UIImage *showImage = [UIImage imageNamed:
@"
demo.jpg
"];
CGRect rect = CGRectMake( 0, 0, showImage.size.width, showImage.size.height);
// 获取OpenGLES需然然的上下文
EAGLContext *eagContext = [[EAGLContext alloc]initWithAPI:kEAGLRenderingAPIOpenGLES2];
// 创建出渲染的buffer
_glkView = [[GLKView alloc]initWithFrame:rect context:eagContext];
[_glkView bindDrawable]; // 绑定绘制
[self.view addSubview:_glkView];
// 创建出CoreImage用的上下文
_ciContext = [CIContext contextWithEAGLContext:eagContext options:@{kCIContextWorkingColorSpace:[NSNull null]}];
// CoreImage相关设置
_ciImage = [[CIImage alloc]initWithImage:showImage];
_filter = [CIFilter filterWithName: @" CISepiaTone "];
[_filter setValue:_ciImage forKey:kCIInputImageKey];
[_filter setValue:@( 0) forKey:kCIInputIntensityKey];
// 开始渲染
[_ciContext drawImage:[_filter outputImage] inRect:CGRectMake( 0, 0, _glkView.drawableWidth, _glkView.drawableHeight) fromRect:[_ciImage extent]];
[_glkView display]; // 显示出来
CGRect rect = CGRectMake( 0, 0, showImage.size.width, showImage.size.height);
// 获取OpenGLES需然然的上下文
EAGLContext *eagContext = [[EAGLContext alloc]initWithAPI:kEAGLRenderingAPIOpenGLES2];
// 创建出渲染的buffer
_glkView = [[GLKView alloc]initWithFrame:rect context:eagContext];
[_glkView bindDrawable]; // 绑定绘制
[self.view addSubview:_glkView];
// 创建出CoreImage用的上下文
_ciContext = [CIContext contextWithEAGLContext:eagContext options:@{kCIContextWorkingColorSpace:[NSNull null]}];
// CoreImage相关设置
_ciImage = [[CIImage alloc]initWithImage:showImage];
_filter = [CIFilter filterWithName: @" CISepiaTone "];
[_filter setValue:_ciImage forKey:kCIInputImageKey];
[_filter setValue:@( 0) forKey:kCIInputIntensityKey];
// 开始渲染
[_ciContext drawImage:[_filter outputImage] inRect:CGRectMake( 0, 0, _glkView.drawableWidth, _glkView.drawableHeight) fromRect:[_ciImage extent]];
[_glkView display]; // 显示出来
动态渲染,改变value值就行了
- (IBAction)sliderIsChange:(UISlider *)sender {
[_filter setValue:_ciImage forKey:kCIInputImageKey];
[_filter setValue:@(sender.value) forKey:kCIInputIntensityKey];
// 开始渲染
[_ciContext drawImage:[_filter outputImage] inRect:CGRectMake( 0, 0, _glkView.drawableWidth, _glkView.drawableHeight) fromRect:[_ciImage extent]];
[_glkView display];
}
[_filter setValue:_ciImage forKey:kCIInputImageKey];
[_filter setValue:@(sender.value) forKey:kCIInputIntensityKey];
// 开始渲染
[_ciContext drawImage:[_filter outputImage] inRect:CGRectMake( 0, 0, _glkView.drawableWidth, _glkView.drawableHeight) fromRect:[_ciImage extent]];
[_glkView display];
}
补充:需倒入框架#import <GLKit/GLKit.h>
属性:
@property (weak, nonatomic) IBOutlet UISlider *slider;
@property (nonatomic,strong)GLKView *glkView; //渲染buffer视图
@property (nonatomic,strong)CIFilter *filter;
@property (nonatomic,strong)CIImage *ciImage;
@property (nonatomic,strong)CIContext *ciContext;