一、Introduce Foreign Method(引入外加函数)
动机(Motivation)
在client class 中建立一个函数,并以一个server class实体作为第一引数(argument)。
示例
DateTime newStart = DateTime.Now.AddDays(1);
改为
public DateTime NextDate()
{
return DateTime.Now.AddDays(1);
}
二、Introduce Local Extension(引入本地扩展)
动机(Motivation)
建立一个新class,使它包含这些额外函数。让这个扩展品成为source class的subclass(子类)或wrapper(外覆类)。
示例
protected void Main()
{
Computer _computer;
StringBuilder strCom = new StringBuilder();
strCom.AppendLine("你的电脑配置如下:");
strCom.AppendLine("主板是:" + _computer.MainBoard());
strCom.AppendLine("处理器是:" + _computer.Cpu());
strCom.AppendLine("显卡是:" + _computer.PhenoType());
strCom.AppendLine("内存是:" + _computer.Memory());
strCom.AppendLine("硬盘是:" + _computer.HardDisk());
strCom.AppendLine("显示器是:" + _computer.Display());
strCom.AppendLine("己组装完成");
Console.WriteLine(strCom.ToString);
}
改为
protected void Main()
{
Console.WriteLine(ShowComputerConfigure());
}
public string ShowComputerConfigure()
{
Computer _computer;
StringBuilder strCom = new StringBuilder();
strCom.AppendLine("你的电脑配置如下:");
strCom.AppendLine("主板是:" + _computer.MainBoard());
strCom.AppendLine("处理器是:" + _computer.Cpu());
strCom.AppendLine("显卡是:" + _computer.PhenoType());
strCom.AppendLine("内存是:" + _computer.Memory());
strCom.AppendLine("硬盘是:" + _computer.HardDisk());
strCom.AppendLine("显示器是:" + _computer.Display());
strCom.AppendLine("己组装完成");
return strCom.ToString();
}
三、Self Encapsulate Field(自封装值域)
动机(Motivation)
为这个值域建立取值/设置函数(getting/setting methods),并且只以这些函数来访问值域。
示例
public int _low, _high;
public bool Includes(int arg)
{
return arg >= _low && arg <= _high;
}
改为
private int _low, _high;
public int Low
{
get { return _low; }
set { _low = value; }
}
public int High
{
get { return _high; }
set { _high = value; }
}
public bool Includes(int arg)
{
return arg >= Low && arg <= High;
}
四、Replace Data Value with Object(以对象取代数据值)
动机(Motivation)
将数据项变成一个对象
示例
public class Customer
{
private string _name;
public string Name
{
get { return _name; }
set { _name = value; }
}
}
改为
public class Customer
{
private string _name;
public string Name
{
get { return _name; }
set { _name = value; }
}
public Customer(string name)
{
this._name = name;
}
}
引用时
string name = new Customer("spring yang");
五、Change Value to Referencce(将实值对象改为引用对象)
动机(Motivation)
将value object(实值对象)变成一个reference object(引用对象)
示例
public void GetCustomers()
{
string[] UserName = { new Customer("Spring Yang"), new Customer("Lemon Car"), new Customer("Associated Coffee") };
}
改为
private Dictionary<string, Customer> dicUserName = new Dictionary<string, Customer>();
public void GetCustomers()
{
string[] UserName = { dicUserName.TryGetValue("Spring Yang"), dicUserName.TryGetValue("Lemon Car"),
dicUserName.TryGetValue("Associated Coffee") };
}
private void LoadCustomers()
{
AddCustomer("Spring Yang");
AddCustomer("Lemon Car");
AddCustomer("Associated Coffee");
}
private void AddCustomer(string name)
{
dicUserName.Add(name, new Customer(name));
}
六、Change Reference to Value(将引用对象改为实值对象)
动机(Motivation)
reference object(引用对象),很小且不可变(immutable),而且不易管理。
示例
private Dictionary<string, Customer> dicUserName = new Dictionary<string, Customer>();
public void GetCustomers()
{
string[] UserName = { dicUserName.TryGetValue("Spring Yang"), dicUserName.TryGetValue("Lemon Car"),
dicUserName.TryGetValue("Associated Coffee") };
}
private void LoadCustomers()
{
AddCustomer("Spring Yang");
AddCustomer("Lemon Car");
AddCustomer("Associated Coffee");
}
private void AddCustomer(string name)
{
dicUserName.Add(name, new Customer(name));
}
改为
public void GetCustomers()
{
string[] UserName = { new Customer("Spring Yang"), new Customer("Lemon Car"), new Customer("Associated Coffee") };
}
七、Replace Array with Object(以对象取代数组)
动机(Motivation)
以对象替换数组。对于数组中的每个元素,以一个值域表示。
示例
public void Main()
{
string[] UserInfo = new string[3];
UserInfo[0] = "1";
UserInfo[1] = "spring yang";
UserInfo[2] = "IT";
}
改为
public void Main()
{
User user = new User();
user.ID = "1";
user.Name = "spring yang";
user.Depart = "IT";
}