Windows SDK 实现不规则窗口介绍

不规则窗口在程序界面设计中能提供非常好的用户体验,以下是我程序运行时的效果图:

Windows SDK 实现不规则窗口

以下是代码,注意需要修改一些简单的位置,如资源ID,项目的头文件等,这些是根据你创建的win32程序的项目名改变的,我的项目名为RgnWindow。

1// RgnWindow.cpp : Defines the entry point for the application.
2//
3 
4#include "stdafx.h"
5#include "RgnWindow.h"
6#include <comdef.h>
7 
8 
9#define ULONG_PTR ULONG
10#include <gdiplus.h>
11using namespace Gdiplus;
12#pragma comment(lib, "gdiplus.lib") //注意,要保证vc路径的lib中,能够找到这个文件
13 
14#define MAX_LOADSTRING 100
15 
16// Global Variables:
17HINSTANCE hInst; // current instance
18TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
19TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
20GdiplusStartupInput m_gdiplusStartupInput;
21ULONG_PTR m_pGdiToken;
22HWND g_hWnd = 0;
23Image *g_pImageBack=0;
24//透明度颜色混合选项
25BLENDFUNCTION g_Blend;
26//背景图的宽度和高度
27int g_BakWidth, g_BakHeight;
28 
29// Forward declarations of functions included in this code module:
30ATOM MyRegisterClass(HINSTANCE hInstance);
31BOOL InitInstance(HINSTANCE, int);
32BOOL ImageFromIDResource(UINT nID, LPCTSTR sTR, Image * & pImg);
33LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
34INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
35void Update();
36 
37 
38int APIENTRY _tWinMain(HINSTANCE hInstance,
39 HINSTANCE hPrevInstance,
40 LPTSTR lpCmdLine,
41 int nCmdShow)
42{
43 GdiplusStartup(&m_pGdiToken,&m_gdiplusStartupInput,NULL);
44 
45 UNREFERENCED_PARAMETER(hPrevInstance);
46 UNREFERENCED_PARAMETER(lpCmdLine);
47 
48 // TODO: Place code here.
49 MSG msg;
50 HACCEL hAccelTable;
51 
52 // Initialize global strings
53 LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
54 LoadString(hInstance, IDC_RGNWINDOW, szWindowClass, MAX_LOADSTRING);
55 MyRegisterClass(hInstance);
56 
57 // Perform application initialization:
58 if (!InitInstance (hInstance, nCmdShow))
59 {
60 return FALSE;
61 }
62 
63 hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_RGNWINDOW));
64 
65 // Main message loop:
66 while (GetMessage(&msg, NULL, 0, 0))
67 {
68 if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
69 {
70 TranslateMessage(&msg);
71 DispatchMessage(&msg);
72 }
73 }
74 GdiplusShutdown(m_pGdiToken);
75 return (int) msg.wParam;
76}
77 
78 
79 
80//
81// FUNCTION: MyRegisterClass()
82//
83// PURPOSE: Registers the window class.
84//
85// COMMENTS:
86//
87// This function and its usage are only necessary if you want this code
88// to be compatible with Win32 systems prior to the 'RegisterClassEx'
89// function that was added to Windows 95. It is important to call this function
90// so that the application will get 'well formed' small icons associated
91// with it.
92//
93ATOM MyRegisterClass(HINSTANCE hInstance)
94{
95 WNDCLASSEX wcex;
96 
97 wcex.cbSize = sizeof(WNDCLASSEX);
98 
99 wcex.style = CS_HREDRAW | CS_VREDRAW;
100 wcex.lpfnWndProc = WndProc;
101 wcex.cbClsExtra = 0;
102 wcex.cbWndExtra = 0;
103 wcex.hInstance = hInstance;
104 wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDC_RGNWINDOW));
105 wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
106 wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
107 wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RGNWINDOW);
108 wcex.lpszClassName = szWindowClass;
109 wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
110 
111 return RegisterClassEx(&wcex);
112}
113 
114//
115// FUNCTION: InitInstance(HINSTANCE, int)
116//
117// PURPOSE: Saves instance handle and creates main window
118//
119// COMMENTS:
120//
121// In this function, we save the instance handle in a global variable and
122// create and display the main program window.
123//
124BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
125{
126 HWND hWnd;
127 
128 hInst = hInstance; // Store instance handle in our global variable
129 
130 hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
131 CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
132 
133 //hWnd=CreateWindowEx(WS_EX_TOPMOST|WS_EX_LAYERED|WS_EX_TOOLWINDOW, szWindowClass,NULL,WS_POPUP|WS_SYSMENU,
134 // 0,0,300,400,NULL,NULL,hInstance,NULL);
135 
136 if (!hWnd)
137 {
138 return FALSE;
139 }
140 //初始化
141 g_Blend.SourceConstantAlpha = int(0 * 2.55);//1~255
142 g_Blend.BlendOp=0; //theonlyBlendOpdefinedinWindows2000
143 g_Blend.BlendFlags=0; //nothingelseisspecial...
144 g_Blend.AlphaFormat=1; //...
145 g_Blend.SourceConstantAlpha=255;//AC_SRC_ALPHA
146 
147 DWORD dwExStyle = GetWindowLong(hWnd, GWL_EXSTYLE);
148 //设置成工具窗口,无标题栏
149 SetWindowLong(hWnd, GWL_STYLE, dwExStyle ^ WS_EX_TOOLWINDOW);
150 //设置成层次窗口
151 dwExStyle = ::GetWindowLong(hWnd, GWL_EXSTYLE);
152 //if((dwExStyle & WS_EX_LAYERED) != WS_EX_LAYERED)
153 // SetWindowLong(hWnd, GWL_EXSTYLE, dwExStyle|WS_EX_TOPMOST|WS_EX_LAYERED);
154 
155 //加载图像
156 //ImageFromIDResource(IDR_CLOCK, L"PNG", g_pImageBack);
157 g_pImageBack = Image::FromFile(_T("D://launcher//bx.png"));
158 ImageType t = g_pImageBack->GetType();
159 
160 //bkImg.FromFile();
161 g_BakWidth = g_pImageBack->GetWidth();
162 g_BakHeight = g_pImageBack->GetHeight();
163 
164 
165 g_hWnd=hWnd;
166 
167 
168 //::SetWindowPos(g_hWnd, HWND_TOPMOST,0,0,g_BakWidth,g_BakHeight,SWP_NOSIZE|SWP_NOMOVE);
169 
170 ShowWindow(hWnd, nCmdShow);
171 UpdateWindow(hWnd);
172 Update();
173 
174 return TRUE;
175}
176 
177//
178// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
179//
180// PURPOSE: Processes messages for the main window.
181//
182// WM_COMMAND - process the application menu
183// WM_PAINT - Paint the main window
184// WM_DESTROY - post a quit message and return
185//
186//
187LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
188{
189 int wmId, wmEvent;
190 PAINTSTRUCT ps;
191 HDC hdc;
192 
193 
194 switch (message)
195 {
196 case WM_COMMAND:
197 wmId = LOWORD(wParam);
198 wmEvent = HIWORD(wParam);
199 // Parse the menu selections:
200 switch (wmId)
201 {
202 case IDM_ABOUT:
203 DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
204 break;
205 case IDM_EXIT:
206 DestroyWindow(hWnd);
207 break;
208 
209 default:
210 return DefWindowProc(hWnd, message, wParam, lParam);
211 }
212 break;
213 case WM_PAINT:
214 hdc = BeginPaint(hWnd, &ps);
215 // TODO: Add any drawing code here...
216 Update();
217 EndPaint(hWnd, &ps);
218 break;
219 case WM_DESTROY:
220 PostQuitMessage(0);
221 break;
222 case WM_LBUTTONDOWN:
223 //禁止显示移动矩形窗体框
224 ::SystemParametersInfo(SPI_SETDRAGFULLWINDOWS,TRUE,NULL,0);
225 //非标题栏移动整个窗口
226 ::SendMessage(hWnd, WM_SYSCOMMAND, SC_MOVE | HTCAPTION, 0);
227 break;
228 default:
229 return DefWindowProc(hWnd, message, wParam, lParam);
230 }
231 return 0;
232}
233 
234// Message handler for about box.
235INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
236{
237 UNREFERENCED_PARAMETER(lParam);
238 switch (message)
239 {
240 case WM_INITDIALOG:
241 return (INT_PTR)TRUE;
242 
243 case WM_COMMAND:
244 if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
245 {
246 EndDialog(hDlg, LOWORD(wParam));
247 return (INT_PTR)TRUE;
248 }
249 break;
250 }
251 return (INT_PTR)FALSE;
252}
253 
254 
255BOOL ImageFromIDResource(UINT nID, LPCTSTR sTR, Image * & pImg)
256{
257 HINSTANCE hInst = hInst;//GetResourceInstance();
258 HRSRC hRsrc = ::FindResource (hInst,MAKEINTRESOURCE(nID),sTR); // type
259 if (!hRsrc)
260 return FALSE;
261 // load resource into memory
262 DWORD len = SizeofResource(hInst, hRsrc);
263 BYTE* lpRsrc = (BYTE*)LoadResource(hInst, hRsrc);
264 if (!lpRsrc)
265 return FALSE;
266 // Allocate global memory on which to create stream
267 HGLOBAL m_hMem = GlobalAlloc(GMEM_FIXED, len);
268 BYTE* pmem = (BYTE*)GlobalLock(m_hMem);
269 memcpy(pmem,lpRsrc,len);
270 IStream* pstm;
271 CreateStreamOnHGlobal(m_hMem,FALSE,&pstm);
272 // load from stream
273 pImg=Gdiplus::Image::FromStream(pstm);
274 // free/release stuff
275 GlobalUnlock(m_hMem);
276 pstm->Release();
277 FreeResource(lpRsrc);
278 return TRUE;
279}
280 
281 
282void Update()
283{
284 HDC hdcTemp= ::GetDC(g_hWnd);
285 HDC hdcMemory=CreateCompatibleDC(hdcTemp);
286 HBITMAP hBitMap=CreateCompatibleBitmap(hdcTemp, g_BakWidth, g_BakHeight);
287 SelectObject(hdcMemory, hBitMap);
288 
289 HDC hdcScreen=::GetDC (g_hWnd);
290 RECT rct;
291 ::GetWindowRect(g_hWnd, &rct);
292 POINT ptWinPos={rct.left,rct.top};
293 Graphics graph(hdcMemory);
294 
295 Point points[] = { Point(0, 0),
296 Point(g_BakWidth, 0),
297 Point(0, g_BakHeight)
298 };
299 
300 graph.DrawImage(g_pImageBack, points, 3);
301 
302 POINT ptDst;
303 ptDst.x = rct.left;
304 ptDst.y = rct.top;
305 SIZE size={g_BakWidth, g_BakHeight};
306 
307 POINT pt;
308 pt.x = 0;
309 pt.y = 0;
310 
311 //设置成层次窗口
312 DWORD dwExStyle = GetWindowLong(g_hWnd,GWL_EXSTYLE);
313 if((dwExStyle & WS_EX_LAYERED) != WS_EX_LAYERED)
314 {//WS_EX_LAYERED是0x00080000
315 SetWindowLong(g_hWnd, GWL_EXSTYLE,dwExStyle^WS_EX_LAYERED);
316 }
317 
318 //更新窗口
319 if (!UpdateLayeredWindow( g_hWnd, hdcScreen, &ptWinPos,
320 &size, hdcMemory, &pt, 0, &g_Blend, 2))
321 {
322 DWORD dwError = ::GetLastError();
323 printf("failed");
324 }
325 //释放资源
326 graph.ReleaseHDC(hdcMemory);
327 ::DeleteObject(hBitMap);
328 ::DeleteDC(hdcMemory);;
329 ::ReleaseDC(g_hWnd, hdcTemp);
330 ::ReleaseDC(g_hWnd, hdcScreen);
331}

以上介绍的就是Windows SDK 实现不规则窗口,希望对你有所帮助。

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