = editor.EditorDocument.body.innerHTML;