object 类型在 .NET Framework 中是 Object 的别名。  在 C# 的统一类型系统中,所有类型(预定义类型、用户定义类型、引用类型和值类型)都是直接或间接从 Object 继承的。  可以将任何类型的值赋给 object 类型的变量。  将值类型的变量转换为对象的过程称为“装箱”。  将对象类型的变量转换为值类型的过程称为“取消装箱”。  有关更多信息,请参见装箱和取消装箱

继承层次结构

System.Object
               所有类、结构、枚举和委托

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using System.Runtime;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
using System.Security;

namespace System
{
    // Summary:
    //     Supports all classes in the .NET Framework class hierarchy and provides low-level
    //     services to derived classes. This is the ultimate base class of all classes
    //     in the .NET Framework; it is the root of the type hierarchy.
    [Serializable]
    [ClassInterface(ClassInterfaceType.AutoDual)]
    [ComVisible(true)]
    public class Object
    {
        // Summary:
        //     Initializes a new instance of the System.Object class.
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
        public Object();

        // Summary:
        //     Determines whether the specified System.Object is equal to the current System.Object.
        //
        // Parameters:
        //   obj:
        //     The System.Object to compare with the current System.Object.
        //
        // Returns:
        //     true if the specified System.Object is equal to the current System.Object;
        //     otherwise, false.
        [TargetedPatchingOptOut("Performance critical to inline across NGen p_w_picpath boundaries")]
        public virtual bool Equals(object obj);
        //
        // Summary:
        //     Determines whether the specified System.Object instances are considered equal.
        //
        // Parameters:
        //   objA:
        //     The first System.Object to compare.
        //
        //   objB:
        //     The second System.Object to compare.
        //
        // Returns:
        //     true if the objects are considered equal; otherwise, false.
        [TargetedPatchingOptOut("Performance critical to inline across NGen p_w_picpath boundaries")]
        public static bool Equals(object objA, object objB);
        //
        // Summary:
        //     Serves as a hash function for a particular type.
        //
        // Returns:
        //     A hash code for the current System.Object.
        [TargetedPatchingOptOut("Performance critical to inline across NGen p_w_picpath boundaries")]
        public virtual int GetHashCode();
        //
        // Summary:
        //     Gets the System.Type of the current instance.
        //
        // Returns:
        //     The System.Type instance that represents the exact runtime type of the current
        //     instance.
        [SecuritySafeCritical]
        public Type GetType();
        //
        // Summary:
        //     Creates a shallow copy of the current System.Object.
        //
        // Returns:
        //     A shallow copy of the current System.Object.
        [SecuritySafeCritical]
        protected object MemberwiseClone();
        //
        // Summary:
        //     Determines whether the specified System.Object instances are the same instance.
        //
        // Parameters:
        //   objA:
        //     The first System.Object to compare.
        //
        //   objB:
        //     The second System.Object to compare.
        //
        // Returns:
        //     true if objA is the same instance as objB or if both are null references;
        //     otherwise, false.
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
        [TargetedPatchingOptOut("Performance critical to inline across NGen p_w_picpath boundaries")]
        public static bool ReferenceEquals(object objA, object objB);
        //
        // Summary:
        //     Returns a System.String that represents the current System.Object.
        //
        // Returns:
        //     A System.String that represents the current System.Object.
        public virtual string ToString();
    }
}

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下面的示例演示了 object 类型的变量如何接受任何数据类型的值,以及 object 类型的变量如何在 .NET Framework 中使用 Object 的方法。

class ObjectTest
{   public int i = 10;
}class MainClass2
{   static void Main()
   {      object a;
      a = 1;   // an example of boxing
      Console.WriteLine(a);
      Console.WriteLine(a.GetType());
      Console.WriteLine(a.ToString());

      a = new ObjectTest();
      ObjectTest cla***ef;
      cla***ef = (ObjectTest)a;
      Console.WriteLine(cla***ef.i);
   }
}/* Output
    1
    System.Int32
    1
 * 10
*/

备注:摘自https://msdn.microsoft.com/zh-cn/library/9kkx3h3c.aspx